package com.hbm.render.misc; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import net.minecraft.client.Minecraft; public class ErrorPronter { public static void prontError() { GL11.glDisable(GL11.GL_CULL_FACE); GL11.glScaled(2, 2, 2); GL11.glColor3d(Math.sin(System.currentTimeMillis() % 1000 / 1000D * Math.PI) * 0.5 + 0.5, 0.0, 0.0); Minecraft.getMinecraft().getTextureManager().bindTexture(ResourceManager.turbofan_blades_tex); ResourceManager.error.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); } }