package com.hbm.inventory.container; import com.hbm.tileentity.network.TileEntityDroneDock; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; public class ContainerDroneDock extends ContainerCrateBase { public ContainerDroneDock(InventoryPlayer invPlayer, TileEntityDroneDock tedf) { super(invPlayer,tedf); for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { this.addSlotToContainer(new Slot(tedf, j + i * 3, 62 + j * 18, 17 + i * 18)); } } this.playerInv(invPlayer, 8, 103, 161); } }