package com.hbm.entity.projectile; import com.hbm.entity.effect.EntityNukeCloudSmall; import com.hbm.entity.logic.EntityNukeExplosionAdvanced; import com.hbm.entity.logic.EntityNukeExplosionMK3; import com.hbm.entity.particle.EntityGasFlameFX; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.explosion.ExplosionLarge; import com.hbm.main.MainRegistry; import com.hbm.world.Meteorite; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.init.Blocks; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class EntityMeteor extends EntityThrowable { public EntityMeteor(World p_i1582_1_) { super(p_i1582_1_); this.ignoreFrustumCheck = true; this.isImmuneToFire = true; } @Override public void onUpdate() { this.lastTickPosX = this.prevPosX = posX; this.lastTickPosY = this.prevPosY = posY; this.lastTickPosZ = this.prevPosZ = posZ; this.setPosition(posX + this.motionX, posY + this.motionY, posZ + this.motionZ); /*this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.posX += this.motionX; this.posY += this.motionY; this.posZ += this.motionZ;*/ this.motionY -= 0.03; if(motionY < -2.5) motionY = -2.5; if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air) { if(!this.worldObj.isRemote) { worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), true); if(MainRegistry.enableMeteorTails) ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ, ExplosionLarge.cloudFunction(20)); (new Meteorite()).generate(worldObj, rand, (int)Math.round(this.posX - 0.5D), (int)Math.round(this.posY - 0.5D), (int)Math.round(this.posZ - 0.5D)); } this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "hbm:entity.oldExplosion", 10000.0F, 0.5F + this.rand.nextFloat() * 0.1F); this.setDead(); } if(MainRegistry.enableMeteorTails) { this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY + 1.5D, this.posZ, 0.0, 0.0, 0.0)); for(int i = 0; i < 10; i++) this.worldObj.spawnEntityInWorld(new EntityGasFlameFX(this.worldObj, this.posX + rand.nextDouble() * 3 - 1.5, this.posY + 1.5D + rand.nextDouble() * 3 - 1.5, this.posZ + rand.nextDouble() * 3 - 1.5, 0.0, 0.1, 0.0)); } } @Override protected void onImpact(MovingObjectPosition p_70184_1_) { } @Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return distance < 25000; } @Override @SideOnly(Side.CLIENT) public int getBrightnessForRender(float p_70070_1_) { return 15728880; } @Override public float getBrightness(float p_70013_1_) { return 1.0F; } }