package com.hbm.tileentity.machine; import com.hbm.config.VersatileConfig; import com.hbm.items.machine.ItemRTGPellet; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.PacketDispatcher; import com.hbm.tileentity.TileEntityLoadedBase; import com.hbm.util.RTGUtil; import api.hbm.energy.IEnergyGenerator; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityMachineRTG extends TileEntityLoadedBase implements ISidedInventory, IEnergyGenerator { private ItemStack slots[]; public int heat; public final int heatMax = VersatileConfig.rtgDecay() ? 600 : 200; public long power; public final long powerMax = 100000; public static final int[] slot_io = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 }; private String customName; public TileEntityMachineRTG() { slots = new ItemStack[15]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.rtg"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } //You scrubs aren't needed for anything (right now) @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return itemStack.getItem() instanceof ItemRTGPellet; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); power = nbt.getInteger("power"); heat = nbt.getInteger("heat"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setInteger("power", (short) (power)); nbt.setInteger("heat", (short) (heat)); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_){ return slot_io; } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return false; } public long getPowerScaled(long i) { return (power * i) / powerMax; } public int getHeatScaled(int i) { return (heat * i) / heatMax; } public boolean hasPower() { return power > 0; } public boolean hasHeat() { return RTGUtil.hasHeat(slots, slot_io); } @Override public void updateEntity() { if(!worldObj.isRemote) { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) this.sendPower(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir.getOpposite()); heat = RTGUtil.updateRTGs(slots, slot_io); if(heat > heatMax) heat = heatMax; power += heat * 5; if(power > powerMax) power = powerMax; PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50)); } } @Override public long getPower() { return power; } @Override public long getMaxPower() { return powerMax; } @Override public void setPower(long i) { this.power = i; } }