package com.hbm.blocks.bomb; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.entity.logic.EntityMissileTest; import com.hbm.entity.missile.EntityCarrier; import com.hbm.entity.missile.EntityMissileAntiBallistic; import com.hbm.entity.missile.EntityMissileBHole; import com.hbm.entity.missile.EntityMissileBunkerBuster; import com.hbm.entity.missile.EntityMissileBurst; import com.hbm.entity.missile.EntityMissileBusterStrong; import com.hbm.entity.missile.EntityMissileCluster; import com.hbm.entity.missile.EntityMissileClusterStrong; import com.hbm.entity.missile.EntityMissileDoomsday; import com.hbm.entity.missile.EntityMissileDrill; import com.hbm.entity.missile.EntityMissileEMP; import com.hbm.entity.missile.EntityMissileEMPStrong; import com.hbm.entity.missile.EntityMissileEndo; import com.hbm.entity.missile.EntityMissileExo; import com.hbm.entity.missile.EntityMissileGeneric; import com.hbm.entity.missile.EntityMissileIncendiary; import com.hbm.entity.missile.EntityMissileIncendiaryStrong; import com.hbm.entity.missile.EntityMissileInferno; import com.hbm.entity.missile.EntityMissileMicro; import com.hbm.entity.missile.EntityMissileMirv; import com.hbm.entity.missile.EntityMissileNuclear; import com.hbm.entity.missile.EntityMissileRain; import com.hbm.entity.missile.EntityMissileSchrabidium; import com.hbm.entity.missile.EntityMissileStrong; import com.hbm.entity.missile.EntityMissileTaint; import com.hbm.interfaces.IBomb; import com.hbm.items.ModItems; import com.hbm.main.MainRegistry; import com.hbm.tileentity.bomb.TileEntityLaunchPad; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityEnderCrystal; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class LaunchPad extends BlockContainer implements IBomb { public TileEntityLaunchPad tetn = new TileEntityLaunchPad(); public static boolean keepInventory = false; private final static Random field_149933_a = new Random(); public LaunchPad(Material p_i45386_1_) { super(p_i45386_1_); } @Override public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntityLaunchPad(); } @Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return Item.getItemFromBlock(ModBlocks.launch_pad); } @Override public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_) { if (!keepInventory) { TileEntityLaunchPad tileentityfurnace = (TileEntityLaunchPad)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_); if (tileentityfurnace != null) { for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) { ItemStack itemstack = tileentityfurnace.getStackInSlot(i1); if (itemstack != null) { float f = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F; float f1 = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F; float f2 = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int j1 = LaunchPad.field_149933_a.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1, p_149749_4_ + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); if (itemstack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (float)LaunchPad.field_149933_a.nextGaussian() * f3; entityitem.motionY = (float)LaunchPad.field_149933_a.nextGaussian() * f3 + 0.2F; entityitem.motionZ = (float)LaunchPad.field_149933_a.nextGaussian() * f3; p_149749_1_.spawnEntityInWorld(entityitem); } } } p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_); } } super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_); } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(world.isRemote) { return true; } else if(!player.isSneaking()) { TileEntityLaunchPad entity = (TileEntityLaunchPad) world.getTileEntity(x, y, z); if(entity != null) { FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_launch_pad, world, x, y, z); } return true; } else { return false; } } @Override public void onNeighborBlockChange(World p_149695_1_, int x, int y, int z, Block p_149695_5_) { if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z) && !p_149695_1_.isRemote) { this.explode(p_149695_1_, x, y, z); } } @Override public int getRenderType(){ return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if(i == 0) { world.setBlockMetadataWithNotify(x, y, z, 5, 2); } if(i == 1) { world.setBlockMetadataWithNotify(x, y, z, 3, 2); } if(i == 2) { world.setBlockMetadataWithNotify(x, y, z, 4, 2); } if(i == 3) { world.setBlockMetadataWithNotify(x, y, z, 2, 2); } } /*@Override public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_) { float f = 0.0625F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F); } @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { float f = 0.0625F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 8*f, 1.0F); return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ); }*/ @Override @SideOnly(Side.CLIENT) public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_) { return Item.getItemFromBlock(ModBlocks.launch_pad); } @Override public void explode(World p_149695_1_, int x, int y, int z) { TileEntityLaunchPad entity = (TileEntityLaunchPad) p_149695_1_.getTileEntity(x, y, z); // { if(entity.slots[1] != null && (entity.slots[1].getItem() == ModItems.designator || entity.slots[1].getItem() == ModItems.designator_range || entity.slots[1].getItem() == ModItems.designator_manual) && entity.slots[1].stackTagCompound != null) { int xCoord = entity.slots[1].stackTagCompound.getInteger("xCoord"); int zCoord = entity.slots[1].stackTagCompound.getInteger("zCoord"); if(xCoord == entity.xCoord && zCoord == entity.zCoord) { xCoord += 1; } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_generic && entity.power >= 75000) { //EntityMissileGeneric missile = new EntityMissileGeneric(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F); EntityMissileGeneric missile = new EntityMissileGeneric(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_incendiary && entity.power >= 75000) { EntityMissileIncendiary missile = new EntityMissileIncendiary(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_cluster && entity.power >= 75000) { EntityMissileCluster missile = new EntityMissileCluster(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_buster && entity.power >= 75000) { EntityMissileBunkerBuster missile = new EntityMissileBunkerBuster(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_strong && entity.power >= 75000) { EntityMissileStrong missile = new EntityMissileStrong(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_incendiary_strong && entity.power >= 75000) { EntityMissileIncendiaryStrong missile = new EntityMissileIncendiaryStrong(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_cluster_strong && entity.power >= 75000) { EntityMissileClusterStrong missile = new EntityMissileClusterStrong(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_buster_strong && entity.power >= 75000) { EntityMissileBusterStrong missile = new EntityMissileBusterStrong(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_burst && entity.power >= 75000) { EntityMissileBurst missile = new EntityMissileBurst(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_inferno && entity.power >= 75000) { EntityMissileInferno missile = new EntityMissileInferno(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_rain && entity.power >= 75000) { EntityMissileRain missile = new EntityMissileRain(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_drill && entity.power >= 75000) { EntityMissileDrill missile = new EntityMissileDrill(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_nuclear && entity.power >= 75000) { EntityMissileNuclear missile = new EntityMissileNuclear(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_endo && entity.power >= 75000) { EntityMissileEndo missile = new EntityMissileEndo(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_exo && entity.power >= 75000) { EntityMissileExo missile = new EntityMissileExo(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_nuclear_cluster && entity.power >= 75000) { EntityMissileMirv missile = new EntityMissileMirv(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_doomsday && entity.power >= 75000) { EntityMissileDoomsday missile = new EntityMissileDoomsday(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_taint && entity.power >= 75000) { EntityMissileTaint missile = new EntityMissileTaint(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_micro && entity.power >= 75000) { EntityMissileMicro missile = new EntityMissileMicro(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_bhole && entity.power >= 75000) { EntityMissileBHole missile = new EntityMissileBHole(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_schrabidium && entity.power >= 75000) { EntityMissileSchrabidium missile = new EntityMissileSchrabidium(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_emp && entity.power >= 75000) { EntityMissileEMP missile = new EntityMissileEMP(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_emp_strong && entity.power >= 75000) { EntityMissileEMPStrong missile = new EntityMissileEMPStrong(p_149695_1_, x + 0.5F, y + 2F, z + 0.5F, xCoord, zCoord); if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_carrier && entity.power >= 75000) { EntityCarrier missile = new EntityCarrier(p_149695_1_); missile.posX = x + 0.5F; missile.posY = y + 1F; missile.posZ = z + 0.5F; if(entity.slots[1] != null) missile.setPayload(entity.slots[1]); entity.slots[1] = null; if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:entity.rocketTakeoff", 100.0F, 1.0F); } if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_anti_ballistic && entity.power >= 75000) { EntityMissileAntiBallistic missile = new EntityMissileAntiBallistic(p_149695_1_); missile.posX = x + 0.5F; missile.posY = y + 0.5F; missile.posZ = z + 0.5F; if (!p_149695_1_.isRemote) p_149695_1_.spawnEntityInWorld(missile); entity.power -= 75000; entity.slots[0] = null; p_149695_1_.playSoundEffect(x, y, z, "hbm:weapon.missileTakeOff", 2.0F, 1.0F); } } } }