// Date: 03.11.2016 19:00:33 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.hbm.render.model; import org.lwjgl.opengl.GL11; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelMP40 extends ModelBase { // fields ModelRenderer Body; ModelRenderer Barrel; ModelRenderer Scope; ModelRenderer ClipPivot; ModelRenderer ClipPivotBack; ModelRenderer Clip; ModelRenderer BarrelBottom; ModelRenderer BodyStock; ModelRenderer BodyStockBottom; ModelRenderer BodyBack; ModelRenderer Handle; ModelRenderer TriggerFrame; ModelRenderer Trigger; ModelRenderer Bar; ModelRenderer BarFront; public ModelMP40() { textureWidth = 128; textureHeight = 64; Body = new ModelRenderer(this, 0, 0); Body.addBox(0F, 0F, 0F, 40, 4, 4); Body.setRotationPoint(-10F, 0F, -2F); Body.setTextureSize(128, 64); Body.mirror = true; setRotation(Body, 0F, 0F, 0F); Barrel = new ModelRenderer(this, 88, 0); Barrel.addBox(0F, 0F, 0F, 17, 2, 2); Barrel.setRotationPoint(-27F, 1F, -1F); Barrel.setTextureSize(128, 64); Barrel.mirror = true; setRotation(Barrel, 0F, 0F, 0F); Scope = new ModelRenderer(this, 88, 4); Scope.addBox(0F, 0F, 0F, 2, 3, 2); Scope.setRotationPoint(-25F, -2F, -1F); Scope.setTextureSize(128, 64); Scope.mirror = true; setRotation(Scope, 0F, 0F, 0F); ClipPivot = new ModelRenderer(this, 0, 17); ClipPivot.addBox(0F, 0F, 0F, 4, 5, 3); ClipPivot.setRotationPoint(-3F, 4F, -1.5F); ClipPivot.setTextureSize(128, 64); ClipPivot.mirror = true; setRotation(ClipPivot, 0F, 0F, 0F); ClipPivotBack = new ModelRenderer(this, 14, 17); ClipPivotBack.addBox(0F, 0F, 0F, 3, 3, 3); ClipPivotBack.setRotationPoint(1F, 4F, -1.5F); ClipPivotBack.setTextureSize(128, 64); ClipPivotBack.mirror = true; setRotation(ClipPivotBack, 0F, 0F, 0F); Clip = new ModelRenderer(this, 0, 25); Clip.addBox(0F, 0F, 0F, 3, 18, 2); Clip.setRotationPoint(-2.5F, 9F, -1F); Clip.setTextureSize(128, 64); Clip.mirror = true; setRotation(Clip, 0F, 0F, 0F); BarrelBottom = new ModelRenderer(this, 96, 4); BarrelBottom.addBox(0F, 0F, 0F, 14, 1, 1); BarrelBottom.setRotationPoint(-24F, 2.5F, -0.5F); BarrelBottom.setTextureSize(128, 64); BarrelBottom.mirror = true; setRotation(BarrelBottom, 0F, 0F, 0F); BodyStock = new ModelRenderer(this, 0, 8); BodyStock.addBox(0F, 0F, 0F, 26, 4, 5); BodyStock.setRotationPoint(4F, 3F, -2.5F); BodyStock.setTextureSize(128, 64); BodyStock.mirror = true; setRotation(BodyStock, 0F, 0F, 0F); BodyStockBottom = new ModelRenderer(this, 62, 11); BodyStockBottom.addBox(0F, 0F, 0F, 26, 3, 3); BodyStockBottom.setRotationPoint(4F, 7F, -1.5F); BodyStockBottom.setTextureSize(128, 64); BodyStockBottom.mirror = true; setRotation(BodyStockBottom, 0F, 0F, 0F); BodyBack = new ModelRenderer(this, 10, 25); BodyBack.addBox(0F, 0F, 0F, 7, 7, 3); BodyBack.setRotationPoint(30F, 0F, -1.5F); BodyBack.setTextureSize(128, 64); BodyBack.mirror = true; setRotation(BodyBack, 0F, 0F, 0.7853982F); Handle = new ModelRenderer(this, 30, 17); Handle.addBox(0F, 0F, 0F, 4, 10, 3); Handle.setRotationPoint(27F, 10F, -1.5F); Handle.setTextureSize(128, 64); Handle.mirror = true; setRotation(Handle, 0F, 0F, -0.4363323F); TriggerFrame = new ModelRenderer(this, 44, 17); TriggerFrame.addBox(0F, 0F, 0F, 6, 4, 2); TriggerFrame.setRotationPoint(23F, 10F, -1F); TriggerFrame.setTextureSize(128, 64); TriggerFrame.mirror = true; setRotation(TriggerFrame, 0F, 0F, 0F); Trigger = new ModelRenderer(this, 26, 17); Trigger.addBox(-1F, 0F, 0F, 1, 3, 1); Trigger.setRotationPoint(27F, 10F, -0.5F); Trigger.setTextureSize(128, 64); Trigger.mirror = true; setRotation(Trigger, 0F, 0F, 0.4363323F); Bar = new ModelRenderer(this, 60, 17); Bar.addBox(0F, 0F, 0F, 23, 1, 1); Bar.setRotationPoint(7F, 7.5F, -3F); Bar.setTextureSize(128, 64); Bar.mirror = true; setRotation(Bar, 0F, 0F, 0F); BarFront = new ModelRenderer(this, 0, 45); BarFront.addBox(-2.5F, -0.5F, 0F, 5, 1, 1); BarFront.setRotationPoint(7F, 8F, -3F); BarFront.setTextureSize(128, 64); BarFront.mirror = true; setRotation(BarFront, 0F, 0F, 0.7853982F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Body.render(f5); Barrel.render(f5); GL11.glDisable(GL11.GL_CULL_FACE); Scope.render(f5); GL11.glEnable(GL11.GL_CULL_FACE); ClipPivot.render(f5); ClipPivotBack.render(f5); Clip.render(f5); BarrelBottom.render(f5); BodyStock.render(f5); BodyStockBottom.render(f5); BodyBack.render(f5); Handle.render(f5); GL11.glDisable(GL11.GL_CULL_FACE); TriggerFrame.render(f5); GL11.glEnable(GL11.GL_CULL_FACE); Trigger.render(f5); Bar.render(f5); BarFront.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } @Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }