//Schematic to java Structure by jajo_11 | inspired by "MITHION'S.SCHEMATIC TO JAVA CONVERTINGTOOL" package com.hbm.world; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.main.MainRegistry; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.world.World; public class Spaceship2 { Block Block1 = ModBlocks.block_tungsten; Block Block2 = ModBlocks.fusion_conductor; Block Block3 = ModBlocks.block_steel; Block Block4 = ModBlocks.fusion_heater; Block Block5 = ModBlocks.block_meteor; Block Block6 = ModBlocks.reactor_element; Block Block7 = ModBlocks.fusion_core; Block Block8 = ModBlocks.fusion_hatch; Block Block9 = ModBlocks.reinforced_light; Block Block10 = ModBlocks.reinforced_glass; public boolean generate_r00(World world, Random rand, int x, int y, int z) { world.setBlock(x + 9, y + 0, z + 17, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 17, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 18, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 19, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 20, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 21, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 22, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 23, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 24, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 24, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 24, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 24, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 24, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 24, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 24, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 24, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 24, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 25, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 25, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 25, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 25, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 25, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 25, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 25, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 25, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 25, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 26, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 26, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 26, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 26, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 26, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 26, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 26, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 26, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 26, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 27, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 27, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 27, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 27, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 27, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 27, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 27, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 27, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 27, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 28, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 28, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 28, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 28, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 28, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 28, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 28, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 28, Blocks.air, 0, 3); world.setBlock(x + 10, y + 0, z + 28, Blocks.air, 0, 3); world.setBlock(x + 2, y + 0, z + 29, Blocks.air, 0, 3); world.setBlock(x + 3, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 4, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 10, y + 0, z + 29, Block3, 0, 3); world.setBlock(x + 2, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 3, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 4, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 10, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 11, y + 0, z + 30, Block3, 0, 3); world.setBlock(x + 3, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 4, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 10, y + 0, z + 31, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 32, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 32, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 32, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 32, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 33, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 33, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 33, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 33, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 34, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 34, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 34, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 34, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 35, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 35, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 35, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 35, Block3, 0, 3); world.setBlock(x + 5, y + 0, z + 36, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 36, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 36, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 36, Block3, 0, 3); world.setBlock(x + 4, y + 0, z + 37, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 37, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 37, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 37, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 37, Block3, 0, 3); world.setBlock(x + 4, y + 0, z + 38, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 38, Block3, 0, 3); world.setBlock(x + 6, y + 0, z + 38, Block3, 0, 3); world.setBlock(x + 7, y + 0, z + 38, Block3, 0, 3); world.setBlock(x + 8, y + 0, z + 38, Block3, 0, 3); world.setBlock(x + 9, y + 0, z + 38, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 39, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 39, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 39, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 39, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 39, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 39, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 40, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 40, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 40, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 40, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 40, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 41, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 41, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 41, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 42, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 42, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 42, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 42, Blocks.air, 0, 3); world.setBlock(x + 4, y + 0, z + 43, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 43, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 43, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 43, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 43, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 43, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 44, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 44, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 44, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 44, Blocks.air, 0, 3); world.setBlock(x + 9, y + 0, z + 44, Blocks.air, 0, 3); world.setBlock(x + 5, y + 0, z + 45, Blocks.air, 0, 3); world.setBlock(x + 6, y + 0, z + 45, Blocks.air, 0, 3); world.setBlock(x + 7, y + 0, z + 45, Blocks.air, 0, 3); world.setBlock(x + 8, y + 0, z + 45, Blocks.air, 0, 3); world.setBlock(x + 2, y + 1, z + 2, Blocks.air, 0, 3); world.setBlock(x + 2, y + 1, z + 3, Blocks.air, 0, 3); world.setBlock(x + 11, y + 1, z + 3, Blocks.air, 0, 3); world.setBlock(x + 2, y + 1, z + 4, Blocks.air, 0, 3); world.setBlock(x + 3, y + 1, z + 4, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 4, Blocks.air, 0, 3); world.setBlock(x + 10, y + 1, z + 4, Blocks.air, 0, 3); world.setBlock(x + 11, y + 1, z + 4, Blocks.air, 0, 3); world.setBlock(x + 2, y + 1, z + 5, Blocks.air, 0, 3); world.setBlock(x + 3, y + 1, z + 5, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 5, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 5, Blocks.air, 0, 3); world.setBlock(x + 10, y + 1, z + 5, Blocks.air, 0, 3); world.setBlock(x + 11, y + 1, z + 5, Blocks.air, 0, 3); world.setBlock(x + 3, y + 1, z + 6, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 6, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 6, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 6, Blocks.air, 0, 3); world.setBlock(x + 10, y + 1, z + 6, Blocks.air, 0, 3); world.setBlock(x + 3, y + 1, z + 7, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 7, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 7, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 7, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 7, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 7, Blocks.air, 0, 3); world.setBlock(x + 3, y + 1, z + 8, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 8, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 8, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 8, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 8, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 8, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 8, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 9, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 9, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 9, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 9, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 9, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 9, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 10, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 10, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 10, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 10, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 10, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 10, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 11, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 11, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 11, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 11, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 11, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 11, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 12, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 12, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 12, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 12, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 12, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 12, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 13, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 13, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 13, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 13, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 13, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 13, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 14, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 14, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 14, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 14, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 14, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 14, Blocks.air, 0, 3); world.setBlock(x + 4, y + 1, z + 15, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 15, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 15, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 15, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 15, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 15, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 16, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 16, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 16, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 16, Blocks.air, 0, 3); world.setBlock(x + 9, y + 1, z + 16, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 17, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 17, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 17, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 17, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 18, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 18, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 18, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 18, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 19, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 19, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 19, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 19, Blocks.air, 0, 3); world.setBlock(x + 5, y + 1, z + 20, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 20, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 20, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 20, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 21, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 21, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 22, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 41, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 42, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 42, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 43, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 43, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 43, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 44, Blocks.air, 0, 3); world.setBlock(x + 7, y + 1, z + 44, Blocks.air, 0, 3); world.setBlock(x + 8, y + 1, z + 44, Blocks.air, 0, 3); world.setBlock(x + 6, y + 1, z + 45, Blocks.air, 0, 3); world.setBlock(x + 4, y + 2, z + 1, Blocks.air, 0, 3); world.setBlock(x + 9, y + 2, z + 1, Blocks.air, 0, 3); world.setBlock(x + 4, y + 2, z + 2, Blocks.air, 0, 3); world.setBlock(x + 9, y + 2, z + 2, Blocks.air, 0, 3); world.setBlock(x + 4, y + 2, z + 3, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 3, Blocks.air, 0, 3); world.setBlock(x + 9, y + 2, z + 3, Blocks.air, 0, 3); world.setBlock(x + 4, y + 2, z + 4, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 4, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 4, Blocks.air, 0, 3); world.setBlock(x + 9, y + 2, z + 4, Blocks.air, 0, 3); world.setBlock(x + 4, y + 2, z + 5, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 5, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 5, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 5, Blocks.air, 0, 3); world.setBlock(x + 9, y + 2, z + 5, Blocks.air, 0, 3); world.setBlock(x + 4, y + 2, z + 6, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 6, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 6, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 6, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 6, Blocks.air, 0, 3); world.setBlock(x + 9, y + 2, z + 6, Blocks.air, 0, 3); world.setBlock(x + 4, y + 2, z + 7, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 7, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 7, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 7, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 7, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 8, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 8, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 8, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 8, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 9, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 9, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 9, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 9, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 10, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 10, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 10, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 10, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 11, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 11, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 11, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 11, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 12, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 12, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 12, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 12, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 13, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 13, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 13, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 13, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 14, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 14, Blocks.air, 0, 3); world.setBlock(x + 7, y + 2, z + 14, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 14, Blocks.air, 0, 3); world.setBlock(x + 5, y + 2, z + 15, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 15, Blocks.air, 0, 3); world.setBlock(x + 8, y + 2, z + 15, Blocks.air, 0, 3); world.setBlock(x + 6, y + 2, z + 16, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 2, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 2, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 3, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 3, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 3, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 3, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 4, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 4, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 4, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 4, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 5, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 5, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 5, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 5, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 6, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 6, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 6, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 6, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 7, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 7, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 7, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 7, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 8, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 8, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 8, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 8, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 9, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 9, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 9, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 9, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 10, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 10, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 10, Blocks.air, 0, 3); world.setBlock(x + 8, y + 3, z + 10, Blocks.air, 0, 3); world.setBlock(x + 5, y + 3, z + 11, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 11, Blocks.air, 0, 3); world.setBlock(x + 7, y + 3, z + 11, Blocks.air, 0, 3); world.setBlock(x + 6, y + 3, z + 12, Blocks.air, 0, 3); world.setBlock(x + 5, y + 4, z + 0, Blocks.air, 0, 3); world.setBlock(x + 5, y + 4, z + 1, Blocks.air, 0, 3); world.setBlock(x + 6, y + 4, z + 1, Blocks.air, 0, 3); world.setBlock(x + 8, y + 4, z + 1, Blocks.air, 0, 3); world.setBlock(x + 5, y + 4, z + 2, Blocks.air, 0, 3); world.setBlock(x + 6, y + 4, z + 2, Blocks.air, 0, 3); world.setBlock(x + 7, y + 4, z + 2, Blocks.air, 0, 3); world.setBlock(x + 8, y + 4, z + 2, Blocks.air, 0, 3); world.setBlock(x + 5, y + 4, z + 3, Blocks.air, 0, 3); world.setBlock(x + 6, y + 4, z + 3, Blocks.air, 0, 3); world.setBlock(x + 7, y + 4, z + 3, Blocks.air, 0, 3); world.setBlock(x + 8, y + 4, z + 3, Blocks.air, 0, 3); world.setBlock(x + 5, y + 4, z + 4, Blocks.air, 0, 3); world.setBlock(x + 6, y + 4, z + 4, Blocks.air, 0, 3); world.setBlock(x + 7, y + 4, z + 4, Blocks.air, 0, 3); world.setBlock(x + 8, y + 4, z + 4, Blocks.air, 0, 3); world.setBlock(x + 6, y + 4, z + 5, Blocks.air, 0, 3); world.setBlock(x + 7, y + 4, z + 5, Blocks.air, 0, 3); world.setBlock(x + 8, y + 4, z + 5, Blocks.air, 0, 3); world.setBlock(x + 7, y + 4, z + 6, Blocks.air, 0, 3); world.setBlock(x + 8, y + 4, z + 6, Blocks.air, 0, 3); world.setBlock(x + 7, y + 4, z + 7, Blocks.air, 0, 3); if(MainRegistry.enableDebugMode) System.out.print("[Debug] Successfully spawned spaceship at " + x + " " + y +" " + z + "\n"); return true; } }