package com.hbm.packet; import com.hbm.tileentity.machine.TileEntityBlastDoor; import com.hbm.tileentity.machine.TileEntityForceField; import com.hbm.tileentity.machine.TileEntityVaultDoor; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.tileentity.TileEntity; public class TEFFPacket implements IMessage { int x; int y; int z; float rad; int health; int maxHealth; int power; boolean isOn; int color; int cooldown; public TEFFPacket() { } public TEFFPacket(int x, int y, int z, float rad, int health, int maxHealth, int power, boolean isOn, int color, int cooldown) { this.x = x; this.y = y; this.z = z; this.rad = rad; this.health = health; this.maxHealth = maxHealth; this.power = power; this.isOn = isOn; this.color = color; this.cooldown = cooldown; } @Override public void fromBytes(ByteBuf buf) { x = buf.readInt(); y = buf.readInt(); z = buf.readInt(); rad = buf.readFloat(); health = buf.readInt(); maxHealth = buf.readInt(); power = buf.readInt(); isOn = buf.readBoolean(); color = buf.readInt(); cooldown = buf.readInt(); } @Override public void toBytes(ByteBuf buf) { buf.writeInt(x); buf.writeInt(y); buf.writeInt(z); buf.writeFloat(rad); buf.writeInt(health); buf.writeInt(maxHealth); buf.writeInt(power); buf.writeBoolean(isOn); buf.writeInt(color); buf.writeInt(cooldown); } public static class Handler implements IMessageHandler { @Override @SideOnly(Side.CLIENT) public IMessage onMessage(TEFFPacket m, MessageContext ctx) { TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z); try { if(te instanceof TileEntityForceField) { TileEntityForceField ff = (TileEntityForceField)te; ff.radius = m.rad; ff.health = m.health; ff.maxHealth = m.maxHealth; ff.power = m.power; ff.isOn = m.isOn; ff.color = m.color; ff.cooldown = m.cooldown; } } catch (Exception x) { } return null; } } }