package com.hbm.render.loader; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraftforge.client.model.IModelCustom; import net.minecraftforge.client.model.obj.Vertex; @SideOnly(Side.CLIENT) public abstract class S_ModelCustom implements IModelCustom { public float min = 100000.0F; public float minX = 100000.0F; public float minY = 100000.0F; public float minZ = 100000.0F; public float max = -100000.0F; public float maxX = -100000.0F; public float maxY = -100000.0F; public float maxZ = -100000.0F; public float size = 0.0F; public float sizeX = 0.0F; public float sizeY = 0.0F; public float sizeZ = 0.0F; public void checkMinMax(Vertex v) { if (v.x < this.minX) { this.minX = v.x; } if (v.y < this.minY) { this.minY = v.y; } if (v.z < this.minZ) { this.minZ = v.z; } if (v.x > this.maxX) { this.maxX = v.x; } if (v.y > this.maxY) { this.maxY = v.y; } if (v.z > this.maxZ) { this.maxZ = v.z; } } public void checkMinMaxFinal() { if (this.minX < this.min) { this.min = this.minX; } if (this.minY < this.min) { this.min = this.minY; } if (this.minZ < this.min) { this.min = this.minZ; } if (this.maxX > this.max) { this.max = this.maxX; } if (this.maxY > this.max) { this.max = this.maxY; } if (this.maxZ > this.max) { this.max = this.maxZ; } this.sizeX = (this.maxX - this.minX); this.sizeY = (this.maxY - this.minY); this.sizeZ = (this.maxZ - this.minZ); this.size = (this.max - this.min); } public abstract boolean containsPart(String paramString); public abstract void renderAll(int paramInt1, int paramInt2); public abstract void renderAllLine(int paramInt1, int paramInt2); public abstract int getVertexNum(); public abstract int getFaceNum(); }