package com.hbm.lib; import com.hbm.blocks.BlockEnums.EnumStoneType; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.generic.BlockNTMFlower.EnumFlowerType; import com.hbm.config.GeneralConfig; import com.hbm.config.MobConfig; import com.hbm.config.WorldConfig; import com.hbm.handler.MultiblockHandlerXR; import com.hbm.itempool.ItemPool; import com.hbm.itempool.ItemPoolsSingle; import com.hbm.items.ModItems; import com.hbm.main.MainRegistry; import com.hbm.saveddata.TomSaveData; import com.hbm.tileentity.bomb.TileEntityLandmine; import com.hbm.tileentity.deco.TileEntityLanternBehemoth; import com.hbm.tileentity.machine.storage.TileEntitySafe; import com.hbm.tileentity.machine.storage.TileEntitySoyuzCapsule; import com.hbm.util.LootGenerator; import com.hbm.util.WeightedRandomGeneric; import com.hbm.world.dungeon.*; import com.hbm.world.feature.*; import com.hbm.world.feature.BedrockOre.BedrockOreDefinition; import com.hbm.world.generator.CellularDungeonFactory; import com.hbm.world.generator.DungeonToolbox; import cpw.mods.fml.common.IWorldGenerator; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntityChest; import net.minecraft.util.WeightedRandom; import net.minecraft.util.WeightedRandomChestContent; import net.minecraft.world.World; import net.minecraft.world.biome.*; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.feature.WorldGenMinable; import net.minecraftforge.common.util.ForgeDirection; import java.util.Random; public class HbmWorldGen implements IWorldGenerator { @Override public void generate(Random rand, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { switch (world.provider.dimensionId) { case -1: generateNether(world, rand, chunkX * 16, chunkZ * 16); break; case 0: generateSurface(world, rand, chunkX * 16, chunkZ * 16); break; case 1: generateEnd(world, rand, chunkX * 16, chunkZ * 16); break; default: if(GeneralConfig.enableMDOres) generateSurface(world, rand, chunkX * 16, chunkZ * 16); break; } } private void generateSurface(World world, Random rand, int i, int j) { BiomeGenBase biome = world.getWorldChunkManager().getBiomeGenAt(i, j); if(!TomSaveData.forWorld(world).impact) { if(biome instanceof BiomeGenForest && rand.nextInt(16) == 0) { DungeonToolbox.generateFlowers(world, rand, i, j, ModBlocks.plant_flower, EnumFlowerType.FOXGLOVE.ordinal()); } if(biome == BiomeGenBase.roofedForest && rand.nextInt(8) == 0) { DungeonToolbox.generateFlowers(world, rand, i, j, ModBlocks.plant_flower, EnumFlowerType.NIGHTSHADE.ordinal()); } if(biome instanceof BiomeGenJungle && rand.nextInt(8) == 0) { DungeonToolbox.generateFlowers(world, rand, i, j, ModBlocks.plant_flower, EnumFlowerType.TOBACCO.ordinal()); } if(rand.nextInt(64) == 0) { DungeonToolbox.generateFlowers(world, rand, i, j, ModBlocks.plant_flower, EnumFlowerType.WEED.ordinal()); } if(biome instanceof BiomeGenRiver && rand.nextInt(4) == 0) { DungeonToolbox.generateFlowers(world, rand, i, j, ModBlocks.reeds, 0); } if(biome instanceof BiomeGenBeach && rand.nextInt(8) == 0) { DungeonToolbox.generateFlowers(world, rand, i, j, ModBlocks.reeds, 0); } } if(WorldConfig.gasbubbleSpawn > 0 && rand.nextInt(WorldConfig.gasbubbleSpawn) == 0) DungeonToolbox.generateOre(world, rand, i, j, 1, 32, 30, 10, ModBlocks.gas_flammable, 1); if(WorldConfig.explosivebubbleSpawn > 0 && rand.nextInt(WorldConfig.explosivebubbleSpawn) == 0) DungeonToolbox.generateOre(world, rand, i, j, 1, 32, 30, 10, ModBlocks.gas_explosive, 1); if(WorldConfig.alexandriteSpawn > 0 && rand.nextInt(WorldConfig.alexandriteSpawn) == 0) DungeonToolbox.generateOre(world, rand, i, j, 1, 3, 10, 5, ModBlocks.ore_alexandrite); if(WorldConfig.overworldOre) { DepthDeposit.generateConditionOverworld(world, i, 0, 3, j, 5, 0.6D, ModBlocks.cluster_depth_iron, rand, 24); DepthDeposit.generateConditionOverworld(world, i, 