package com.hbm.blocks; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class DecoBlock extends BlockContainer { protected DecoBlock(Material p_i45386_1_) { super(p_i45386_1_); } @Override public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntityDecoBlock(); } @Override public int getRenderType(){ return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if(i == 0) { world.setBlockMetadataWithNotify(x, y, z, 3, 2); } if(i == 1) { world.setBlockMetadataWithNotify(x, y, z, 4, 2); } if(i == 2) { world.setBlockMetadataWithNotify(x, y, z, 2, 2); } if(i == 3) { world.setBlockMetadataWithNotify(x, y, z, 5, 2); } } @Override public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_) { int te = p_149719_1_.getBlockMetadata(p_149719_2_, p_149719_3_, p_149719_4_); float f = 0.0625F; if(this == ModBlocks.steel_wall) { switch(te) { case 4: this.setBlockBounds(14*f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); break; case 2: this.setBlockBounds(0.0F, 0.0F, 14*f, 1.0F, 1.0F, 1.0F); break; case 5: this.setBlockBounds(0.0F, 0.0F, 0.0F, 2*f, 1.0F, 1.0F); break; case 3: this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 2*f); break; } } if(this == ModBlocks.steel_corner) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } if(this == ModBlocks.steel_roof) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1*f, 1.0F); } if(this == ModBlocks.steel_beam) { this.setBlockBounds(7*f, 0.0F, 7*f, 9*f, 1.0F, 9*f); } if(this == ModBlocks.steel_scaffold) { this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f); switch(te) { case 4: this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F); break; case 2: this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f); break; case 5: this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F); break; case 3: this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f); break; } } //this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { int te = world.getBlockMetadata(x, y, z); float f = 0.0625F; if(this == ModBlocks.steel_wall) { switch(te) { case 4: this.setBlockBounds(14*f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); break; case 2: this.setBlockBounds(0.0F, 0.0F, 14*f, 1.0F, 1.0F, 1.0F); break; case 5: this.setBlockBounds(0.0F, 0.0F, 0.0F, 2*f, 1.0F, 1.0F); break; case 3: this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 2*f); break; } } if(this == ModBlocks.steel_corner) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } if(this == ModBlocks.steel_roof) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1*f, 1.0F); } if(this == ModBlocks.steel_beam) { this.setBlockBounds(7*f, 0.0F, 7*f, 9*f, 1.0F, 9*f); } if(this == ModBlocks.steel_scaffold) { this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f); switch(te) { case 4: this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F); break; case 2: this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f); break; case 5: this.setBlockBounds(2*f, 0.0F, 0.0F, 14*f, 1.0F, 1.0F); break; case 3: this.setBlockBounds(0.0F, 0.0F, 2*f, 1.0F, 1.0F, 14*f); break; } } return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ); } }