package com.hbm.main; import net.minecraft.client.renderer.entity.RenderSnowball; import net.minecraft.item.Item; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.common.MinecraftForge; import com.hbm.blocks.ModBlocks; <<<<<<< HEAD import com.hbm.entity.effect.EntityCloudFleija; import com.hbm.entity.effect.EntityEMPBlast; import com.hbm.entity.effect.EntityFalloutRain; import com.hbm.entity.effect.EntityNukeCloudBig; import com.hbm.entity.effect.EntityNukeCloudNoShroom; import com.hbm.entity.effect.EntityNukeCloudSmall; import com.hbm.entity.grenade.EntityGrenadeASchrab; import com.hbm.entity.grenade.EntityGrenadeCluster; import com.hbm.entity.grenade.EntityGrenadeElectric; import com.hbm.entity.grenade.EntityGrenadeFire; import com.hbm.entity.grenade.EntityGrenadeFlare; import com.hbm.entity.grenade.EntityGrenadeFrag; import com.hbm.entity.grenade.EntityGrenadeGas; import com.hbm.entity.grenade.EntityGrenadeGeneric; import com.hbm.entity.grenade.EntityGrenadeLemon; import com.hbm.entity.grenade.EntityGrenadeMk2; import com.hbm.entity.grenade.EntityGrenadeNuclear; import com.hbm.entity.grenade.EntityGrenadeNuke; import com.hbm.entity.grenade.EntityGrenadePlasma; import com.hbm.entity.grenade.EntityGrenadePoison; import com.hbm.entity.grenade.EntityGrenadeSchrabidium; import com.hbm.entity.grenade.EntityGrenadeStrong; import com.hbm.entity.grenade.EntityGrenadeTau; import com.hbm.entity.grenade.EntityGrenadeZOMG; import com.hbm.entity.missile.EntityMIRV; import com.hbm.entity.missile.EntityMissileAntiBallistic; import com.hbm.entity.missile.EntityMissileBunkerBuster; import com.hbm.entity.missile.EntityMissileBurst; import com.hbm.entity.missile.EntityMissileBusterStrong; import com.hbm.entity.missile.EntityMissileCluster; import com.hbm.entity.missile.EntityMissileClusterStrong; import com.hbm.entity.missile.EntityMissileDrill; import com.hbm.entity.missile.EntityMissileEndo; import com.hbm.entity.missile.EntityMissileExo; import com.hbm.entity.missile.EntityMissileGeneric; import com.hbm.entity.missile.EntityMissileIncendiary; import com.hbm.entity.missile.EntityMissileIncendiaryStrong; import com.hbm.entity.missile.EntityMissileInferno; import com.hbm.entity.missile.EntityMissileMirv; import com.hbm.entity.missile.EntityMissileNuclear; import com.hbm.entity.missile.EntityMissileRain; import com.hbm.entity.missile.EntityMissileStrong; import com.hbm.entity.missile.EntityTestMissile; import com.hbm.entity.mob.EntityHunterChopper; import com.hbm.entity.mob.EntityNuclearCreeper; import com.hbm.entity.particle.EntityBSmokeFX; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.entity.projectile.EntityBaleflare; import com.hbm.entity.projectile.EntityBullet; import com.hbm.entity.projectile.EntityChopperMine; import com.hbm.entity.projectile.EntityCombineBall; import com.hbm.entity.projectile.EntityDischarge; import com.hbm.entity.projectile.EntityFire; import com.hbm.entity.projectile.EntityLN2; import com.hbm.entity.projectile.EntityMiniMIRV; import com.hbm.entity.projectile.EntityMiniNuke; import com.hbm.entity.projectile.EntityPlasmaBeam; import com.hbm.entity.projectile.EntityRainbow; import com.hbm.entity.projectile.EntityRocket; import com.hbm.entity.projectile.EntitySchrab; import com.hbm.items.ModItems; import com.hbm.render.entity.BSmokeRenderer; import com.hbm.render.entity.ElectricityRenderer; import com.hbm.render.entity.ModEffectRenderer; import com.hbm.render.entity.RenderBaleflare; import com.hbm.render.entity.RenderBeam; import com.hbm.render.entity.RenderBigNuke; import com.hbm.render.entity.RenderChopperMine; import com.hbm.render.entity.RenderCloudFleija; import com.hbm.render.entity.RenderEMPBlast; import com.hbm.render.entity.RenderFallout; import com.hbm.render.entity.RenderFireball; import com.hbm.render.entity.RenderFlare; import com.hbm.render.entity.RenderHunterChopper; import com.hbm.render.entity.RenderLN2; import com.hbm.render.entity.RenderMiniMIRV; import com.hbm.render.entity.RenderMiniNuke; import com.hbm.render.entity.RenderMirv; import com.hbm.render.entity.RenderMissileGeneric; import com.hbm.render.entity.RenderMissileHuge; import com.hbm.render.entity.RenderMissileMirv; import com.hbm.render.entity.RenderMissileNuclear; import com.hbm.render.entity.RenderMissileStrong; import com.hbm.render.entity.RenderMissileThermo; import com.hbm.render.entity.RenderNoCloud; import com.hbm.render.entity.RenderNuclearCreeper; import com.hbm.render.entity.RenderRainbow; import com.hbm.render.entity.RenderRocket; import com.hbm.render.entity.RenderSmallNukeAlt; import com.hbm.render.item.ItemRenderBFLauncher; import com.hbm.render.item.ItemRenderBaleflare; import com.hbm.render.item.ItemRenderBigSword; import com.hbm.render.item.ItemRenderCryolator; import com.hbm.render.item.ItemRenderDecoBlock; import com.hbm.render.item.ItemRenderEMPRay; import com.hbm.render.item.ItemRenderFatMan; import com.hbm.render.item.ItemRenderImmolator; import com.hbm.render.item.ItemRenderMIRV; import com.hbm.render.item.ItemRenderMIRVLauncher; import com.hbm.render.item.ItemRenderMP; import com.hbm.render.item.ItemRenderMP40; import com.hbm.render.item.ItemRenderMiniNuke; import com.hbm.render.item.ItemRenderOSIPR; import com.hbm.render.item.ItemRenderPoleTop; import com.hbm.render.item.ItemRenderRedstoneSword; import com.hbm.render.item.ItemRenderRevolver; import com.hbm.render.item.ItemRenderRevolverCursed; import com.hbm.render.item.ItemRenderRevolverGold; import com.hbm.render.item.ItemRenderRevolverInverted; import com.hbm.render.item.ItemRenderRevolverIron; import com.hbm.render.item.ItemRenderRevolverLead; import com.hbm.render.item.ItemRenderRevolverSchrabidium; import com.hbm.render.item.ItemRenderRocket; import com.hbm.render.item.ItemRenderRpg; import com.hbm.render.item.ItemRenderSatelliteReceiver; import com.hbm.render.item.ItemRenderSteelPoles; import com.hbm.render.item.ItemRenderTapeRecorder; import com.hbm.render.item.ItemRenderTestBombAdvanced; import com.hbm.render.item.ItemRenderTestContainer; import com.hbm.render.item.ItemRenderXVL1456; import com.hbm.render.item.ItemRenderZOMG; import com.hbm.render.tileentity.RenderBombMulti; import com.hbm.render.tileentity.RenderCable; import com.hbm.render.tileentity.RenderCentrifuge; import com.hbm.render.tileentity.RenderCrashedBomb; import com.hbm.render.tileentity.RenderDecoBlock; import com.hbm.render.tileentity.RenderDecoBlockAlt; import com.hbm.render.tileentity.RenderLaunchPadTier1; import com.hbm.render.tileentity.RenderNukeBoy; import com.hbm.render.tileentity.RenderNukeFleija; import com.hbm.render.tileentity.RenderNukeGadget; import com.hbm.render.tileentity.RenderNukeMan; import com.hbm.render.tileentity.RenderNukeMike; import com.hbm.render.tileentity.RenderNukePrototype; import com.hbm.render.tileentity.RenderNukeTsar; import com.hbm.render.tileentity.RenderPoleSatelliteReceiver; import com.hbm.render.tileentity.RenderPoleTop; import com.hbm.render.tileentity.RenderPuF6Tank; import com.hbm.render.tileentity.RenderRedBarrel; import com.hbm.render.tileentity.RenderRotationTester; import com.hbm.render.tileentity.RenderSteelPoles; import com.hbm.render.tileentity.RenderTapeRecorder; import com.hbm.render.tileentity.RenderTestBombAdvanced; import com.hbm.render.tileentity.RenderTestContainer; import com.hbm.render.tileentity.RenderTestMissile; import com.hbm.render.tileentity.RenderTestRender; import com.hbm.render.tileentity.RenderUF6Tank; import com.hbm.render.tileentity.RenderYellowBarrel; import com.hbm.render.tileentity.RendererObjTester; ======= import com.hbm.entity.EntityBullet; import com.hbm.entity.EntityChopperMine; import com.hbm.entity.EntityCloudFleija; import com.hbm.entity.EntityCombineBall; <<<<<<< HEAD import com.hbm.entity.EntityFalloutRain; ======= >>>>>>> 540fb3d256a0f4ae6a8b1db586f8e9cfd6ed7372 import com.hbm.entity.EntityGrenadeASchrab; import com.hbm.entity.EntityGrenadeCluster; import com.hbm.entity.EntityGrenadeElectric; import com.hbm.entity.EntityGrenadeFire; import com.hbm.entity.EntityGrenadeFlare; import com.hbm.entity.EntityGrenadeFrag; import com.hbm.entity.EntityGrenadeGas; import com.hbm.entity.EntityGrenadeGeneric; import com.hbm.entity.EntityGrenadeLemon; import com.hbm.entity.EntityGrenadeMk2; import com.hbm.entity.EntityGrenadeNuclear; import com.hbm.entity.EntityGrenadeNuke; import com.hbm.entity.EntityGrenadePlasma; import com.hbm.entity.EntityGrenadePoison; import com.hbm.entity.EntityGrenadeSchrabidium; import com.hbm.entity.EntityGrenadeStrong; import com.hbm.entity.EntityGrenadeTau; import com.hbm.entity.EntityGrenadeZOMG; import com.hbm.entity.EntityHunterChopper; import com.hbm.entity.EntityMiniNuke; import com.hbm.entity.EntityMirv; import com.hbm.entity.EntityMissileAntiBallistic; import com.hbm.entity.EntityMissileBunkerBuster; import com.hbm.entity.EntityMissileBurst; import com.hbm.entity.EntityMissileBusterStrong; import com.hbm.entity.EntityMissileCluster; import com.hbm.entity.EntityMissileClusterStrong; import com.hbm.entity.EntityMissileDrill; import com.hbm.entity.EntityMissileEndo; import com.hbm.entity.EntityMissileExo; import com.hbm.entity.EntityMissileGeneric; import com.hbm.entity.EntityMissileIncendiary; import com.hbm.entity.EntityMissileIncendiaryStrong; import com.hbm.entity.EntityMissileInferno; import com.hbm.entity.EntityMissileMirv; import com.hbm.entity.EntityMissileNuclear; import com.hbm.entity.EntityMissileRain; import com.hbm.entity.EntityMissileStrong; import com.hbm.entity.EntityNuclearCreeper; import com.hbm.entity.EntityNukeCloudBig; import com.hbm.entity.EntityNukeCloudNoShroom; import com.hbm.entity.EntityNukeCloudSmall; import com.hbm.entity.EntityRainbow; import com.hbm.entity.EntityRocket; import com.hbm.entity.EntitySchrab; import com.hbm.entity.EntityTestMissile; import com.hbm.items.ModItems; import com.hbm.particles.EntityBSmokeFX; import com.hbm.particles.EntitySmokeFX; import com.hbm.render.ItemRenderRevolverCursed; import com.hbm.render.ItemRenderRevolverIron; import com.hbm.render.ItemRenderRevolverLead; import com.hbm.render.BSmokeRenderer; import com.hbm.render.ItemRenderBigSword; import com.hbm.render.ItemRenderDecoBlock; import com.hbm.render.ItemRenderFatMan; import com.hbm.render.ItemRenderMP; import com.hbm.render.ItemRenderMiniNuke; import com.hbm.render.ItemRenderOSIPR; import com.hbm.render.ItemRenderPoleTop; import com.hbm.render.ItemRenderRedstoneSword; import com.hbm.render.ItemRenderRevolver; import com.hbm.render.ItemRenderRevolverGold; import com.hbm.render.ItemRenderRevolverInverted; import com.hbm.render.ItemRenderRevolverSchrabidium; import com.hbm.render.ItemRenderRocket; import com.hbm.render.ItemRenderRpg; import com.hbm.render.ItemRenderSatelliteReceiver; import com.hbm.render.ItemRenderSteelPoles; import com.hbm.render.ItemRenderTapeRecorder; import com.hbm.render.ItemRenderTestBombAdvanced; import com.hbm.render.ItemRenderTestContainer; import com.hbm.render.ItemRenderXVL1456; import com.hbm.render.ItemRenderZOMG; import com.hbm.render.ModEffectRenderer; import com.hbm.render.RenderBigNuke; import com.hbm.render.RenderBombMulti; import com.hbm.render.RenderCable; import com.hbm.render.RenderCentrifuge; import com.hbm.render.RenderChopperMine; import com.hbm.render.RenderCloudFleija; import com.hbm.render.RenderCrashedBomb; import com.hbm.render.RenderDecoBlock; import com.hbm.render.RenderDecoBlockAlt; import com.hbm.render.RenderFallout; import com.hbm.render.RenderFlare; import com.hbm.render.RenderHunterChopper; import com.hbm.render.RenderLaunchPadTier1; import com.hbm.render.RenderMiniNuke; import com.hbm.render.RenderMirv; import com.hbm.render.RenderMissileGeneric; import com.hbm.render.RenderMissileHuge; import com.hbm.render.RenderMissileMirv; import com.hbm.render.RenderMissileNuclear; import com.hbm.render.RenderMissileStrong; import com.hbm.render.RenderMissileThermo; import com.hbm.render.RenderNoCloud; import com.hbm.render.RenderNuclearCreeper; import com.hbm.render.RenderNukeBoy; import com.hbm.render.RenderNukeFleija; import com.hbm.render.RenderNukeGadget; import com.hbm.render.RenderNukeMan; import com.hbm.render.RenderNukeMike; import com.hbm.render.RenderNukePrototype; import com.hbm.render.RenderNukeTsar; import com.hbm.render.RenderPoleSatelliteReceiver; import com.hbm.render.RenderPoleTop; import com.hbm.render.RenderPuF6Tank; import com.hbm.render.RenderRainbow; import com.hbm.render.RenderRedBarrel; import com.hbm.render.RenderRocket; import com.hbm.render.RenderRotationTester; import com.hbm.render.RenderSmallNukeAlt; import com.hbm.render.RenderSteelPoles; import com.hbm.render.RenderTapeRecorder; import com.hbm.render.RenderTestBombAdvanced; import com.hbm.render.RenderTestContainer; import com.hbm.render.RenderTestMissile; import com.hbm.render.RenderTestRender; import com.hbm.render.RenderUF6Tank; import com.hbm.render.RenderYellowBarrel; import com.hbm.render.RendererObjTester; >>>>>>> 5525318475377d238c79edc90a14ee8fa48397af import com.hbm.tileentity.TileEntityBombMulti; import com.hbm.tileentity.TileEntityCable; import com.hbm.tileentity.TileEntityCrashedBomb; import com.hbm.tileentity.TileEntityDecoBlock; import com.hbm.tileentity.TileEntityDecoBlockAlt; import com.hbm.tileentity.TileEntityDecoBlockAltF; import com.hbm.tileentity.TileEntityDecoBlockAltG; import com.hbm.tileentity.TileEntityDecoBlockAltW; import com.hbm.tileentity.TileEntityDecoPoleSatelliteReceiver; import com.hbm.tileentity.TileEntityDecoPoleTop; import com.hbm.tileentity.TileEntityDecoSteelPoles; import com.hbm.tileentity.TileEntityDecoTapeRecorder; import com.hbm.tileentity.TileEntityLaunchPad; import com.hbm.tileentity.TileEntityMachineCentrifuge; import com.hbm.tileentity.TileEntityMachinePuF6Tank; import com.hbm.tileentity.TileEntityMachineUF6Tank; import com.hbm.tileentity.TileEntityNukeBoy; import com.hbm.tileentity.TileEntityNukeFleija; import com.hbm.tileentity.TileEntityNukeGadget; import com.hbm.tileentity.TileEntityNukeMan; import com.hbm.tileentity.TileEntityNukeMike; import com.hbm.tileentity.TileEntityNukePrototype; import com.hbm.tileentity.TileEntityNukeTsar; import com.hbm.tileentity.TileEntityObjTester; import com.hbm.tileentity.TileEntityRedBarrel; import com.hbm.tileentity.TileEntityRotationTester; import com.hbm.tileentity.TileEntityTestBombAdvanced; import com.hbm.tileentity.TileEntityTestContainer; import com.hbm.tileentity.TileEntityTestRender; import com.hbm.tileentity.TileEntityYellowBarrel; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends ServerProxy { @Override public void registerRenderInfo() { MinecraftForge.EVENT_BUS.register(new ModEventHandlerClient()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTestRender.class, new RenderTestRender()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTestContainer.class, new RenderTestContainer()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.test_container), new ItemRenderTestContainer()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTestBombAdvanced.class, new RenderTestBombAdvanced()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.test_bomb_advanced), new ItemRenderTestBombAdvanced()); MinecraftForgeClient.registerItemRenderer(ModItems.redstone_sword, new ItemRenderRedstoneSword()); MinecraftForgeClient.registerItemRenderer(ModItems.big_sword, new ItemRenderBigSword()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRotationTester.class, new RenderRotationTester()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityObjTester.class, new RendererObjTester()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeGadget.class, new RenderNukeGadget()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeBoy.class, new RenderNukeBoy()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineCentrifuge.class, new RenderCentrifuge()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeMan.class, new RenderNukeMan()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineUF6Tank.class, new RenderUF6Tank()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachinePuF6Tank.class, new RenderPuF6Tank()); //RenderingRegistry.registerEntityRenderingHandler(EntityRocket.class, new RenderRocket()); RenderingRegistry.registerEntityRenderingHandler(EntityRocket.class, new RenderSnowball(ModItems.man_core)); MinecraftForgeClient.registerItemRenderer(ModItems.gun_rpg, new ItemRenderRpg()); //MinecraftForgeClient.registerItemRenderer(ModItems.gun_rpg_ammo, new ItemRenderRocket()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBombMulti.class, new RenderBombMulti()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeMike.class, new RenderNukeMike()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeTsar.class, new RenderNukeTsar()); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeGeneric.class, new RenderSnowball(ModItems.grenade_generic)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeStrong.class, new RenderSnowball(ModItems.grenade_strong)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeFrag.class, new RenderSnowball(ModItems.grenade_frag)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeFire.class, new RenderSnowball(ModItems.grenade_fire)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeCluster.class, new RenderSnowball(ModItems.grenade_cluster)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeFlare.class, new RenderFlare()); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeElectric.class, new RenderSnowball(ModItems.grenade_electric)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadePoison.class, new RenderSnowball(ModItems.grenade_poison)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeGas.class, new RenderSnowball(ModItems.grenade_gas)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeSchrabidium.class, new RenderSnowball(ModItems.grenade_schrabidium)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeNuke.class, new RenderSnowball(ModItems.grenade_nuke)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeNuclear.class, new RenderSnowball(ModItems.grenade_nuclear)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadePlasma.class, new RenderSnowball(ModItems.grenade_plasma)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeTau.class, new RenderSnowball(ModItems.grenade_tau)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeLemon.class, new RenderSnowball(ModItems.grenade_lemon)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeMk2.class, new RenderSnowball(ModItems.grenade_mk2)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeZOMG.class, new RenderSnowball(ModItems.grenade_zomg)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeASchrab.class, new RenderSnowball(ModItems.grenade_aschrab)); RenderingRegistry.registerEntityRenderingHandler(EntitySchrab.class, new RenderFlare()); RenderingRegistry.registerEntityRenderingHandler(EntityTestMissile.class, new RenderTestMissile()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeFleija.class, new RenderNukeFleija()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCrashedBomb.class, new RenderCrashedBomb()); RenderingRegistry.registerEntityRenderingHandler(EntityNukeCloudSmall.class, new RenderSmallNukeAlt()); RenderingRegistry.registerEntityRenderingHandler(EntityNukeCloudBig.class, new RenderBigNuke()); RenderingRegistry.registerEntityRenderingHandler(EntityCloudFleija.class, new RenderCloudFleija()); RenderingRegistry.registerEntityRenderingHandler(EntityNukeCloudNoShroom.class, new RenderNoCloud()); <<<<<<< HEAD RenderingRegistry.registerEntityRenderingHandler(EntityFalloutRain.class, new RenderFallout()); ======= <<<<<<< HEAD RenderingRegistry.registerEntityRenderingHandler(EntityFalloutRain.class, new RenderFallout()); ======= >>>>>>> 540fb3d256a0f4ae6a8b1db586f8e9cfd6ed7372 >>>>>>> 5525318475377d238c79edc90a14ee8fa48397af ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoTapeRecorder.class, new RenderTapeRecorder()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoSteelPoles.class, new RenderSteelPoles()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoPoleTop.class, new RenderPoleTop()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoPoleSatelliteReceiver.class, new RenderPoleSatelliteReceiver()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.tape_recorder), new ItemRenderTapeRecorder()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_poles), new ItemRenderSteelPoles()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.pole_top), new ItemRenderPoleTop()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.pole_satellite_receiver), new ItemRenderSatelliteReceiver()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver, new ItemRenderRevolver()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_iron, new ItemRenderRevolverIron()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_gold, new ItemRenderRevolverGold()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_lead, new ItemRenderRevolverLead()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_schrabidium, new ItemRenderRevolverSchrabidium()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_cursed, new ItemRenderRevolverCursed()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_fatman, new ItemRenderFatMan()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_mirv, new ItemRenderMIRVLauncher()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_bf, new ItemRenderBFLauncher()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_xvl1456, new ItemRenderXVL1456()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_zomg, new ItemRenderZOMG()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_osipr, new ItemRenderOSIPR()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_mp, new ItemRenderMP()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_inverted, new ItemRenderRevolverInverted()); <<<<<<< HEAD MinecraftForgeClient.registerItemRenderer(ModItems.gun_mp40, new ItemRenderMP40()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_emp, new ItemRenderEMPRay()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_immolator, new ItemRenderImmolator()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_cryolator, new ItemRenderCryolator()); ======= >>>>>>> 5525318475377d238c79edc90a14ee8fa48397af RenderingRegistry.registerEntityRenderingHandler(EntityBullet.class, new RenderRocket()); RenderingRegistry.registerEntityRenderingHandler(EntityMiniNuke.class, new