package com.hbm.blocks.machine; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.world.IBlockAccess; public class BlockCMGlass extends BlockCM { public BlockCMGlass(Material mat, Class theEnum, boolean multiName, boolean multiTexture) { super(mat, theEnum, multiName, multiTexture); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @SideOnly(Side.CLIENT) public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side) { Block block = world.getBlock(x, y, z); return block == this ? false : super.shouldSideBeRendered(world, x, y, z, side); } }