package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import com.hbm.entity.particle.EntityGasFlameFX; import com.hbm.explosion.ExplosionLarge; import com.hbm.handler.FluidTypeHandler.FluidType; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidContainer; import com.hbm.interfaces.IFluidSource; import com.hbm.inventory.FluidTank; import com.hbm.items.ModItems; import com.hbm.items.special.ItemBattery; import com.hbm.lib.Library; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.AuxGaugePacket; import com.hbm.packet.PacketDispatcher; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import scala.util.Random; public class TileEntityAMSLimiter extends TileEntity implements ISidedInventory, IConsumer, IFluidContainer, IFluidAcceptor { private ItemStack slots[]; public long power = 0; public static final long maxPower = 10000000; public int efficiency = 0; public static final int maxEfficiency = 100; public int heat = 0; public static final int maxHeat = 2500; public int age = 0; public int warning = 0; public int mode = 0; public boolean locked = false; public FluidTank tank; Random rand = new Random(); private static final int[] slots_top = new int[] { 0 }; private static final int[] slots_bottom = new int[] { 0 }; private static final int[] slots_side = new int[] { 0 }; private String customName; public TileEntityAMSLimiter() { slots = new ItemStack[4]; tank = new FluidTank(FluidType.COOLANT, 8000, 0); } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.amsLimiter"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=128; } } @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack stack) { return false; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); power = nbt.getLong("power"); tank.readFromNBT(nbt, "coolant"); efficiency = nbt.getInteger("efficiency"); heat = nbt.getInteger("heat"); locked = nbt.getBoolean("locked"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("power", power); tank.writeToNBT(nbt, "coolant"); nbt.setInteger("efficiency", efficiency); nbt.setInteger("heat", heat); nbt.setBoolean("locked", locked); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return false; } @Override public void updateEntity() { if (!worldObj.isRemote) { if(!locked) { tank.setType(0, 1, slots); tank.updateTank(xCoord, yCoord, zCoord); if(power > 0) { //" - (maxHeat / 2)" offsets center to 50% instead of 0% efficiency = Math.round(calcEffect(power, heat - (maxHeat / 2)) * 100); power -= Math.ceil(power * 0.025); warning = 0; } else { efficiency = 0; warning = 1; } if(tank.getTankType().name().equals(FluidType.CRYOGEL.name())) { if(tank.getFill() >= 5) { if(heat > 0) tank.setFill(tank.getFill() - 5); if(heat <= maxHeat / 2) if(efficiency > 0) heat += efficiency; else for(int i = 0; i < 10; i++) if(heat > 0) heat--; for(int i = 0; i < 10; i++) if(heat > maxHeat / 2) heat--; } else { heat += efficiency; } } else if(tank.getTankType().name().equals(FluidType.COOLANT.name())) { if(tank.getFill() >= 5) { if(heat > 0) tank.setFill(tank.getFill() - 5); if(heat <= maxHeat / 4) if(efficiency > 0) heat += efficiency; else for(int i = 0; i < 5; i++) if(heat > 0) heat--; for(int i = 0; i < 5; i++) if(heat > maxHeat / 4) heat--; } else { heat += efficiency; } } else if(tank.getTankType().name().equals(FluidType.WATER.name())) { if(tank.getFill() >= 15) { if(heat > 0) tank.setFill(tank.getFill() - 15); if(heat <= maxHeat * 0.85) if(efficiency > 0) heat += efficiency; else for(int i = 0; i < 2; i++) if(heat > 0) heat--; for(int i = 0; i < 2; i++) if(heat > maxHeat * 0.85) heat--; } else { heat += efficiency; } } else { heat += efficiency; warning = 2; } mode = 0; if(slots[2] != null) { if(slots[2].getItem() == ModItems.ams_focus_limiter) mode = 1; else if(slots[2].getItem() == ModItems.ams_focus_booster) mode = 2; else { this.efficiency = 0; this.warning = 2; } } else { this.efficiency = 0; this.warning = 2; } if(tank.getFill() <= 5 || heat > maxHeat * 0.9) warning = 2; if(heat > maxHeat) { heat = maxHeat; locked = true; ExplosionLarge.spawnShock(worldObj, xCoord + 0.5, yCoord, zCoord + 0.5, 24, 3); ExplosionLarge.spawnBurst(worldObj, xCoord + 0.5, yCoord, zCoord + 0.5, 24, 3); this.worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:entity.oldExplosion", 10.0F, 1); this.worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:block.shutdown", 10.0F, 1.0F); } power = Library.chargeTEFromItems(slots, 3, power, maxPower); } else { //fire particles n stuff int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord); double pos = rand.nextDouble() * 2.5; double off = 0.25; if(meta == 2) worldObj.spawnEntityInWorld(new EntityGasFlameFX(worldObj, xCoord + 0.5 + off, yCoord + 5.5, zCoord + 0.5 - pos, 0.0, 0.0, 0.0)); if(meta == 3) worldObj.spawnEntityInWorld(new EntityGasFlameFX(worldObj, xCoord + 0.5 - off, yCoord + 5.5, zCoord + 0.5 + pos, 0.0, 0.0, 0.0)); if(meta == 4) worldObj.spawnEntityInWorld(new EntityGasFlameFX(worldObj, xCoord + 0.5 - pos, yCoord + 5.5, zCoord + 0.5 - off, 0.0, 0.0, 0.0)); if(meta == 5) worldObj.spawnEntityInWorld(new EntityGasFlameFX(worldObj, xCoord + 0.5 + pos, yCoord + 5.5, zCoord + 0.5 + off, 0.0, 0.0, 0.0)); efficiency = 0; power = 0; warning = 3; } PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power)); PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, locked ? 1 : 0, 0)); PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, efficiency, 1)); } } private float gauss(float a, float x) { //Greater values -> less difference of temperate impact double amplifier = 0.10; return (float) ( (1/Math.sqrt(a * Math.PI)) * Math.pow(Math.E, -1 * Math.pow(x, 2)/amplifier) ); } private float calcEffect(float a, float x) { return (float) (gauss( 1 / a, x / maxHeat) * Math.sqrt(Math.PI * 2) / (Math.sqrt(2) * Math.sqrt(maxPower))); } public long getPowerScaled(long i) { return (power * i) / maxPower; } public int getEfficiencyScaled(int i) { return (efficiency * i) / maxEfficiency; } public int getHeatScaled(int i) { return (heat * i) / maxHeat; } @Override public void setPower(long i) { power = i; } @Override public long getPower() { return power; } @Override public long getMaxPower() { return maxPower; } @Override public void setAFluidFill(int i, FluidType type) { if(type.name().equals(tank.getTankType().name())) tank.setFill(i); } @Override public int getAFluidFill(FluidType type) { if(type.name().equals(tank.getTankType().name())) return tank.getFill(); else return 0; } @Override public int getMaxAFluidFill(FluidType type) { if(type.name().equals(tank.getTankType().name())) return tank.getMaxFill(); else return 0; } @Override public void setFillstate(int fill, int index) { tank.setFill(fill); } @Override public void setType(FluidType type, int index) { tank.setTankType(type); } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } }