package com.hbm.render.item; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelTapeRecorder; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; public class ItemRenderTapeRecorder implements IItemRenderer { protected ModelTapeRecorder swordModel; public ItemRenderTapeRecorder() { swordModel = new ModelTapeRecorder(); } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch(type) { case ENTITY: GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelTapeRecorder.png")); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); break; case EQUIPPED: GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelTapeRecorder.png")); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(0.8F, 1.7F, 0.2F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90.0F, 0.0F, -1.0F, 0.0F); swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); break; case EQUIPPED_FIRST_PERSON: GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelTapeRecorder.png")); GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.6F, -0.6F, -0.1F); GL11.glScalef(0.5F, 0.5F, 0.5F); swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); break; default: break; } } }