package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.HashSet; import java.util.List; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.machine.MachineGenerator; import com.hbm.entity.logic.EntityNukeExplosionMK3; import com.hbm.entity.mob.EntityNuclearCreeper; import com.hbm.explosion.ExplosionParticle; import com.hbm.handler.FluidTypeHandler.FluidType; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidContainer; import com.hbm.interfaces.IReactor; import com.hbm.interfaces.ISource; import com.hbm.inventory.FluidTank; import com.hbm.items.ModItems; import com.hbm.items.special.ItemFuelRod; import com.hbm.lib.Library; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.PacketDispatcher; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.passive.EntityMooshroom; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class TileEntityReactorMultiblock extends TileEntity implements ISidedInventory, ISource, IFluidContainer, IFluidAcceptor { public int heat; public final static int heatMax = 1000000; public long power; public final static long maxPower = 1000000; private ItemStack slots[]; public int age = 0; public List list = new ArrayList(); public FluidTank[] tanks; public boolean isLoaded = false; private String customName; public TileEntityReactorMultiblock() { slots = new ItemStack[36]; tanks = new FluidTank[2]; tanks[0] = new FluidTank(FluidType.WATER, 128000, 0); tanks[1] = new FluidTank(FluidType.COOLANT, 64000, 1); } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.reactorMultiblock"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return true; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return null; } @Override public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_) { return false; } @Override public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_) { return false; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); tanks[0].readFromNBT(nbt, "water"); tanks[1].readFromNBT(nbt, "coolant"); power = nbt.getLong("power"); heat = nbt.getInteger("heat"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); tanks[0].writeToNBT(nbt, "water"); tanks[1].writeToNBT(nbt, "coolant"); nbt.setLong("power", power); nbt.setInteger("heat", heat); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public void updateEntity() { if(isStructureValid(worldObj)) { age++; if(age >= 20) { age = 0; } if(age == 9 || age == 19) ffgeuaInit(); if(!worldObj.isRemote) { tanks[0].loadTank(30, 31, slots); tanks[1].loadTank(32, 33, slots); for(int i = 0; i < 2; i++) tanks[i].updateTank(xCoord, yCoord, zCoord); if(hasFuse()) { for(int i = 0; i < 30; i++) { if(slots[i] != null && slots[i].getItem() == ModItems.rod_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(250); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(250); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(250); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(375); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(375); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(375); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(125); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(125); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(125); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(62500); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_schrabidium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(62500); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_schrabidium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(62500); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_schrabidium_fuel_depleted); } } } } if(this.power > maxPower) { this.power = maxPower; } if(this.heat > heatMax) { this.explode(); } if(((slots[0] != null && slots[0].getItem() instanceof ItemFuelRod) || slots[0] == null) && ((slots[1] != null && !(slots[1].getItem() instanceof ItemFuelRod)) || slots[1] == null) && ((slots[2] != null && !(slots[2].getItem() instanceof ItemFuelRod)) || slots[2] == null) && ((slots[3] != null && !(slots[3].getItem() instanceof ItemFuelRod)) || slots[3] == null) && ((slots[4] != null && !(slots[4].getItem() instanceof ItemFuelRod)) || slots[4] == null) && ((slots[5] != null && !(slots[5].getItem() instanceof ItemFuelRod)) || slots[5] == null) && ((slots[6] != null && !(slots[6].getItem() instanceof ItemFuelRod)) || slots[6] == null) && ((slots[7] != null && !(slots[7].getItem() instanceof ItemFuelRod)) || slots[7] == null) && ((slots[8] != null && !(slots[8].getItem() instanceof ItemFuelRod)) || slots[8] == null) && ((slots[9] != null && !(slots[9].getItem() instanceof ItemFuelRod)) || slots[9] == null) && ((slots[10] != null && !(slots[10].getItem() instanceof ItemFuelRod)) || slots[10] == null) && ((slots[11] != null && !(slots[11].getItem() instanceof ItemFuelRod)) || slots[11] == null) && ((slots[12] != null && !(slots[12].getItem() instanceof ItemFuelRod)) || slots[12] == null) && ((slots[13] != null && !(slots[13].getItem() instanceof ItemFuelRod)) || slots[13] == null) && ((slots[14] != null && !(slots[14].getItem() instanceof ItemFuelRod)) || slots[14] == null) && ((slots[15] != null && !(slots[15].getItem() instanceof ItemFuelRod)) || slots[15] == null) && ((slots[16] != null && !(slots[16].getItem() instanceof ItemFuelRod)) || slots[16] == null) && ((slots[17] != null && !(slots[17].getItem() instanceof ItemFuelRod)) || slots[17] == null) && ((slots[18] != null && !(slots[18].getItem() instanceof ItemFuelRod)) || slots[18] == null) && ((slots[19] != null && !(slots[19].getItem() instanceof ItemFuelRod)) || slots[19] == null) && ((slots[20] != null && !(slots[20].getItem() instanceof ItemFuelRod)) || slots[20] == null) && ((slots[21] != null && !(slots[21].getItem() instanceof ItemFuelRod)) || slots[21] == null) && ((slots[22] != null && !(slots[22].getItem() instanceof ItemFuelRod)) || slots[22] == null) && ((slots[23] != null && !(slots[23].getItem() instanceof ItemFuelRod)) || slots[23] == null) && ((slots[24] != null && !(slots[24].getItem() instanceof ItemFuelRod)) || slots[24] == null) && ((slots[25] != null && !(slots[25].getItem() instanceof ItemFuelRod)) || slots[25] == null) && ((slots[26] != null && !(slots[26].getItem() instanceof ItemFuelRod)) || slots[26] == null) && ((slots[27] != null && !(slots[27].getItem() instanceof ItemFuelRod)) || slots[27] == null) && ((slots[28] != null && !(slots[28].getItem() instanceof ItemFuelRod)) || slots[28] == null) && ((slots[29] != null && !(slots[29].getItem() instanceof ItemFuelRod)) || slots[29] == null)) { if(this.heat - 10 >= 0 && tanks[1].getFill() - 2 >= 0) { this.heat -= 10; this.tanks[1].setFill(tanks[1].getFill() - 2); } if(this.heat < 10 && heat != 0 && this.tanks[1].getFill() != 0) { this.heat--; this.tanks[1].setFill(tanks[1].getFill() - 1); } if(this.heat != 0 && this.tanks[1].getFill() == 0) { this.heat--; } if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator) isLoaded = false; } else { if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator) isLoaded = true; if(!this.isCoatingValid(worldObj)) { int strength = 20; float f = strength; HashSet hashset = new HashSet(); int i; int j; int k; double d5; double d6; double d7; double wat = 20; boolean isOccupied = false; i = MathHelper.floor_double(this.xCoord - wat - 1.0D); j = MathHelper.floor_double(this.xCoord + wat + 1.0D); k = MathHelper.floor_double(this.yCoord - wat - 1.0D); int i2 = MathHelper.floor_double(this.yCoord + wat + 1.0D); int l = MathHelper.floor_double(this.zCoord - wat - 1.0D); int j2 = MathHelper.floor_double(this.zCoord + wat + 1.0D); List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(i, k, l, j, i2, j2)); Vec3 vec3 = Vec3.createVectorHelper(this.xCoord, this.yCoord, this.zCoord); for (int i1 = 0; i1 < list.size(); ++i1) { Entity entity = (Entity)list.get(i1); double d4 = entity.getDistance(this.xCoord, this.yCoord, this.zCoord) / 4; if (d4 <= 20) { d5 = entity.posX - this.xCoord; d6 = entity.posY + entity.getEyeHeight() - this.yCoord; d7 = entity.posZ - this.zCoord; double d9 = MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7); if (d9 < wat) { if(entity instanceof EntityPlayer && Library.checkForHazmat((EntityPlayer)entity)) { /*Library.damageSuit(((EntityPlayer)entity), 0); Library.damageSuit(((EntityPlayer)entity), 1); Library.damageSuit(((EntityPlayer)entity), 2); Library.damageSuit(((EntityPlayer)entity), 3);*/ } else if(entity instanceof EntityCreeper) { EntityNuclearCreeper creep = new EntityNuclearCreeper(this.worldObj); creep.