0, 3, j, 5, 0.6D, ModBlocks.cluster_depth_titanium, rand, 32); DepthDeposit.generateConditionOverworld(world, i, 0, 3, j, 5, 0.6D, ModBlocks.cluster_depth_tungsten, rand, 32); DepthDeposit.generateConditionOverworld(world, i, 0, 3, j, 5, 0.8D, ModBlocks.ore_depth_cinnebar, rand, 16); DepthDeposit.generateConditionOverworld(world, i, 0, 3, j, 5, 0.8D, ModBlocks.ore_depth_zirconium, rand, 16); DepthDeposit.generateConditionOverworld(world, i, 0, 3, j, 5, 0.8D, ModBlocks.ore_depth_borax, rand, 16); DungeonToolbox.generateOre(world, rand, i, j, 25, 6, 30, 10, ModBlocks.ore_gneiss_iron, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, 10, 6, 30, 10, ModBlocks.ore_gneiss_gold, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.uraniumSpawn * 3, 6, 30, 10, ModBlocks.ore_gneiss_uranium, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.copperSpawn * 3, 6, 30, 10, ModBlocks.ore_gneiss_copper, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.asbestosSpawn * 3, 6, 30, 10, ModBlocks.ore_gneiss_asbestos, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.lithiumSpawn, 6, 30, 10, ModBlocks.ore_gneiss_lithium, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.rareSpawn, 6, 30, 10, ModBlocks.ore_gneiss_rare, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.gassshaleSpawn * 3, 10, 30, 10, ModBlocks.ore_gneiss_gas, ModBlocks.stone_gneiss); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.uraniumSpawn, 5, 5, 20, ModBlocks.ore_uranium); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.thoriumSpawn, 5, 5, 25, ModBlocks.ore_thorium); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.titaniumSpawn, 6, 5, 30, ModBlocks.ore_titanium); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.sulfurSpawn, 8, 5, 30, ModBlocks.ore_sulfur); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.aluminiumSpawn, 6, 5, 40, ModBlocks.ore_aluminium); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.copperSpawn, 6, 5, 45, ModBlocks.ore_copper); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.fluoriteSpawn, 4, 5, 45, ModBlocks.ore_fluorite); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.niterSpawn, 6, 5, 30, ModBlocks.ore_niter); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.tungstenSpawn, 8, 5, 30, ModBlocks.ore_tungsten); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.leadSpawn, 9, 5, 30, ModBlocks.ore_lead); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.berylliumSpawn, 4, 5, 30, ModBlocks.ore_beryllium); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.rareSpawn, 5, 5, 20, ModBlocks.ore_rare); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.ligniteSpawn, 24, 35, 25, ModBlocks.ore_lignite); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.asbestosSpawn, 4, 16, 16, ModBlocks.ore_asbestos); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.cinnebarSpawn, 4, 8, 16, ModBlocks.ore_cinnebar); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.cobaltSpawn, 4, 4, 8, ModBlocks.ore_cobalt); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.ironClusterSpawn, 6, 15, 45, ModBlocks.cluster_iron); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.titaniumClusterSpawn, 6, 15, 30, ModBlocks.cluster_titanium); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.aluminiumClusterSpawn, 6, 15, 35, ModBlocks.cluster_aluminium); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.copperClusterSpawn, 6, 15, 20, ModBlocks.cluster_copper); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.limestoneSpawn, 16, 25, 30, ModBlocks.stone_resource, EnumStoneType.LIMESTONE.ordinal()); if(WorldConfig.newBedrockOres) { if(rand.nextInt(10) == 0) { int randPosX = i + rand.nextInt(2) + 8; int randPosZ = j + rand.nextInt(2) + 8; BedrockOre.generate(world, randPosX, randPosZ, new