package com.hbm.render.util; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.item.ItemStack; public class RenderItemStack { public static RenderItem renderItem = new RenderItem(); public static void renderItemStack(int x, int y, float f0, ItemStack stack) { Minecraft mc = Minecraft.getMinecraft(); if (stack != null) { float f1 = stack.animationsToGo - f0; if (f1 > 0.0F) { GL11.glPushMatrix(); float f2 = 1.0F + f1 / 5.0F; GL11.glTranslatef(x + 8, y + 12, 0.0F); GL11.glScalef(1.0F / f2, (f2 + 1.0F) / 2.0F, 1.0F); GL11.glTranslatef(-(x + 8), -(y + 12), 0.0F); } renderItem.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, stack, x, y); if (f1 > 0.0F) GL11.glPopMatrix(); renderItem.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, stack, x, y); } } }