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch); //creep.setRotationYawHead(((EntityCreeper)entity).rotationYawHead); if(!entity.isDead) if(!worldObj.isRemote) worldObj.spawnEntityInWorld(creep); entity.setDead(); } else if(entity instanceof EntityLivingBase && !(entity instanceof EntityNuclearCreeper) && !(entity instanceof EntityMooshroom)) { ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.poison.getId(), 2 * 60 * 20, 2)); ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.wither.getId(), 20, 4)); ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 1 * 60 * 20, 1)); } } } } } } //Batteries power = Library.chargeItemsFromTE(slots, 34, power, maxPower); PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power)); } } } public boolean isStructureValid(World world) { if(world.getBlock(this.xCoord, this.yCoord, this.zCoord) == ModBlocks.reactor_computer && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_conductor && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_conductor && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord) == ModBlocks.reactor_hatch && world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord) == ModBlocks.reactor_hatch && world.getBlock(this.xCoord, this.yCoord, this.zCoord + 2) == ModBlocks.reactor_hatch && world.getBlock(this.xCoord, this.yCoord, this.zCoord - 2) == ModBlocks.reactor_hatch) { return true; } return false; } public boolean isCoatingValid(World world) { if(world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete) { return true; } return false; } public long getPowerScaled(long i) { return (power * i) / maxPower; } public int getHeatScaled(int i) { return (heat * i) / heatMax; } public boolean hasFuse() { return slots[35] != null && (slots[35].getItem() == ModItems.fuse || slots[35].getItem() == ModItems.screwdriver); } public void attemptPower(int i) { int j = (int) Math.ceil(i / 100); if(this.tanks[0].getFill() - j >= 0) { this.power += i; if(j > tanks[0].getMaxFill() / 25) j = tanks[0].getMaxFill() / 25; this.tanks[0].setFill(tanks[0].getFill() - j); } } public void attemptHeat(int i) { Random rand = new Random(); int j = rand.nextInt(i + 1); if(this.tanks[1].getFill() - j >= 0) { this.tanks[1].setFill(tanks[1].getFill() - j); } else { this.heat += i; } } public void explode() { for(int i = 0; i < slots.length; i++) { this.slots[i] = null; } EntityNukeExplosionMK3 explosion = new EntityNukeExplosionMK3(this.worldObj); explosion.speed = 25; explosion.coefficient = 5.0F; explosion.destructionRange = 35; explosion.posX = this.xCoord; explosion.posY = this.yCoord; explosion.posZ = this.zCoord; this.worldObj.spawnEntityInWorld(explosion); ExplosionParticle.spawnMush(this.worldObj, this.xCoord, this.yCoord - 3, this.zCoord); } @Override public void ffgeua(int x, int y, int z, boolean newTact) { Library.ffgeua(x, y, z, newTact, this, worldObj); } @Override public void ffgeuaInit() { ffgeua(this.xCoord, this.yCoord + 2, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord - 2, this.zCoord, getTact()); } @Override public boolean getTact() { if(age >= 0 && age < 10) { return true; } return false; } @Override public long getSPower() { return power; } @Override public void setSPower(long i) { this.power = i; } @Override public List getList() { return list; } @Override public void clearList() { this.list.clear(); } @Override public void setFillstate(int fill, int index) { if(index < 2 && tanks[index] != null) tanks[index].setFill(fill); } @Override public void setType(FluidType type, int index) { if(index < 2 && tanks[index] != null) tanks[index].setTankType(type); } @Override public void setAFluidFill(int i, FluidType type) { if(type.name().equals(tanks[0].getTankType().name())) tanks[0].setFill(i); else if(type.name().equals(tanks[1].getTankType().name())) tanks[1].setFill(i); } @Override public int getAFluidFill(FluidType type) { if(type.name().equals(tanks[0].getTankType().name())) return tanks[0].getFill(); else if(type.name().equals(tanks[1].getTankType().name())) return tanks[1].getFill(); else return 0; } @Override public int getMaxAFluidFill(FluidType type) { if(type.name().equals(tanks[0].getTankType().name())) return tanks[0].getMaxFill(); else if(type.name().equals(tanks[1].getTankType().name())) return tanks[1].getMaxFill(); else return 0; } }