package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import com.hbm.tileentity.machine.TileEntityMachineRadarNT; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderRadar extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); bindTexture(ResourceManager.radar_base_tex); ResourceManager.radar.renderPart("Base"); TileEntityMachineRadarNT radar = (TileEntityMachineRadarNT) tileEntity; GL11.glRotatef(radar.prevRotation + (radar.rotation - radar.prevRotation) * f, 0F, -1F, 0F); GL11.glTranslated(-0.125D, 0, 0); bindTexture(ResourceManager.radar_dish_tex); ResourceManager.radar.renderPart("Dish"); GL11.glPopMatrix(); } }