package com.hbm.blocks; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.hbm.calc.UnionOfTileEntitiesAndBooleans; import com.hbm.interfaces.IConductor; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.IReactor; import com.hbm.interfaces.ISource; import com.hbm.items.ModItems; import com.hbm.items.WatzFuel; import com.hbm.lib.Library; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class TileEntityWatzCore extends TileEntity implements ISidedInventory, IReactor, ISource { public int waste; public final static int wasteMax = 10000000; public int power; public final static int maxPower = 100000000; public int heat; public int heatMultiplier; public int powerMultiplier; public int decayMultiplier; public int heatList; public int wasteList; public int powerList; Random rand = new Random(); private ItemStack slots[]; public int age = 0; public List list = new ArrayList(); private String customName; public TileEntityWatzCore() { slots = new ItemStack[39]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.watzPowerplant"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return true; } } @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return true; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return null; } @Override public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_) { return false; } @Override public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_) { return false; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); waste = nbt.getShort("deut") * 1000; power = nbt.getShort("power") * 10000; slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setShort("deut", (short) (waste/1000)); nbt.setShort("power", (short) (power/10000)); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public boolean isStructureValid(World world) { for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 3, this.yCoord + i, this.zCoord - 1) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 3, this.yCoord + i, this.zCoord + 1) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 2, this.yCoord + i, this.zCoord - 2) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 2, this.yCoord + i, this.zCoord - 1) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 2, this.yCoord + i, this.zCoord) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 2, this.yCoord + i, this.zCoord + 1) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 2, this.yCoord + i, this.zCoord + 2) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 1, this.yCoord + i, this.zCoord - 3) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 1, this.yCoord + i, this.zCoord - 2) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 1, this.yCoord + i, this.zCoord - 1) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 1, this.yCoord + i, this.zCoord) != ModBlocks.watz_cooler) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 1, this.yCoord + i, this.zCoord + 1) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 1, this.yCoord + i, this.zCoord + 2) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 1, this.yCoord + i, this.zCoord + 3) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 0, this.yCoord + i, this.zCoord - 2) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 0, this.yCoord + i, this.zCoord - 1) != ModBlocks.watz_cooler) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 0, this.yCoord + i, this.zCoord + 1) != ModBlocks.watz_cooler) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord + 0, this.yCoord + i, this.zCoord + 2) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 1, this.yCoord + i, this.zCoord - 3) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 1, this.yCoord + i, this.zCoord - 2) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 1, this.yCoord + i, this.zCoord - 1) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 1, this.yCoord + i, this.zCoord) != ModBlocks.watz_cooler) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 1, this.yCoord + i, this.zCoord + 1) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 1, this.yCoord + i, this.zCoord + 2) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 1, this.yCoord + i, this.zCoord + 3) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 2, this.yCoord + i, this.zCoord - 2) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 2, this.yCoord + i, this.zCoord - 1) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 2, this.yCoord + i, this.zCoord) != ModBlocks.watz_control) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 2, this.yCoord + i, this.zCoord + 1) != ModBlocks.watz_element) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 2, this.yCoord + i, this.zCoord + 2) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 3, this.yCoord + i, this.zCoord - 1) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= 5; i++) { if(world.getBlock(this.xCoord - 3, this.yCoord + i, this.zCoord + 1) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= -1; i++) { if(world.getBlock(this.xCoord, this.yCoord + i, this.zCoord) != ModBlocks.watz_conductor) return false; } for(int i = 1; i <= 5; i++) { if(world.getBlock(this.xCoord, this.yCoord + i, this.zCoord) != ModBlocks.watz_conductor) return false; } for(int i = -5; i <= -1; i++) { if(world.getBlock(this.xCoord + 3, this.yCoord + i, this.zCoord) != ModBlocks.reinforced_brick) return false; } for(int i = 1; i <= 5; i++) { if(world.getBlock(this.xCoord + 3, this.yCoord + i, this.zCoord) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= -1; i++) { if(world.getBlock(this.xCoord - 3, this.yCoord + i, this.zCoord) != ModBlocks.reinforced_brick) return false; } for(int i = 1; i <= 5; i++) { if(world.getBlock(this.xCoord - 3, this.yCoord + i, this.zCoord) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= -1; i++) { if(world.getBlock(this.xCoord, this.yCoord + i, this.zCoord + 3) != ModBlocks.reinforced_brick) return false; } for(int i = 1; i <= 5; i++) { if(world.getBlock(this.xCoord, this.yCoord + i, this.zCoord + 3) != ModBlocks.reinforced_brick) return false; } for(int i = -5; i <= -1; i++) { if(world.getBlock(this.xCoord, this.yCoord + i, this.zCoord - 3) != ModBlocks.reinforced_brick) return false; } for(int i = 1; i <= 5; i++) { if(world.getBlock(this.xCoord, this.yCoord + i, this.zCoord - 3) != ModBlocks.reinforced_brick) return false; } if(world.getBlock(this.xCoord + 3, this.yCoord, this.zCoord) != ModBlocks.watz_hatch) return false; if(world.getBlock(this.xCoord - 3, this.yCoord, this.zCoord) != ModBlocks.watz_hatch) return false; if(world.getBlock(this.xCoord, this.yCoord, this.zCoord + 3) != ModBlocks.watz_hatch) return false; if(world.getBlock(this.xCoord, this.yCoord, this.zCoord - 3) != ModBlocks.watz_hatch) return false; for(int i = -3; i <= 3; i++) { for(int j = -3; j <= 3; j++) { if(world.getBlock(this.xCoord + i, this.yCoord + 6, this.zCoord + j) != ModBlocks.watz_end && world.getBlock(this.xCoord + i, this.yCoord + 6, this.zCoord + j) != ModBlocks.watz_conductor) return false; } } for(int i = -3; i <= 3; i++) { for(int j = -3; j <= 3; j++) { if(world.getBlock(this.xCoord + i, this.yCoord - 6, this.zCoord + j) != ModBlocks.watz_end && world.getBlock(this.xCoord + i, this.yCoord - 6, this.zCoord + j) != ModBlocks.watz_conductor) return false; } } return true; } @Override public boolean isCoatingValid(World world) { { return true; } //return false; } @Override public boolean hasFuse() { return slots[38] != null && slots[38].getItem() == ModItems.titanium_filter && slots[38].getItemDamage() < slots[38].getMaxDamage(); } @Override public int getWaterScaled(int i) { return (waste * i) / wasteMax; } @Override public int getPowerScaled(int i) { return (power/100 * i) / (maxPower/100); } @Override public int getCoolantScaled(int i) { return 0; } @Override public int getHeatScaled(int i) { return 0; } @Override public void updateEntity() { if (this.isStructureValid(this.worldObj)) { age++; if (age >= 20) { age = 0; } if (age == 9 || age == 19) ffgeuaInit(); powerMultiplier = 100; heatMultiplier = 100; decayMultiplier = 100; powerList = 0; heatList = 0; heat = 0; if (hasFuse()) { //Adds power and heat for (int i = 0; i < 36; i++) { surveyPellet(slots[i]); } //Calculates modifiers for (int i = 0; i < 36; i++) { surveyPelletAgain(slots[i]); } //Decays pellet by (DECAYMULTIPLIER * DEFAULTDECAY=100)/100 ticks for (int i = 0; i < 36; i++) { decayPellet(i); } } //Only damages filter when heat is present (thus waste being created) if (heatList > 0) { slots[38].setItemDamage(slots[38].getItemDamage() + 1); } heatList *= heatMultiplier; heatList /= 100; heat = heatList; powerList *= powerMultiplier; powerList /= 100; power += powerList; waste += ((decayMultiplier * heat) / 100); if(power > maxPower) power = maxPower; //Gets rid of 1/4 of the total waste, if at least one access hatch is not occupied if(waste > wasteMax) emptyWaste(); if(power - 100 >= 0 && slots[37] != null && slots[37].getItem() == ModItems.battery_generic && slots[37].getItemDamage() > 0) { power -= 100; slots[37].setItemDamage(slots[37].getItemDamage() - 1); } if(power - 100 >= 0 && slots[37] != null && slots[37].getItem() == ModItems.battery_advanced && slots[37].getItemDamage() > 0) { power -= 100; slots[37].setItemDamage(slots[37].getItemDamage() - 1); } if(power - 100 >= 0 && slots[37] != null && slots[37].getItem() == ModItems.battery_schrabidium && slots[37].getItemDamage() > 0) { power -= 100; slots[37].setItemDamage(slots[37].getItemDamage() - 1); } if(power - 100 >= 0 && slots[37] != null && slots[37].getItem() == ModItems.factory_core_titanium && slots[37].getItemDamage() > 0) { power -= 100; slots[37].setItemDamage(slots[37].getItemDamage() - 1); } if(power - 100 >= 0 && slots[37] != null && slots[37].getItem() == ModItems.factory_core_advanced && slots[37].getItemDamage() > 0) { power -= 100; slots[37].setItemDamage(slots[37].getItemDamage() - 1); } if(waste - 2500000 >= 0 && slots[36] != null && slots[36].getItem() == ModItems.tank_waste && slots[36].getItemDamage() < 8) { waste -= 2500000; slots[36].setItemDamage(slots[36].getItemDamage() + 1); } } } public void surveyPellet(ItemStack stack) { if(stack != null && stack.getItem() instanceof WatzFuel) { WatzFuel fuel = (WatzFuel)stack.getItem(); this.powerList += fuel.power; this.heatList += fuel.heat; } } public void surveyPelletAgain(ItemStack stack) { if(stack != null && stack.getItem() instanceof WatzFuel) { WatzFuel fuel = (WatzFuel)stack.getItem(); this.powerMultiplier *= fuel.powerMultiplier; this.heatMultiplier *= fuel.heatMultiplier; this.decayMultiplier *= fuel.decayMultiplier; } } public void decayPellet(int i) { if(slots[i] != null && slots[i].getItem() instanceof WatzFuel) { WatzFuel fuel = (WatzFuel)slots[i].getItem(); slots[i].setItemDamage(slots[i].getItemDamage() + this.decayMultiplier); if(slots[i].getItemDamage() >= slots[i].getMaxDamage()) { if(slots[i].getItem() == ModItems.pellet_lead) slots[i] = null; else slots[i] = new ItemStack(ModItems.pellet_lead); } } } public void emptyWaste() { this.waste /= 4; this.waste *= 3; if (!worldObj.isRemote) { if (this.worldObj.getBlock(this.xCoord + 4, this.yCoord, this.zCoord) == Blocks.air) this.worldObj.setBlock(this.xCoord + 4, this.yCoord, this.zCoord, ModBlocks.mud_block); else if (this.worldObj.getBlock(this.xCoord - 4, this.yCoord, this.zCoord) == Blocks.air) this.worldObj.setBlock(this.xCoord - 4, this.yCoord, this.zCoord, ModBlocks.mud_block); else if (this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord + 4) == Blocks.air) this.worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord + 4, ModBlocks.mud_block); else if (this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord - 4) == Blocks.air) this.worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord - 4, ModBlocks.mud_block); else { for (int i = -3; i <= 3; i++) for (int j = -5; j <= 5; j++) for (int k = -3; k <= 3; k++) if (rand.nextInt(2) == 0) this.worldObj.setBlock(this.xCoord + i, this.yCoord + j, this.zCoord + k, ModBlocks.mud_block); this.worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, ModBlocks.mud_block); } } } @Override public void ffgeua(int x, int y, int z, boolean newTact) { Block block = this.worldObj.getBlock(x, y, z); TileEntity tileentity = this.worldObj.getTileEntity(x, y, z); if(block == ModBlocks.factory_titanium_conductor && this.worldObj.getBlock(x, y + 1, z) == ModBlocks.factory_titanium_core) { tileentity = this.worldObj.getTileEntity(x, y + 1, z); } if(block == ModBlocks.factory_titanium_conductor && this.worldObj.getBlock(x, y - 1, z) == ModBlocks.factory_titanium_core) { tileentity = this.worldObj.getTileEntity(x, y - 1, z); } if(block == ModBlocks.factory_advanced_conductor && this.worldObj.getBlock(x, y + 1, z) == ModBlocks.factory_advanced_core) { tileentity = this.worldObj.getTileEntity(x, y + 1, z); } if(block == ModBlocks.factory_advanced_conductor && this.worldObj.getBlock(x, y - 1, z) == ModBlocks.factory_advanced_core) { tileentity = this.worldObj.getTileEntity(x, y - 1, z); } if(tileentity instanceof IConductor) { if(tileentity instanceof TileEntityCable) { if(Library.checkUnionList(((TileEntityCable)tileentity).uoteab, this)) { for(int i = 0; i < ((TileEntityCable)tileentity).uoteab.size(); i++) { if(((TileEntityCable)tileentity).uoteab.get(i).source == this) { if(((TileEntityCable)tileentity).uoteab.get(i).ticked != newTact) { ((TileEntityCable)tileentity).uoteab.get(i).ticked = newTact; ffgeua(x, y + 1, z, getTact()); ffgeua(x, y - 1, z, getTact()); ffgeua(x - 1, y, z, getTact()); ffgeua(x + 1, y, z, getTact()); ffgeua(x, y, z - 1, getTact()); ffgeua(x, y, z + 1, getTact()); } } } } else { ((TileEntityCable)tileentity).uoteab.add(new UnionOfTileEntitiesAndBooleans(this, newTact)); } } if(tileentity instanceof TileEntityWireCoated) { if(Library.checkUnionList(((TileEntityWireCoated)tileentity).uoteab, this)) { for(int i = 0; i < ((TileEntityWireCoated)tileentity).uoteab.size(); i++) { if(((TileEntityWireCoated)tileentity).uoteab.get(i).source == this) { if(((TileEntityWireCoated)tileentity).uoteab.get(i).ticked != newTact) { ((TileEntityWireCoated)tileentity).uoteab.get(i).ticked = newTact; ffgeua(x, y + 1, z, getTact()); ffgeua(x, y - 1, z, getTact()); ffgeua(x - 1, y, z, getTact()); ffgeua(x + 1, y, z, getTact()); ffgeua(x, y, z - 1, getTact()); ffgeua(x, y, z + 1, getTact()); } } } } else { ((TileEntityWireCoated)tileentity).uoteab.add(new UnionOfTileEntitiesAndBooleans(this, newTact)); } } } if(tileentity instanceof IConsumer && newTact && !(tileentity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)tileentity).conducts)) { list.add((IConsumer)tileentity); } if(!newTact) { int size = list.size(); if(size > 0) { int part = this.power / size; for(IConsumer consume : list) { if(consume.getPower() < consume.getMaxPower()) { if(consume.getMaxPower() - consume.getPower() >= part) { this.power -= part; consume.setPower(consume.getPower() + part); } else { this.power -= consume.getMaxPower() - consume.getPower(); consume.setPower(consume.getMaxPower()); } } } } list.clear(); } } @Override public void ffgeuaInit() { ffgeua(this.xCoord, this.yCoord + 7, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord - 7, this.zCoord, getTact()); } public boolean getTact() { if(age >= 0 && age < 10) { return true; } return false; } }