ItemStack(ModItems.bedrock_ore_base), null, 0xD78A16, 1); } } else { if(rand.nextInt(3) == 0) { @SuppressWarnings("unchecked") WeightedRandomGeneric item = (WeightedRandomGeneric) WeightedRandom.getRandomItem(rand, BedrockOre.weightedOres); BedrockOreDefinition def = item.get(); if(GeneralConfig.enable528 && GeneralConfig.enable528BedrockReplacement) { BedrockOreDefinition replacement = BedrockOre.replacements.get(def.id); if(replacement != null) def = replacement; } int randPosX = i + rand.nextInt(2) + 8; int randPosZ = j + rand.nextInt(2) + 8; BedrockOre.generate(world, randPosX, randPosZ, def.stack, def.acid, def.color, def.tier); } } if(GeneralConfig.enable528ColtanSpawn) { DungeonToolbox.generateOre(world, rand, i, j, GeneralConfig.coltanRate, 4, 15, 40, ModBlocks.ore_coltan); } Random colRand = new Random(world.getSeed() + 5); int colX = (int) (colRand.nextGaussian() * 1500); int colZ = (int) (colRand.nextGaussian() * 1500); int colRange = 750; if((GeneralConfig.enable528BedrockSpawn || GeneralConfig.enable528BedrockDeposit) && rand.nextInt(GeneralConfig.bedrockRate) == 0) { int x = i + rand.nextInt(16) + 8; int z = j + rand.nextInt(16) + 8; if(GeneralConfig.enable528BedrockSpawn || (GeneralConfig.enable528BedrockDeposit && x <= colX + colRange && x >= colX - colRange && z <= colZ + colRange && z >= colZ - colRange)) { BedrockOre.generate(world, x, z, new ItemStack(ModItems.fragment_coltan), null, 0xA78D7A, 1); } } if(GeneralConfig.enable528ColtanDeposit) { for(int k = 0; k < 2; k++) { for(int r = 1; r <= 5; r++) { int randPosX = i + rand.nextInt(16); int randPosY = rand.nextInt(25) + 15; int randPosZ = j + rand.nextInt(16); int range = colRange / r; if(randPosX <= colX + range && randPosX >= colX - range && randPosZ <= colZ + range && randPosZ >= colZ - range) { (new WorldGenMinable(ModBlocks.ore_coltan, 4)).generate(world, rand, randPosX, randPosY, randPosZ); } } } } for(int k = 0; k < rand.nextInt(4); k++) { int randPosX = i + rand.nextInt(16); int randPosY = rand.nextInt(15) + 15; int randPosZ = j + rand.nextInt(16); if(randPosX <= -350 && randPosX >= -450 && randPosZ <= -350 && randPosZ >= -450) (new WorldGenMinable(ModBlocks.ore_australium, 50)).generate(world, rand, randPosX, randPosY, randPosZ); } } boolean enableDungeons = world.getWorldInfo().isMapFeaturesEnabled(); if(GeneralConfig.enableDungeons == 1) enableDungeons = true; if(GeneralConfig.enableDungeons == 0) enableDungeons = false; if(enableDungeons && world.provider.dimensionId == 0) { if(MobConfig.enableHives && rand.nextInt(MobConfig.hiveSpawn) == 0) { int x = i + rand.nextInt(16) + 8; int z = j + rand.nextInt(16) + 8; int y = world.getHeightValue(x, z); for(int k = 3; k >= -1; k--) { if(world.getBlock(x, y - 1 + k, z).isNormalCube()) { GlyphidHive.generateSmall(world, x, y + k, z, rand, rand.nextInt(10) == 0, true); break; } } } if(biome == BiomeGenBase.plains || biome == BiomeGenBase.desert) { if(WorldConfig.radioStructure > 0 && rand.nextInt(WorldConfig.radioStructure) == 0) { for(int a = 0; a < 1; a++) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Radio01().generate(world, rand, x, y, z); } } } if(biome.temperature >= 0.4F && biome.rainfall <= 0.6F) { if(WorldConfig.antennaStructure > 0 && rand.nextInt(WorldConfig.antennaStructure) == 0) { for(int a = 0; a < 1; a++) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Antenna().generate(world, rand, x, y, z); } } } if(!biome.canSpawnLightningBolt() && biome.temperature >= 1.5F) { if(WorldConfig.atomStructure > 0 && rand.nextInt(WorldConfig.atomStructure) == 0) { for(int a = 0; a < 1; a++) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new DesertAtom001().generate(world, rand, x, y, z); } } } if(WorldConfig.dungeonStructure > 0 && rand.nextInt(WorldConfig.dungeonStructure) == 0) { int x = i + rand.nextInt(16); int y = rand.nextInt(256); int z = j + rand.nextInt(16); new LibraryDungeon().generate(world, rand, x, y, z); } if(biome.temperature == 0.5F || biome.temperature == 2.0F) { if(WorldConfig.relayStructure > 0 && rand.nextInt(WorldConfig.relayStructure) == 0) { for(int a = 0; a < 1; a++) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Relay().generate(world, rand, x, y, z); } } } if(biome.temperature == 0.5F || biome.temperature == 2.0F) { if(WorldConfig.satelliteStructure > 0 && rand.nextInt(WorldConfig.satelliteStructure) == 0) { for(int a = 0; a < 1; a++) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Satellite().generate(world, rand, x, y, z); } } } if(!biome.canSpawnLightningBolt() && biome.temperature >= 1.5F) { if(rand.nextInt(200) == 0) { for(int a = 0; a < 1; a++) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); OilSandBubble.spawnOil(world, x, y, z, 15 + rand.nextInt(31)); } } } if(WorldConfig.factoryStructure > 0 && rand.nextInt(WorldConfig.factoryStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Factory().generate(world, rand, x, y, z); } if(WorldConfig.dudStructure > 0 && rand.nextInt(WorldConfig.dudStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Dud().generate(world, rand, x, y, z); } if(WorldConfig.spaceshipStructure > 0 && rand.nextInt(WorldConfig.spaceshipStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Spaceship().generate(world, rand, x, y, z); } if(WorldConfig.barrelStructure > 0 && biome.temperature >= 1.5F && !biome.canSpawnLightningBolt() && rand.nextInt(WorldConfig.barrelStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new Barrel().generate(world, rand, x, y, z); } if(WorldConfig.broadcaster > 0 && rand.nextInt(WorldConfig.broadcaster) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) { world.setBlock(x, y, z, ModBlocks.broadcaster_pc, rand.nextInt(4) + 2, 2); if(GeneralConfig.enableDebugMode) MainRegistry.logger.info("[Debug] Successfully spawned corrupted broadcaster at " + x + " " + (y) +" " + z); } } if(WorldConfig.minefreq > 0 && GeneralConfig.enableMines && rand.nextInt(WorldConfig.minefreq) == 0) { int x = i + rand.nextInt(16) + 8; int z = j + rand.nextInt(16) + 8; int y = world.getHeightValue(x, z); for(int g = y + 2; g >= y; g--) { if(world.getBlock(x, g - 1, z).canPlaceTorchOnTop(world, x, g - 1, z)) { world.setBlock(x, g, z, ModBlocks.mine_ap); TileEntityLandmine landmine = (TileEntityLandmine) world.getTileEntity(x, g, z); landmine.waitingForPlayer = true; if(GeneralConfig.enableDebugMode) MainRegistry.logger.info("[Debug] Successfully spawned landmine at " + x + " " + g + " " + z); break; } } } if(rand.nextInt(2000) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z) && world.getBlock(x, y, z).isReplaceable(world, x, y, z)) { world.setBlock(x, y, z, ModBlocks.lantern_behemoth, 12, 3); MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {4, 0, 0, 0, 0, 0}, ModBlocks.lantern_behemoth, ForgeDirection.NORTH); TileEntityLanternBehemoth lantern = (TileEntityLanternBehemoth) world.getTileEntity(x, y, z); lantern.isBroken = true; if(rand.nextInt(2) == 0) { LootGenerator.setBlock(world, x, y, z - 2); LootGenerator.lootBooklet(world, x, y, z - 2); } if(GeneralConfig.enableDebugMode) MainRegistry.logger.info("[Debug] Successfully spawned lantern at " + x + " " + (y) + " " + z); } } if(GeneralConfig.enable528 && GeneralConfig.enable528BosniaSimulator && rand.nextInt(16) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) { world.setBlock(x, y, z, ModBlocks.mine_he); TileEntityLandmine landmine = (TileEntityLandmine) world.getTileEntity(x, y, z); landmine.waitingForPlayer = true; } } if(WorldConfig.radfreq > 0 && GeneralConfig.enableRad && rand.nextInt(WorldConfig.radfreq) == 0 && biome == BiomeGenBase.desert) { for (int a = 0; a < 