package com.hbm.render.entity.projectile; import org.lwjgl.opengl.GL11; import com.hbm.entity.projectile.EntityBoxcar; import com.hbm.entity.projectile.EntityBuilding; import com.hbm.entity.projectile.EntityDuchessGambit; import com.hbm.entity.projectile.EntityTorpedo; import com.hbm.main.ResourceManager; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class RenderBoxcar extends Render { @Override public void doRender(Entity entity, double x, double y, double z, float f0, float f1) { GL11.glPushMatrix(); GL11.glTranslated(x, y, z); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_LIGHTING); if(entity instanceof EntityBoxcar) { GL11.glTranslatef(0, 0, -1.5F); GL11.glRotated(180, 0, 0, 1); GL11.glRotated(90, 1, 0, 0); bindTexture(ResourceManager.boxcar_tex); ResourceManager.boxcar.renderAll(); } if(entity instanceof EntityDuchessGambit) { GL11.glTranslatef(0, 0, -1.0F); bindTexture(ResourceManager.duchessgambit_tex); ResourceManager.duchessgambit.renderAll(); } if(entity instanceof EntityBuilding) { GL11.glDisable(GL11.GL_CULL_FACE); bindTexture(ResourceManager.building_tex); ResourceManager.building.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); } if(entity instanceof EntityTorpedo) { GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.torpedo_tex); ResourceManager.torpedo.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); } GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return ResourceManager.boxcar_tex; } }