{ "name": "Vacuum Oil Processing", "icon": ["hbm:tile.machine_vacuum_distill", 1, 0], "trigger": [], "title": { "en_US": "Vacuum Oil Processing" }, "content": { "en_US": "Vacuum oil processing (\"Oil 3\") requires [[oil|Crude Oil]] to be [[compressed|Compressor]] and then processed in a [[vacuum refinery|Vacuum Refinery]]. Due to the refinery requiring [[bismuth|Bismuth]] to be made, vacuum refining can only be done once an [[RBMK]] has been built.

For this you will need:
Two [[compressors|Compressor]]
[[Vacuum Refinery]]
[[Fractioning Tower]]

Connect your source of crude oil to a compressor, then connect that compressor to a second compressor configured to \"1 PU -> 2PU\". This compressed crude oil then has to be piped into the vacuum refinery. Like before, most of the results can be fractioned again using the fractioning towers.

This process will yield the following fluids:
[[Heavy Heating Oil]] for burning
[[Reformate]] as blending stock for high-power fuels
[[BTX]] for making [[hard plastic|Hard Plastic]] and [[fullerite|Fullerite]]
[[Sour Gas]] for [[TATB]] or as a source of [[sulfur|Sulfur]]
[[Reformate Gas]] as a powerful fuel, for [[saturnite|Saturnite]] and late-game welding

These resources enable the creation of some new materials:
[[Hard Plastic]] made from BTX
[[TATB]] as a better form of [[TNT]] used in nuclear bombs
[[Saturnite]] for making weapon parts

Once [[bismuth|Bismuth]] has been obtained, different paths to making vacuum oils become available (\"Oil 3.5\"). The [[hydrotreater|Hydrotreater]] can use [[hydrogen|Hydrogen]] to turn cracked oil products into their non-cracked counterparts, or desulfurize oil which can be processed in a standard [[refinery|Oil Refinery]] to make vacuum oil products. The [[cytalytic reformer|Catalytic Reformer]] can process less valuable oils into more desirable ones like reformate, reformate gas, aromatic hydrocarbons and petroleum gas.

See also:
[[Oil Collection]]
[[Basic Oil Processing]]
[[Advanced Oil Processing]]" } }