package com.hbm.blocks.machine; import com.hbm.blocks.BlockEnums.LightType; import net.minecraft.block.material.Material; import net.minecraft.world.IBlockAccess; public class SpotlightModular extends Spotlight { public SpotlightModular(Material mat, int beamLength, LightType type, boolean isOn) { super(mat, beamLength, type, isOn); } @Override public String getPartName(int connectionCount) { if (connectionCount == 0) return "FluoroSingle"; if (connectionCount == 1) return "FluoroCap"; return "FluoroMid"; } public boolean canConnectTo(IBlockAccess world, int x, int y, int z) { return world.getBlock(x, y, z) == this; } }