// Date: 10.12.2015 21:15:17 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.hbm.render; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelSteelScaffold extends ModelBase { //fields ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; ModelRenderer Shape10; ModelRenderer Shape11; ModelRenderer Shape12; public ModelSteelScaffold() { textureWidth = 64; textureHeight = 32; Shape1 = new ModelRenderer(this, 0, 0); Shape1.addBox(0F, 0F, 0F, 2, 16, 2); Shape1.setRotationPoint(6F, 8F, -6F); Shape1.setTextureSize(64, 32); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 0, 0); Shape2.addBox(0F, 0F, 0F, 2, 16, 2); Shape2.setRotationPoint(-8F, 8F, -6F); Shape2.setTextureSize(64, 32); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); Shape3 = new ModelRenderer(this, 0, 0); Shape3.addBox(0F, 0F, 0F, 2, 16, 2); Shape3.setRotationPoint(-8F, 8F, 4F); Shape3.setTextureSize(64, 32); Shape3.mirror = true; setRotation(Shape3, 0F, 0F, 0F); Shape4 = new ModelRenderer(this, 0, 0); Shape4.addBox(0F, 0F, 0F, 2, 16, 2); Shape4.setRotationPoint(6F, 8F, 4F); Shape4.setTextureSize(64, 32); Shape4.mirror = true; setRotation(Shape4, 0F, 0F, 0F); Shape5 = new ModelRenderer(this, 8, 0); Shape5.addBox(-8F, -0.5F, 0F, 16, 1, 1); Shape5.setRotationPoint(0F, 15.5F, 4.5F); Shape5.setTextureSize(64, 32); Shape5.mirror = true; setRotation(Shape5, 0F, 0F, -0.6108652F); Shape6 = new ModelRenderer(this, 8, 0); Shape6.addBox(-8F, -0.5F, 0F, 16, 1, 1); Shape6.setRotationPoint(0F, 15.5F, 4.5F); Shape6.setTextureSize(64, 32); Shape6.mirror = true; setRotation(Shape6, 0F, 0F, 0.6108652F); Shape7 = new ModelRenderer(this, 8, 0); Shape7.addBox(-8F, -0.5F, 0F, 16, 1, 1); Shape7.setRotationPoint(0F, 15.5F, -5.5F); Shape7.setTextureSize(64, 32); Shape7.mirror = true; setRotation(Shape7, 0F, 0F, 0.6108652F); Shape8 = new ModelRenderer(this, 8, 0); Shape8.addBox(-8F, 0F, 0F, 16, 1, 1); Shape8.setRotationPoint(0F, 15.5F, -5.5F); Shape8.setTextureSize(64, 32); Shape8.mirror = true; setRotation(Shape8, 0F, 0F, -0.6108652F); Shape9 = new ModelRenderer(this, 0, 19); Shape9.addBox(-0.5F, -0.5F, -6F, 1, 1, 12); Shape9.setRotationPoint(-7F, 15.5F, 0F); Shape9.setTextureSize(64, 32); Shape9.mirror = true; setRotation(Shape9, 0.6108652F, 0F, 0F); Shape10 = new ModelRenderer(this, 0, 19); Shape10.addBox(-0.5F, -0.5F, -6F, 1, 1, 12); Shape10.setRotationPoint(-7F, 15.5F, 0F); Shape10.setTextureSize(64, 32); Shape10.mirror = true; setRotation(Shape10, -0.6108652F, 0F, 0F); Shape11 = new ModelRenderer(this, 0, 19); Shape11.addBox(-0.5F, -0.5F, -6F, 1, 1, 12); Shape11.setRotationPoint(7F, 15.5F, 0F); Shape11.setTextureSize(64, 32); Shape11.mirror = true; setRotation(Shape11, 0.6108652F, 0F, 0F); Shape12 = new ModelRenderer(this, 0, 19); Shape12.addBox(-0.5F, -0.5F, -6F, 1, 1, 12); Shape12.setRotationPoint(7F, 15.5F, 0F); Shape12.setTextureSize(64, 32); Shape12.mirror = true; setRotation(Shape12, -0.6108652F, 0F, 0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Shape1.render(f5); Shape2.render(f5); Shape3.render(f5); Shape4.render(f5); Shape5.render(f5); Shape6.render(f5); Shape7.render(f5); Shape8.render(f5); Shape9.render(f5); Shape10.render(f5); Shape11.render(f5); Shape12.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void renderModel(float f) { Shape1.render(f); Shape2.render(f); Shape3.render(f); Shape4.render(f); Shape5.render(f); Shape6.render(f); Shape7.render(f); Shape8.render(f); Shape9.render(f); Shape10.render(f); Shape11.render(f); Shape12.render(f); } @Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }