package com.hbm.blocks.machine; import com.hbm.tileentity.machine.TileEntityStorageDrum; import net.minecraft.block.material.Material; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class StorageDrum extends BlockMachineBase { public StorageDrum(Material mat) { super(mat, 0); } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityStorageDrum(); } @Override public int getRenderType() { return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_) { float f = 0.0625F; this.setBlockBounds(2 * f, 0.0F, 2 * f, 14 * f, 1.0F, 14 * f); } @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { float f = 0.0625F; this.setBlockBounds(2 * f, 0.0F, 2 * f, 14 * f, 1.0F, 14 * f); return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ); } }