package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.entity.particle.EntityDSmokeFX; import com.hbm.entity.particle.EntityGasFlameFX; import com.hbm.entity.particle.EntityTSmokeFX; import com.hbm.handler.FluidTypeHandler.FluidType; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidContainer; import com.hbm.interfaces.ISource; import com.hbm.inventory.FluidTank; import com.hbm.items.ModItems; import com.hbm.items.special.ItemBattery; import com.hbm.lib.Library; import com.hbm.lib.ModDamageSource; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.LoopedSoundPacket; import com.hbm.packet.PacketDispatcher; import com.hbm.packet.TEIGeneratorPacket; import com.hbm.packet.TETurbofanPacket; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; public class TileEntityMachineTurbofan extends TileEntity implements ISidedInventory, ISource, IFluidContainer, IFluidAcceptor { private ItemStack slots[]; public long power; public int soundCycle = 0; public static final long maxPower = 150000; public int age = 0; public List list = new ArrayList(); public FluidTank tank; Random rand = new Random(); public int afterburner; public boolean isRunning; public int spin; private static final int[] slots_top = new int[] { 0 }; private static final int[] slots_bottom = new int[] { 0, 0 }; private static final int[] slots_side = new int[] { 0 }; private String customName; public TileEntityMachineTurbofan() { slots = new ItemStack[3]; tank = new FluidTank(FluidType.KEROSENE, 64000, 0); } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if (slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.machineTurbofan"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; } else { return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64; } } // You scrubs aren't needed for anything (right now) @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int i, ItemStack stack) { return false; } @Override public ItemStack decrStackSize(int i, int j) { if (slots[i] != null) { if (slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); this.power = nbt.getLong("powerTime"); tank.readFromNBT(nbt, "fuel"); slots = new ItemStack[getSizeInventory()]; for (int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if (b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("powerTime", power); tank.writeToNBT(nbt, "fuel"); NBTTagList list = new NBTTagList(); for (int i = 0; i < slots.length; i++) { if (slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte) i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return false; } public long getPowerScaled(long i) { return (power * i) / maxPower; } @Override public void updateEntity() { int nrg = 1250; int cnsp = 1; afterburner = 0; if(slots[2] != null) { if(slots[2].getItem() == ModItems.upgrade_afterburn_1) { nrg *= 2; cnsp *= 2.5; afterburner = 1; } if(slots[2].getItem() == ModItems.upgrade_afterburn_2) { nrg *= 3; cnsp *= 5; afterburner = 2; } if(slots[2].getItem() == ModItems.upgrade_afterburn_3) { nrg *= 4; cnsp *= 7.5; afterburner = 3; } } if (!worldObj.isRemote) { age++; if (age >= 20) { age = 0; } if (age == 9 || age == 19) ffgeuaInit(); //Tank Management tank.loadTank(0, 1, slots); tank.updateTank(xCoord, yCoord, zCoord); isRunning = false; if(tank.getFill() >= cnsp) { tank.setFill(tank.getFill() - cnsp); power += nrg; isRunning = true; spin += 3; spin = spin % 360; if(power > maxPower) power = maxPower; int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord); double posX = xCoord + 0.5; double posY = yCoord; double posZ = zCoord + 0.5; if(meta == 2) { if(afterburner == 0 && rand.nextInt(3) == 0) { EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj); smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord + 4.25; smoke.motionX = rand.nextGaussian() * 0.3; smoke.motionY = rand.nextGaussian() * 0.3; smoke.motionZ = 2.5 + (rand.nextFloat() * 3.5); if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } for(int i = 0; i < afterburner * 5; i++) if(afterburner > 0 && rand.nextInt(2) == 0) { EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj); smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord + 4.25; //smoke.motionX = rand.nextGaussian() * 0.3; //smoke.motionY = rand.nextGaussian() * 0.3; smoke.motionZ = 2.5 + (rand.nextFloat() * 3.5); //smoke.isBurn = true; if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } //Exhaust push List list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ + 4.5, posX + 1.5, posY + 3, posZ + 12)); for(Entity e : list) { e.motionZ += 0.5; if(afterburner > 0) e.setFire(3 * afterburner); } //Intake pull list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ - 12, posX + 1.5, posY + 3, posZ - 4.5)); for(Entity e : list) { e.motionZ += 0.5; } //Intake kill list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ - 5.5, posX + 1.5, posY + 3, posZ - 4.5)); for(Entity e : list) { e.attackEntityFrom(ModDamageSource.turbofan, 1000); } } if(meta == 3) { if(afterburner == 0 && rand.nextInt(3) == 0) { EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj); smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord - 4.25; smoke.motionX = rand.nextGaussian() * 0.3; smoke.motionY = rand.nextGaussian() * 0.3; smoke.motionZ = -2.5 - (rand.nextFloat() * 3.5); if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } for(int i = 0; i < afterburner * 5; i++) if(afterburner > 0 && rand.nextInt(2) == 0) { EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj); smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord - 4.25; //smoke.motionX = rand.nextGaussian() * 0.3; //smoke.motionY = rand.nextGaussian() * 0.3; smoke.motionZ = -2.5 - (rand.nextFloat() * 3.5); //smoke.isBurn = true; if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } //Exhaust push List list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ - 12, posX + 1.5, posY + 3, posZ - 4.5)); for(Entity e : list) { e.motionZ -= 0.5; if(afterburner > 0) e.setFire(3 * afterburner); } //Intake pull list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ + 4.5, posX + 1.5, posY + 3, posZ + 12)); for(Entity e : list) { e.motionZ -= 0.5; } //Intake kill list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ + 4.5, posX + 1.5, posY + 3, posZ + 5.5)); for(Entity e : list) { e.attackEntityFrom(ModDamageSource.turbofan, 1000); } } if(meta == 4) { if(afterburner == 0 && rand.nextInt(3) == 0) { EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj); smoke.posX = xCoord + 4.25; smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.motionX = 2.5 + (rand.nextFloat() * 3.5); //smoke.motionY = rand.nextGaussian() * 0.3; //smoke.motionZ = rand.nextGaussian() * 0.3; if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } for(int i = 0; i < afterburner * 5; i++) if(afterburner > 0 && rand.nextInt(2) == 0) { EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj); smoke.posX = xCoord + 4.25; smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.motionX = 2.5 + (rand.nextFloat() * 3.5); //smoke.motionY = rand.nextGaussian() * 0.3; //smoke.motionZ = rand.nextGaussian() * 0.3; //smoke.isBurn = true; if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } //Exhaust push List list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX + 4.5, posY, posZ - 1.5, posX + 12, posY + 3, posZ + 1.5)); for(Entity e : list) { e.motionX += 0.5; if(afterburner > 0) e.setFire(3 * afterburner); } //Intake pull list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 12, posY, posZ - 1.5, posX - 4.5, posY + 3, posZ + 1.5)); for(Entity e : list) { e.motionX += 0.5; } //Intake kill list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 5.5, posY, posZ - 1.5, posX - 4.5, posY + 3, posZ + 1.5)); for(Entity e : list) { e.attackEntityFrom(ModDamageSource.turbofan, 1000); } } if(meta == 5) { if(afterburner == 0 && rand.nextInt(3) == 0) { EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj); smoke.posX = xCoord - 4.25; smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.motionX = -2.5 - (rand.nextFloat() * 3.5); smoke.motionY = rand.nextGaussian() * 0.3; smoke.motionZ = rand.nextGaussian() * 0.3; if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } for(int i = 0; i < afterburner * 5; i++) if(afterburner > 0 && rand.nextInt(2) == 0) { EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj); smoke.posX = xCoord - 4.25; smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5); smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5); smoke.motionX = -2.5 - (rand.nextFloat() * 3.5); //smoke.motionY = rand.nextGaussian() * 0.3; //smoke.motionZ = rand.nextGaussian() * 0.3; //smoke.isBurn = true; if(!worldObj.isRemote) worldObj.spawnEntityInWorld(smoke); } //Exhaust push List list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX - 12, posY, posZ - 1.5, posX - 4.5, posY + 3, posZ + 1.5)); for(Entity e : list) { e.motionX -= 0.5; if(afterburner > 0) e.setFire(3 * afterburner); } //Intake pull list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX + 4.5, posY, posZ - 1.5, posX + 12, posY + 3, posZ + 1.5)); for(Entity e : list) { e.motionX -= 0.5; } //Intake kill list = (List)worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(posX + 4.5, posY, posZ - 1.5, posX + 5.5, posY + 3, posZ + 1.5)); for(Entity e : list) { e.attackEntityFrom(ModDamageSource.turbofan, 1000); } } } } if(!worldObj.isRemote) { PacketDispatcher.wrapper.sendToAll(new TETurbofanPacket(xCoord, yCoord, zCoord, spin, isRunning)); PacketDispatcher.wrapper.sendToAll(new LoopedSoundPacket(xCoord, yCoord, zCoord)); PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power)); } } @Override public void ffgeua(int x, int y, int z, boolean newTact) { Library.ffgeua(x, y, z, newTact, this, worldObj); } @Override public void ffgeuaInit() { ffgeua(this.xCoord + 2, this.yCoord + 1, this.zCoord - 1, getTact()); ffgeua(this.xCoord + 2, this.yCoord + 1, this.zCoord + 1, getTact()); ffgeua(this.xCoord + 1, this.yCoord + 1, this.zCoord + 2, getTact()); ffgeua(this.xCoord - 1, this.yCoord + 1, this.zCoord + 2, getTact()); ffgeua(this.xCoord - 2, this.yCoord + 1, this.zCoord + 1, getTact()); ffgeua(this.xCoord - 2, this.yCoord + 1, this.zCoord - 1, getTact()); ffgeua(this.xCoord - 1, this.yCoord + 1, this.zCoord - 2, getTact()); ffgeua(this.xCoord + 1, this.yCoord + 1, this.zCoord - 2, getTact()); } @Override public boolean getTact() { if (age >= 0 && age < 10) { return true; } return false; } @Override public long getSPower() { return power; } @Override public void setSPower(long i) { this.power = i; } @Override public List getList() { return list; } @Override public void clearList() { this.list.clear(); } @Override public void setFillstate(int fill, int index) { tank.setFill(fill); } @Override public void setType(FluidType type, int index) { tank.setTankType(type); } @Override public int getMaxAFluidFill(FluidType type) { return type.name().equals(this.tank.getTankType().name()) ? tank.getMaxFill() : 0; } @Override public int getAFluidFill(FluidType type) { return type.name().equals(this.tank.getTankType().name()) ? tank.getFill() : 0; } @Override public void setAFluidFill(int i, FluidType type) { if(type.name().equals(tank.getTankType().name())) tank.setFill(i); } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } }