package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import com.hbm.tileentity.machine.TileEntityMachineReactorSmall; import com.hbm.tileentity.machine.TileEntityMachineSeleniumEngine; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderSmallReactor extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); TileEntityMachineReactorSmall reactor = (TileEntityMachineReactorSmall)tileEntity; bindTexture(ResourceManager.reactor_small_base_tex); ResourceManager.reactor_small_base.renderAll(); GL11.glTranslated(0.0D, reactor.rods / 100D, 0.0D); bindTexture(ResourceManager.reactor_small_rods_tex); ResourceManager.reactor_small_rods.renderAll(); GL11.glPopMatrix(); } }