package com.hbm.blocks.bomb; import com.hbm.config.BombConfig; import com.hbm.entity.logic.EntityBalefire; import com.hbm.handler.threading.PacketThreading; import com.hbm.interfaces.IBomb; import com.hbm.items.ModItems; import com.hbm.packet.toclient.AuxParticlePacketNT; import com.hbm.tileentity.bomb.TileEntityCrashedBomb; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class BlockCrashedBomb extends BlockContainer implements IBomb { public BlockCrashedBomb(Material mat) { super(mat); } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityCrashedBomb(); } @Override public int getRenderType() { return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int i, float fx, float fy, float fz) { if(world.isRemote) return true; if(player.getHeldItem() != null && player.getHeldItem().getItem() == ModItems.defuser) { world.func_147480_a(x, y, z, false); world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.egg_balefire_shard))); world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.plate_steel, 10 + world.rand.nextInt(15)))); world.spawnEntityInWorld(new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, new ItemStack(ModItems.plate_titanium, 2 + world.rand.nextInt(7)))); return true; } return false; } @Override public BombReturnCode explode(World world, int x, int y, int z) { if(!world.isRemote) { world.setBlockToAir(x, y, z); EntityBalefire bf = new EntityBalefire(world); bf.posX = x; bf.posY = y; bf.posZ = z; bf.destructionRange = (int) (BombConfig.fatmanRadius * 1.25); world.spawnEntityInWorld(bf); NBTTagCompound data = new NBTTagCompound(); data.setString("type", "muke"); data.setBoolean("balefire", true); PacketThreading.createAllAroundThreadedPacket(new AuxParticlePacketNT(data, x + 0.5, y + 0.5, z + 0.5), new TargetPoint(world.provider.dimensionId, x + 0.5, y + 0.5, z + 0.5, 250)); world.playSoundEffect(x + 0.5, y + 0.5, z + 0.5, "hbm:weapon.mukeExplosion", 15.0F, 1.0F); } return BombReturnCode.DETONATED; } }