RenderMiniNuke()); RenderingRegistry.registerEntityRenderingHandler(EntityMiniMIRV.class, new RenderMiniMIRV()); RenderingRegistry.registerEntityRenderingHandler(EntityBaleflare.class, new RenderBaleflare()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_fatman_ammo, new ItemRenderMiniNuke()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_mirv_ammo, new ItemRenderMIRV()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_bf_ammo, new ItemRenderBaleflare()); RenderingRegistry.registerEntityRenderingHandler(EntityRainbow.class, new RenderRainbow()); RenderingRegistry.registerEntityRenderingHandler(EntityFire.class, new RenderFireball(ModItems.energy_ball)); RenderingRegistry.registerEntityRenderingHandler(EntityPlasmaBeam.class, new RenderBeam()); RenderingRegistry.registerEntityRenderingHandler(EntityLN2.class, new RenderLN2(ModItems.energy_ball)); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukePrototype.class, new RenderNukePrototype()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRedBarrel.class, new RenderRedBarrel()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityYellowBarrel.class, new RenderYellowBarrel()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLaunchPad.class, new RenderLaunchPadTier1()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCable.class, new RenderCable()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileGeneric.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileAntiBallistic.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileIncendiary.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileCluster.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileBunkerBuster.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileIncendiaryStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileClusterStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileBusterStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileBurst.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileInferno.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileRain.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileDrill.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileNuclear.class, new RenderMissileNuclear()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileMirv.class, new RenderMissileMirv()); RenderingRegistry.registerEntityRenderingHandler(EntityMIRV.class, new RenderMirv()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileEndo.class, new RenderMissileThermo()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileExo.class, new RenderMissileThermo()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlock.class, new RenderDecoBlock()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAlt.class, new RenderDecoBlockAlt()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAltG.class, new RenderDecoBlockAlt()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAltW.class, new RenderDecoBlockAlt()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAltF.class, new RenderDecoBlockAlt()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_wall), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_corner), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_roof), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_beam), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_scaffold), new ItemRenderDecoBlock()); RenderingRegistry.registerEntityRenderingHandler(EntityNuclearCreeper.class, new RenderNuclearCreeper()); RenderingRegistry.registerEntityRenderingHandler(EntityHunterChopper.class, new RenderHunterChopper()); RenderingRegistry.registerEntityRenderingHandler(EntityChopperMine.class, new RenderChopperMine()); RenderingRegistry.registerEntityRenderingHandler(EntitySmokeFX.class, new ModEffectRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityBSmokeFX.class, new BSmokeRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityCombineBall.class, new RenderSnowball(ModItems.energy_ball)); RenderingRegistry.registerEntityRenderingHandler(EntityDischarge.class, new ElectricityRenderer(ModItems.discharge)); RenderingRegistry.registerEntityRenderingHandler(EntityEMPBlast.class, new RenderEMPBlast()); RenderingRegistry.addNewArmourRendererPrefix("5"); RenderingRegistry.addNewArmourRendererPrefix("6"); RenderingRegistry.addNewArmourRendererPrefix("7"); RenderingRegistry.addNewArmourRendererPrefix("8"); RenderingRegistry.addNewArmourRendererPrefix("9"); } @Override public void registerTileEntitySpecialRenderer() { } }