package com.hbm.lib; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.items.ModItems; import net.minecraft.item.Item; import net.minecraft.util.WeightedRandomChestContent; public class HbmChestContents { static Random rand = new Random(); private static WeightedRandomChestContent[] modGeneric = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.ingot_steel, 0, 10, 15, 5), new WeightedRandomChestContent(ModItems.ingot_red_copper, 0, 5, 10, 3), new WeightedRandomChestContent(ModItems.ingot_tungsten, 0, 5, 15, 3), new WeightedRandomChestContent(ModItems.ingot_beryllium, 0, 1, 5, 2), new WeightedRandomChestContent(ModItems.ingot_titanium, 0, 7, 10, 4), new WeightedRandomChestContent(ModItems.gun_revolver, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.gun_revolver_ammo, 0, 2, 6, 2), new WeightedRandomChestContent(ModItems.battery_generic, 50, 1, 1, 4), new WeightedRandomChestContent(ModItems.battery_advanced, 200, 1, 1, 1), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.block_titanium), 0, 0, 3, 1) }; private static WeightedRandomChestContent[] antenna = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.ingot_steel, 0, 3, 7, 5), new WeightedRandomChestContent(ModItems.ingot_red_copper, 0, 3, 10, 3), new WeightedRandomChestContent(ModItems.ingot_titanium, 0, 3, 5, 4), new WeightedRandomChestContent(ModItems.wire_red_copper, 0, 3, 7, 4), new WeightedRandomChestContent(ModItems.circuit_aluminium, 0, 1, 5, 3), new WeightedRandomChestContent(ModItems.circuit_copper, 0, 1, 3, 2), new WeightedRandomChestContent(ModItems.circuit_red_copper, 0, 1, 2, 1), new WeightedRandomChestContent(ModItems.battery_generic, 50, 1, 1, 5), new WeightedRandomChestContent(ModItems.battery_advanced, 200, 1, 1, 3), new WeightedRandomChestContent(ModItems.powder_iodine, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.powder_bromine, 0, 1, 1, 1), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.block_titanium), 0, 1, 2, 2), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.steel_poles), 0, 4, 9, 5), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.steel_scaffold), 0, 4, 6, 3), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.pole_top), 0, 2, 4, 4), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.pole_satellite_receiver), 0, 3, 5, 3) }; private static WeightedRandomChestContent[] expensive = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.nugget_schrabidium, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.circuit_gold, 0, 1, 2, 3), new WeightedRandomChestContent(ModItems.circuit_schrabidium, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.nuke_starter_kit, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.nuke_commercially_kit, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.nuke_electric_kit, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.gun_revolver_gold, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.gun_revolver_gold_ammo, 0, 1, 6, 5), new WeightedRandomChestContent(ModItems.gun_revolver_lead, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.gun_revolver_lead_ammo, 0, 1, 6, 5), new WeightedRandomChestContent(ModItems.gun_rpg, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.gun_rpg_ammo, 0, 1, 32, 5), new WeightedRandomChestContent(ModItems.gun_fatman, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.gun_fatman_ammo, 0, 1, 8, 2), new WeightedRandomChestContent(ModItems.gun_xvl1456, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.gun_xvl1456_ammo, 0, 16, 64, 2), new WeightedRandomChestContent(ModItems.grenade_nuclear, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.stealth_boy, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.battery_advanced, 200, 1, 1, 3), new WeightedRandomChestContent(ModItems.battery_schrabidium, 10000, 1, 1, 1), new WeightedRandomChestContent(ModItems.syringe_awesome, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.crate_caller, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.fusion_core, 0, 1, 1, 4), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.red_barrel), 0, 1, 3, 1) }; private static WeightedRandomChestContent[] nukeTrash = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.nugget_u238, 0, 3, 12, 5), new WeightedRandomChestContent(ModItems.nugget_pu240, 0, 3, 8, 5), new WeightedRandomChestContent(ModItems.nugget_neptunium, 0, 1, 4, 3), new WeightedRandomChestContent(ModItems.rod_u238, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_neptunium, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.rod_pu240, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_dual_u238, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_dual_pu240, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_quad_u238, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_quad_pu240, 0, 1, 1, 3), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.yellow_barrel), 0, 1, 1, 2) }; private static WeightedRandomChestContent[] nuclear = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.nugget_u235, 0, 3, 12, 5), new WeightedRandomChestContent(ModItems.nugget_pu238, 0, 3, 12, 5), new WeightedRandomChestContent(ModItems.nugget_pu239, 0, 3, 12, 5), new WeightedRandomChestContent(ModItems.rod_u235, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_pu239, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_dual_u235, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_dual_pu239, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_quad_u235, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_quad_pu239, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_uranium_fuel, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.rod_plutonium_fuel, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.rod_mox_fuel, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.rod_dual_uranium_fuel, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_dual_plutonium_fuel, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_dual_mox_fuel, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.rod_quad_uranium_fuel, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.rod_quad_plutonium_fuel, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.rod_quad_mox_fuel, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.pellet_rtg, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.powder_thorium, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.powder_neptunium, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.powder_strontium, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.powder_cobalt, 0, 1, 1, 1), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.yellow_barrel), 0, 1, 3, 3) }; private static WeightedRandomChestContent[] vertibird = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.t45_helmet, 0, 1, 1, 15), new WeightedRandomChestContent(ModItems.t45_plate, 0, 1, 1, 15), new WeightedRandomChestContent(ModItems.t45_legs, 0, 1, 1, 15), new WeightedRandomChestContent(ModItems.t45_boots, 0, 1, 1, 15), new WeightedRandomChestContent(ModItems.fusion_core, 0, 1, 1, 10), new WeightedRandomChestContent(ModItems.circuit_red_copper, 0, 1, 3, 3), new WeightedRandomChestContent(ModItems.circuit_gold, 0, 1, 3, 3), new WeightedRandomChestContent(ModItems.gun_revolver, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.gun_revolver_ammo, 0, 1, 24, 4), new WeightedRandomChestContent(ModItems.gun_rpg, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.gun_rpg_ammo, 0, 1, 6, 3), new WeightedRandomChestContent(ModItems.rod_uranium_fuel, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.rod_dual_uranium_fuel, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.rod_quad_uranium_fuel, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.gun_fatman_ammo, 0, 1, 2, 2), new WeightedRandomChestContent(ModItems.gun_fatman, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.crate_caller, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.grenade_nuclear, 0, 1, 2, 2) }; private static WeightedRandomChestContent[] missile = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.missile_generic, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.missile_incendiary, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.missile_cluster, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.missile_buster, 0, 1, 1, 4), new WeightedRandomChestContent(ModItems.missile_strong, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.missile_incendiary_strong, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.missile_cluster_strong, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.missile_buster_strong, 0, 1, 1, 3), new WeightedRandomChestContent(ModItems.missile_burst, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.missile_inferno, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.missile_rain, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.missile_drill, 0, 1, 1, 2), new WeightedRandomChestContent(ModItems.missile_nuclear, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.missile_nuclear_cluster, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.missile_endo, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.missile_exo, 0, 1, 1, 1), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.launch_pad), 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.battery_advanced, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.designator, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.crate_caller, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.thruster_small, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.thruster_medium, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.thruster_large, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.fuel_tank_small, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.fuel_tank_medium, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.fuel_tank_small, 0, 1, 1, 5) }; private static WeightedRandomChestContent[] spaceship = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.battery_advanced, 0, 1, 1, 5), new WeightedRandomChestContent(ModItems.ingot_advanced_alloy, 0, 2, 16, 5), new WeightedRandomChestContent(ModItems.wire_advanced_alloy, 0, 8, 32, 5), new WeightedRandomChestContent(ModItems.coil_advanced_alloy, 0, 2, 16, 5), new WeightedRandomChestContent(ModItems.cell_deuterium, 0, 1, 8, 5), new WeightedRandomChestContent(ModItems.cell_tritium, 0, 1, 8, 5), new WeightedRandomChestContent(ModItems.cell_antimatter, 0, 1, 4, 5), new WeightedRandomChestContent(ModItems.cell_anti_schrabidium, 0, 1, 2, 5), new WeightedRandomChestContent(ModItems.powder_neodymium, 0, 1, 1, 1), new WeightedRandomChestContent(ModItems.powder_niobium, 0, 1, 1, 1), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.fusion_conductor), 0, 4, 8, 5), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.fusion_heater), 0, 1, 6, 5), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.reactor_element), 0, 1, 2, 5), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.block_tungsten), 0, 8, 32, 5), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.red_wire_coated), 0, 4, 16, 5), new WeightedRandomChestContent(Item.getItemFromBlock(ModBlocks.red_cable), 0, 8, 32, 5) }; private static WeightedRandomChestContent[] powder = new WeightedRandomChestContent[] { new WeightedRandomChestContent(ModItems.powder_neptunium, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_iodine, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_thorium, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_astatine, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_neodymium, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_caesium, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_strontium, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_cobalt, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_bromine, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_niobium, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_tennessine, 0, 1, 32, 1), new WeightedRandomChestContent(ModItems.powder_cerium, 0, 1, 32, 1) }; /** * @param i * @return WeightedRandomChestContent array with custom loot * * case 1: modGeneric loot (ingots, few blocks) * case 2: antenna loot (spare parts, electronics) * case 3: expensive loot (revolers, circuits, schrabidium nuggets) * case 4: nukeTrash loot (U238 and Pu240 nuggets and rods) * case 5: nuclear loot (U235 and Pu239 nuggets and rods, fuel rods) * case 6: vertibrid loot (T45 power armor, fusion cores, circuits, nuclear material) * case 7: missile loot (missiles, designators, missile parts) * case 8: spaceship loot (reactor elements, super conductors) * case 9: powder loot (secret chest with the five powders for NITAN) **/ public static WeightedRandomChestContent[] getLoot(int i) { switch (i) { case 1: return modGeneric; case 2: return antenna; case 3: return expensive; case 4: return nukeTrash; case 5: return nuclear; case 6: return vertibird; case 7: return missile; case 8: return spaceship; case 9: return powder; } return null; } }