package com.hbm.blocks.machine; import com.hbm.blocks.BlockDummyable; import com.hbm.tileentity.TileEntityProxyCombo; import com.hbm.tileentity.machine.TileEntityMachineAssemfac; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class MachineAssemfac extends BlockDummyable { public MachineAssemfac(Material mat) { super(mat); } @Override public TileEntity createNewTileEntity(World world, int meta) { if(meta >= 12) return new TileEntityMachineAssemfac(); if(meta >= 6) return new TileEntityProxyCombo(false, true, true); return null; } @Override public int[] getDimensions() { return new int[] {3, 0, 4, 3, 4, 3}; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { return this.standardOpenBehavior(world, x, y, z, player, 0); } @Override public int getOffset() { return 3; } @Override public void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) { super.fillSpace(world, x, y, z, dir, o); x += dir.offsetX * o; z += dir.offsetZ * o; ForgeDirection rot = dir.getRotation(ForgeDirection.DOWN); this.safeRem = true; this.makeExtra(world, x + dir.offsetX * 3 + rot.offsetX * 2, y, z + dir.offsetZ * 3 + rot.offsetZ * 2); this.makeExtra(world, x + dir.offsetX * 3 - rot.offsetX * 3, y, z + dir.offsetZ * 3 - rot.offsetZ * 3); this.makeExtra(world, x - dir.offsetX * 4 + rot.offsetX * 2, y, z - dir.offsetZ * 4 + rot.offsetZ * 2); this.makeExtra(world, x - dir.offsetX * 4 - rot.offsetX * 3, y, z - dir.offsetZ * 4 - rot.offsetZ * 3); this.makeExtra(world, x + rot.offsetX * 3 + dir.offsetX * 2, y, z + rot.offsetZ * 3 + dir.offsetZ * 2); this.makeExtra(world, x + rot.offsetX * 3 - dir.offsetX * 3, y, z + rot.offsetZ * 3 - dir.offsetZ * 3); this.makeExtra(world, x - rot.offsetX * 4 + dir.offsetX * 2, y, z - rot.offsetZ * 4 + dir.offsetZ * 2); this.makeExtra(world, x - rot.offsetX * 4 - dir.offsetX * 3, y, z - rot.offsetZ * 4 - dir.offsetZ * 3); this.safeRem = false; } }