package com.hbm.tileentity.machine; import com.hbm.handler.FluidTypeHandler.FluidType; import com.hbm.interfaces.IFluidContainer; import com.hbm.inventory.FluidTank; import com.hbm.inventory.MachineRecipes; import com.hbm.items.ModItems; import com.hbm.items.special.ItemBattery; import com.hbm.main.MainRegistry; import com.hbm.packet.PacketDispatcher; import com.hbm.packet.TEPressPacket; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.AxisAlignedBB; public class TileEntityMachinePress extends TileEntity implements ISidedInventory { private ItemStack slots[]; public int progress = 0; public int power = 0; public int burnTime = 0; public final static int maxProgress = 200; public final static int maxPower = 700; public int maxBurn = 160; public int item; public int meta; boolean isRetracting = false; private String customName; public TileEntityMachinePress() { slots = new ItemStack[4]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.press"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack stack) { return false; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); progress = nbt.getInteger("progress"); power = nbt.getInteger("power"); burnTime = nbt.getInteger("burnTime"); maxBurn = nbt.getInteger("maxBurn"); isRetracting = nbt.getBoolean("ret"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); NBTTagList list = new NBTTagList(); nbt.setInteger("progress", progress); nbt.setInteger("power", power); nbt.setInteger("burnTime", burnTime); nbt.setInteger("maxBurn", maxBurn); nbt.setBoolean("ret", isRetracting); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return new int[] {0, 1, 2, 3}; } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return false; } @Override public void updateEntity() { if(!worldObj.isRemote) { if(burnTime > 0) { this.burnTime--; this.power++; if(power > maxPower) power = maxPower; } else { if(power > 0) power--; } if(slots[0] != null && this.burnTime == 0 && TileEntityFurnace.getItemBurnTime(slots[0]) > 0) { this.maxBurn = this.burnTime = TileEntityFurnace.getItemBurnTime(slots[0]) / 8; slots[0].stackSize--; if(slots[0].stackSize <= 0) slots[0] = null; } if(power >= maxPower / 3) { int speed = power * 25 / maxPower; if(slots[1] != null && slots[2] != null) { ItemStack stack = MachineRecipes.getPressResult(slots[2].getItem(), slots[1].getItem()); if(stack != null && (slots[3] == null || (slots[3].getItem() == stack.getItem() && slots[3].stackSize + stack.stackSize <= slots[3].getMaxStackSize()))) { if(progress >= maxProgress) { isRetracting = true; if(slots[3] == null) slots[3] = stack.copy(); else slots[3].stackSize += stack.stackSize; slots[2].stackSize--; if(slots[2].stackSize <= 0) slots[2] = null; slots[1].setItemDamage(slots[1].getItemDamage() + 1); if(slots[1].getItemDamage() >= slots[1].getMaxDamage()) slots[1] = null; this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.pressOperate", 1.5F, 1.0F); } if(!isRetracting) progress += speed; } else { isRetracting = true; } } else { isRetracting = true; } if(isRetracting) progress -= speed; } else { isRetracting = true; } if(progress <= 0) { isRetracting = false; progress = 0; } PacketDispatcher.wrapper.sendToAll(new TEPressPacket(xCoord, yCoord, zCoord, slots[2], progress)); } } public int getPowerScaled(int i) { return (power * i) / maxPower; } public int getProgressScaled(int i) { return (progress * i) / maxProgress; } public int getBurnScaled(int i) { return (burnTime * i) / maxBurn; } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } }