package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.BlockDummyable; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.tileentity.machine.TileEntityMachinePumpBase; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderPump extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); switch(tile.getBlockMetadata() - BlockDummyable.offset) { case 3: GL11.glRotatef(90, 0F, 1F, 0F); break; case 5: GL11.glRotatef(180, 0F, 1F, 0F); break; case 2: GL11.glRotatef(270, 0F, 1F, 0F); break; case 4: GL11.glRotatef(0, 0F, 1F, 0F); break; } TileEntityMachinePumpBase engine = (TileEntityMachinePumpBase) tile; float angle = engine.lastRotor + (engine.rotor - engine.lastRotor) * interp; renderCommon(angle, engine.getBlockType() == ModBlocks.pump_steam ? 0 : 1); //renderCommon(0, engine.getBlockType() == ModBlocks.pump_steam ? 0 : 1); GL11.glPopMatrix(); } private void renderCommon(double rot, int type) { GL11.glDisable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); if(type == 0) bindTexture(ResourceManager.pump_steam_tex); else bindTexture(ResourceManager.pump_electric_tex); ResourceManager.pump.renderPart("Base"); GL11.glPushMatrix(); GL11.glTranslated(0, 2.25, 0); GL11.glRotated(rot - 90, 0, 0, 1); GL11.glTranslated(0, -2.25, 0); ResourceManager.pump.renderPart("Rotor"); GL11.glPopMatrix(); double sin = Math.sin(rot * Math.PI / 180D) * 0.5D - 0.5D; double cos = Math.cos(rot * Math.PI / 180D) * 0.5D; double ang = Math.acos(cos / 2D); double cath = Math.sqrt(1 + (cos * cos) / 2); GL11.glPushMatrix(); GL11.glTranslated(0, 1 - cath + sin, 0); GL11.glTranslated(0, 4.75, 0); GL11.glRotated(ang * 180D / Math.PI - 90D, 0, 0, -1); GL11.glTranslated(0, -4.75, 0); ResourceManager.pump.renderPart("Arms"); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslated(0, 1 - cath + sin, 0); ResourceManager.pump.renderPart("Piston"); GL11.glPopMatrix(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.pump_steam); } @Override public Item[] getItemsForRenderer() { return new Item[] { Item.getItemFromBlock(ModBlocks.pump_steam), Item.getItemFromBlock(ModBlocks.pump_electric) }; } @Override public IItemRenderer getRenderer() { return new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(0, -3, 0); GL11.glScaled(2.5, 2.5, 2.5); } public void renderCommonWithStack(ItemStack item) { RenderPump.this.renderCommon(System.currentTimeMillis() % 3600 * 0.1F, item.getItem() == Item.getItemFromBlock(ModBlocks.pump_steam) ? 0 : 1); }}; } }