1; a++) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); double r = rand.nextInt(15) + 10; if(rand.nextInt(50) == 0) r = 50; new Sellafield().generate(world, x, z, r, r * 0.35D); if(GeneralConfig.enableDebugMode) MainRegistry.logger.info("[Debug] Successfully spawned raditation hotspot at " + x + " " + z); } } if (WorldConfig.geyserChlorine > 0 && biome == BiomeGenBase.plains && rand.nextInt(WorldConfig.geyserWater) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); if(world.getBlock(x, y - 1, z) == Blocks.grass) new Geyser().generate(world, rand, x, y, z); } if (WorldConfig.geyserWater > 0 && biome == BiomeGenBase.desert && rand.nextInt(WorldConfig.geyserChlorine) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); if(world.getBlock(x, y - 1, z) == Blocks.sand) new GeyserLarge().generate(world, rand, x, y, z); } if (WorldConfig.capsuleStructure > 0 && biome == BiomeGenBase.beach && rand.nextInt(WorldConfig.capsuleStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z) - 4; if(world.getBlock(x, y + 1, z).canPlaceTorchOnTop(world, x, y + 1, z)) { world.setBlock(x, y, z, ModBlocks.soyuz_capsule, 3, 2); TileEntitySoyuzCapsule cap = (TileEntitySoyuzCapsule)world.getTileEntity(x, y, z); if(cap != null) { cap.setInventorySlotContents(rand.nextInt(cap.getSizeInventory()), new ItemStack(ModItems.record_glass)); } if(GeneralConfig.enableDebugMode) MainRegistry.logger.info("[Debug] Successfully spawned capsule at " + x + " " + z); } } if (WorldConfig.geyserVapor > 0 && rand.nextInt(WorldConfig.geyserVapor) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); if(world.getBlock(x, y, z) == Blocks.stone) world.setBlock(x, y, z, ModBlocks.geysir_vapor); else if(world.getBlock(x, y - 1, z) == Blocks.stone) world.setBlock(x, y - 1, z, ModBlocks.geysir_vapor); } if (rand.nextInt(1000) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); boolean done = false; for(int k = 0; k < 256; k++) { if(world.getBlock(x, k, z) == Blocks.log && world.getBlockMetadata(x, k, z) == 0) { world.setBlock(x, k, z, ModBlocks.pink_log); done = true; } } if(GeneralConfig.enableDebugMode && done) MainRegistry.logger.info("[Debug] Successfully spawned pink tree at " + x + " " + z); } if (WorldConfig.vaultfreq > 0 && GeneralConfig.enableVaults && rand.nextInt(WorldConfig.vaultfreq) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); if(world.getBlock(x, y - 1, z).canPlaceTorchOnTop(world, x, y - 1, z)) { world.setBlock(x, y, z, ModBlocks.safe, rand.nextInt(4) + 2, 2); TileEntitySafe safe = (TileEntitySafe) world.getTileEntity(x, y, z); switch(rand.nextInt(10)) { case 0: case 1: case 2: case 3: safe.setMod(1); WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_VAULT_RUSTY), safe, rand.nextInt(4) + 3); break; case 4: case 5: case 6: safe.setMod(0.1); WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_VAULT_STANDARD), safe, rand.nextInt(3) + 2); break; case 7: case 8: safe.setMod(0.02); WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_VAULT_REINFORCED), safe, rand.nextInt(3) + 1); break; case 9: safe.setMod(0.0); WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_VAULT_UNBREAKABLE), safe, rand.nextInt(2) + 1); break; } safe.setPins(rand.nextInt(999) + 1); safe.lock(); if(GeneralConfig.enableDebugMode) MainRegistry.logger.info("[Debug] Successfully spawned safe at " + x + " " + (y + 1) +" " + z); } } if((biome == BiomeGenBase.jungle || biome == BiomeGenBase.jungleEdge || biome == BiomeGenBase.jungleHills) && WorldConfig.jungleStructure > 0 && rand.nextInt(WorldConfig.jungleStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); CellularDungeonFactory.jungle.generate(world, x, 20, z, world.rand); CellularDungeonFactory.jungle.generate(world, x, 24, z, world.rand); CellularDungeonFactory.jungle.generate(world, x, 