package com.hbm.inventory.container; import com.hbm.inventory.SlotNonRetarded; import com.hbm.items.block.ItemBlockStorageCrate; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; public class ContainerCrateBase extends ContainerBase { public ContainerCrateBase(InventoryPlayer invPlayer, IInventory tedf) { super(invPlayer, tedf); tile.openInventory(); } @Override public void playerInv(InventoryPlayer invPlayer, int playerInvX, int playerInvY, int playerHotbarY) { for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new SlotNonRetarded(invPlayer, j + i * 9 + 9, playerInvX + j * 18, playerInvY + i * 18)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer( (invPlayer.currentItem == i && this.tile instanceof ItemBlockStorageCrate.InventoryCrate) ? new SlotPlayerCrateLocked(invPlayer, i, playerInvX + i * 18, playerHotbarY) : new SlotNonRetarded(invPlayer, i, playerInvX + i * 18, playerHotbarY) ); } } @Override public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) { // prevents the player from moving around the currently open box if(player.inventory.getStackInSlot(player.inventory.currentItem) != null && player.inventory.getStackInSlot(player.inventory.currentItem).getItem() instanceof ItemBlockStorageCrate && !(this.tile instanceof TileEntity)) { if (mode == 2 && button == player.inventory.currentItem) { return null; } if (index == player.inventory.currentItem + 27 + this.tile.getSizeInventory()) { return null; } } return super.slotClick(index, button, mode, player); } @Override public void onContainerClosed(EntityPlayer p_75134_1_) { super.onContainerClosed(p_75134_1_); tile.closeInventory(); } /** * No touching anything here. No moving around, no taking, no inserting, fuck off. */ public class SlotPlayerCrateLocked extends SlotNonRetarded { public SlotPlayerCrateLocked(IInventory inventory, int id, int x, int y) { super(inventory, id, x, y); } @Override public boolean canTakeStack(EntityPlayer player) { return false; } @Override public boolean isItemValid(ItemStack item) { return false; } } }