package com.hbm.render.block; import org.lwjgl.opengl.GL11; import com.hbm.blocks.network.CranePartitioner; import com.hbm.main.ResourceManager; import com.hbm.render.util.ObjUtil; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.model.obj.WavefrontObject; public class RenderPartitioner implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { GL11.glPushMatrix(); Tessellator tessellator = Tessellator.instance; tessellator.setColorOpaque_F(1, 1, 1); GL11.glRotated(90, 0, 1, 0); GL11.glTranslatef(0F, -0.5F, 0F); tessellator.startDrawingQuads(); drawPartitioner(tessellator, block, 0, false); tessellator.draw(); GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); tessellator.setColorOpaque_F(1, 1, 1); tessellator.addTranslation(x + 0.5F, y, z + 0.5F); int meta = world.getBlockMetadata(x, y, z); float rotation = 0; if(meta == 2) rotation = 90F / 180F * (float) Math.PI; if(meta == 4) rotation = 180F / 180F * (float) Math.PI; if(meta == 5) rotation = 0F / 180F * (float) Math.PI; if(meta == 3) rotation = 270F / 180F * (float)Math.PI; drawPartitioner(tessellator, block, rotation, true); tessellator.addTranslation(-x - 0.5F, -y, -z - 0.5F); return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } private static void drawPartitioner(Tessellator tessellator, Block block, float rotation, boolean shadeNormals) { CranePartitioner partitioner = (CranePartitioner) block; ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.crane_buffer, "Side", partitioner.getIcon(0, 0), tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.crane_buffer, "Back", partitioner.iconBack, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.crane_buffer, "Top_Top.001", partitioner.iconTop, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.crane_buffer, "Inner", partitioner.iconInner, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.crane_buffer, "InnerSide", partitioner.iconInnerSide, tessellator, rotation, shadeNormals); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.crane_buffer, "Belt", partitioner.iconBelt, tessellator, rotation, shadeNormals); } @Override public int getRenderId() { return CranePartitioner.renderID; } }