28, z, world.rand); if(GeneralConfig.enableDebugMode) MainRegistry.logger.info("[Debug] Successfully spawned jungle dungeon at " + x + " 10 " + z); int y = world.getHeightValue(x, z); for(int f = 0; f < 3; f++) world.setBlock(x, y + f, z, ModBlocks.deco_titanium); world.setBlock(x, y + 3, z, Blocks.redstone_block); } if (WorldConfig.arcticStructure > 0 && rand.nextInt(WorldConfig.arcticStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = 16 + rand.nextInt(32); new ArcticVault().trySpawn(world, x, y, z); } if (WorldConfig.pyramidStructure > 0 && biome.temperature >= 2.0F && !biome.canSpawnLightningBolt() && rand.nextInt(WorldConfig.pyramidStructure) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z); new AncientTomb().build(world, rand, x, y, z); } } if(WorldConfig.oilSpawn > 0 && rand.nextInt(WorldConfig.oilSpawn) == 0) { int randPosX = i + rand.nextInt(16); int randPosY = rand.nextInt(25); int randPosZ = j + rand.nextInt(16); OilBubble.spawnOil(world, randPosX, randPosY, randPosZ, 10 + rand.nextInt(7)); } if(WorldConfig.bedrockOilSpawn > 0 && rand.nextInt(WorldConfig.bedrockOilSpawn) == 0) { int randPosX = i + rand.nextInt(16); int randPosZ = j + rand.nextInt(16); for(int x = -4; x <= 4; x++) { for(int y = 0; y <= 4; y++) { for(int z = -4; z <= 4; z++) { if(Math.abs(x) + Math.abs(y) + Math.abs(z) <= 6) { Block b = world.getBlock(randPosX + x, y, randPosZ + z); if(b.isReplaceableOreGen(world, randPosX + x, y, randPosZ + z, Blocks.stone) || b.isReplaceableOreGen(world, randPosX + x, y, randPosZ + z, Blocks.bedrock)) { world.setBlock(randPosX + x, y, randPosZ + z, ModBlocks.ore_bedrock_oil); } } } } } DungeonToolbox.generateOre(world, rand, i, j, 16, 8, 10, 50, ModBlocks.stone_porous); OilSpot.generateOilSpot(world, randPosX, randPosZ, 5, 50, true); } if(WorldConfig.meteoriteSpawn > 0 && rand.nextInt(WorldConfig.meteoriteSpawn) == 0) { int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int y = world.getHeightValue(x, z) - rand.nextInt(10); if(y > 1) (new Meteorite()).generate(world, rand, x, y, z, false, false, false); } if (GeneralConfig.enableNITAN) { if (i <= 10000 && i + 16 >= 10000 && j <= 10000 && j + 16 >= 10000) { if (world.getBlock(10000, 250, 10000) == Blocks.air) { world.setBlock(10000, 250, 10000, Blocks.chest); if (world.getBlock(10000, 250, 10000) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(10000, 250, 10000), 29); } } } if (i <= 0 && i + 16 >= 0 && j <= 10000 && j + 16 >= 10000) { if (world.getBlock(0, 250, 10000) == Blocks.air) { world.setBlock(0, 250, 10000, Blocks.chest); if (world.getBlock(0, 250, 10000) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(0, 250, 10000), 29); } } } if (i <= -10000 && i + 16 >= -10000 && j <= 10000 && j + 16 >= 10000) { if (world.getBlock(-10000, 250, 10000) == Blocks.air) { world.setBlock(-10000, 250, 10000, Blocks.chest); if (world.getBlock(-10000, 250, 10000) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(-10000, 250, 10000), 29); } } } if (i <= 10000 && i + 16 >= 10000 && j <= 0 && j + 16 >= 0) { if (world.getBlock(10000, 250, 0) == Blocks.air) { world.setBlock(10000, 250, 0, Blocks.chest); if (world.getBlock(10000, 250, 0) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(10000, 250, 0), 29); } } } if (i <= -10000 && i + 16 >= -10000 && j <= 0 && j + 16 >= 0) { if (world.getBlock(-10000, 250, 0) == Blocks.air) { world.setBlock(-10000, 250, 0, Blocks.chest); if (world.getBlock(-10000, 250, 0) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(-10000, 250, 0), 29); } } } if (i <= 10000 && i + 16 >= 10000 && j <= -10000 && j + 16 >= -10000) { if (world.getBlock(10000, 250, -10000) == Blocks.air) { world.setBlock(10000, 250, -10000, Blocks.chest); if (world.getBlock(10000, 250, -10000) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(10000, 250, -10000), 29); } } } if (i <= 0 && i + 16 >= 0 && j <= -10000 && j + 16 >= -10000) { if (world.getBlock(0, 250, -10000) == Blocks.air) { world.setBlock(0, 250, -10000, Blocks.chest); if (world.getBlock(0, 250, -10000) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(0, 250, -10000), 29); } } } if (i <= -10000 && i + 16 >= -10000 && j <= -10000 && j + 16 >= -10000) { if (world.getBlock(-10000, 250, -10000) == Blocks.air) { world.setBlock(-10000, 250, -10000, Blocks.chest); if (world.getBlock(-10000, 250, -10000) == Blocks.chest) { WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsSingle.POOL_POWDER), (TileEntityChest) world.getTileEntity(-10000, 250, -10000), 29); } } } } if(rand.nextInt(4) == 0) { int x = i + rand.nextInt(16) + 8; int y = 6 + rand.nextInt(13); int z = j + rand.nextInt(16) + 8; if(world.getBlock(x, y, z).isReplaceableOreGen(world, x, y, z, Blocks.stone)) { world.setBlock(x, y, z, ModBlocks.stone_keyhole); } } } private void generateNether(World world, Random rand, int i, int j) { if(WorldConfig.netherOre) { DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherUraniumuSpawn, 6, 0, 127, ModBlocks.ore_nether_uranium, Blocks.netherrack); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherTungstenSpawn, 10, 0, 127, ModBlocks.ore_nether_tungsten, Blocks.netherrack); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherSulfurSpawn, 12, 0, 127, ModBlocks.ore_nether_sulfur, Blocks.netherrack); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherPhosphorusSpawn, 6, 0, 127, ModBlocks.ore_nether_fire, Blocks.netherrack); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherCoalSpawn, 32, 16, 96, ModBlocks.ore_nether_coal, Blocks.netherrack); DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherCobaltSpawn, 6, 100, 26, ModBlocks.ore_nether_cobalt, Blocks.netherrack); if(GeneralConfig.enablePlutoniumOre) DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.netherPlutoniumSpawn, 4, 0, 127, ModBlocks.ore_nether_plutonium, Blocks.netherrack); if(rand.nextInt(10) == 0) { @SuppressWarnings("unchecked") WeightedRandomGeneric item = (WeightedRandomGeneric) WeightedRandom.getRandomItem(rand, BedrockOre.weightedOresNether); BedrockOreDefinition def = item.get(); int randPosX = i + rand.nextInt(2) + 8; int randPosZ = j + rand.nextInt(2) + 8; BedrockOre.generate(world, randPosX, randPosZ, def.stack, def.acid, def.color, def.tier, ModBlocks.stone_depth_nether); } DepthDeposit.generateConditionNether(world, i, 0, 3, j, 7, 0.6D, ModBlocks.ore_depth_nether_neodymium, rand, 16); DepthDeposit.generateConditionNether(world, i, 125, 3, j, 7, 0.6D, ModBlocks.ore_depth_nether_neodymium, rand, 16); } for(int k = 0; k < 30; k++){ int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int d = 16 + rand.nextInt(96); for(int y = d - 5; y <= d; y++) if(world.getBlock(x, y + 1, z) == Blocks.air && world.getBlock(x, y, z) == Blocks.netherrack) world.setBlock(x, y, z, ModBlocks.ore_nether_smoldering); } for(int k = 0; k < 1; k++){ int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int d = 16 + rand.nextInt(96); for(int y = d - 5; y <= d; y++) if(world.getBlock(x, y + 1, z) == Blocks.air && world.getBlock(x, y, z) == Blocks.netherrack) world.setBlock(x, y, z, ModBlocks.geysir_nether); } } private void generateEnd(World world, Random rand, int i, int j) { if(WorldConfig.endOre) { DungeonToolbox.generateOre(world, rand, i, j, WorldConfig.endTikiteSpawn, 6, 0, 127, ModBlocks.ore_tikite, Blocks.end_stone); /*for(int k = 0; k < 50; k++){ int x = i + rand.nextInt(16); int z = j + rand.nextInt(16); int d = 5 + rand.nextInt(60); for(int y = d - 5; y <= d; y++) if(world.getBlock(x, y, z) == Blocks.air && world.getBlock(x, y + 1, z).isSideSolid(world, x, y, z, ForgeDirection.DOWN)) world.setBlock(x, y, z, ModBlocks.crystal_trixite); }*/ } } }