package com.hbm.blocks; import java.util.Random; import com.hbm.explosion.ExplosionNukeGeneric; import com.hbm.items.ItemFuelRod; import com.hbm.items.ModItems; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityMachineGenerator extends TileEntity implements ISidedInventory { private ItemStack slots[]; public int water; public final int waterMax = 1000000; public int cool; public final int coolMax = 1000000; public int heat; public final int heatMax = 100000; public int power; public final int powerMax = 100000; public boolean isLoaded = false; private static final int[] slots_top = new int[] {}; private static final int[] slots_bottom = new int[] {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}; private static final int[] slots_side = new int[] {}; private String customName; public TileEntityMachineGenerator() { slots = new ItemStack[12]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.generator"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } //You scrubs aren't needed for anything (right now) @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return true; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); water = nbt.getShort("water"); cool = nbt.getShort("cool"); power = nbt.getShort("power"); heat = nbt.getShort("heat"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setShort("water", (short) water); nbt.setShort("cool", (short) cool); nbt.setShort("power", (short) power); nbt.setShort("heat", (short) heat); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { //return j != 0 || i != 1 || itemStack.getItem() == Items.bucket; return true; } public int getWaterScaled(int i) { return (water * i) / waterMax; } public int getCoolantScaled(int i) { return (cool * i) / coolMax; } public int getPowerScaled(int i) { return (power * i) / powerMax; } public int getHeatScaled(int i) { return (heat * i) / heatMax; } public boolean hasWater() { return water > 0; } public boolean hasCoolant() { return cool > 0; } public boolean hasPower() { return power > 0; } public boolean hasHeat() { return heat > 0; } @Override public void updateEntity() { if(!worldObj.isRemote) { if(slots[9] != null && slots[9].getItem() == Items.water_bucket && this.water + 250000 <= waterMax) { this.slots[9].stackSize--; this.water += 250000; if(this.slots[9].stackSize == 0) { this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]); } } if(slots[9] != null && slots[9].getItem() == ModItems.rod_water && this.water + 250000 <= waterMax) { this.slots[9].stackSize--; this.water += 250000; if(this.slots[9].stackSize == 0) { this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]); } } if(slots[9] != null && slots[9].getItem() == ModItems.rod_dual_water && this.water + 500000 <= waterMax) { this.slots[9].stackSize--; this.water += 500000; if(this.slots[9].stackSize == 0) { this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]); } } if(slots[9] != null && slots[9].getItem() == ModItems.rod_quad_water && this.water + 1000000 <= waterMax) { this.slots[9].stackSize--; this.water += 1000000; if(this.slots[9].stackSize == 0) { this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]); } } if(slots[10] != null && slots[10].getItem() == ModItems.rod_coolant && this.cool + 250000 <= coolMax) { this.slots[10].stackSize--; this.cool += 250000; if(this.slots[10].stackSize == 0) { this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]); } } if(slots[10] != null && slots[10].getItem() == ModItems.rod_dual_coolant && this.cool + 500000 <= coolMax) { this.slots[10].stackSize--; this.cool += 500000; if(this.slots[10].stackSize == 0) { this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]); } } if(slots[10] != null && slots[10].getItem() == ModItems.rod_quad_coolant && this.cool + 1000000 <= coolMax) { this.slots[10].stackSize--; this.cool += 1000000; if(this.slots[10].stackSize == 0) { this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]); } } for(int i = 0; i < 9; i++) { if(slots[i] != null && slots[i].getItem() == ModItems.rod_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(10); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(10); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(10); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(15); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(15); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(15); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(5); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(5); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(5); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(25); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_schrabidium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(25); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_schrabidium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(25); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_schrabidium_fuel_depleted); } } } if(this.power > powerMax) { this.power = powerMax; } if(this.heat > heatMax) { this.explode(); } if(((slots[0] != null && slots[0].getItem() instanceof ItemFuelRod) || slots[0] == null) && ((slots[1] != null && !(slots[1].getItem() instanceof ItemFuelRod)) || slots[1] == null) && ((slots[2] != null && !(slots[2].getItem() instanceof ItemFuelRod)) || slots[2] == null) && ((slots[3] != null && !(slots[3].getItem() instanceof ItemFuelRod)) || slots[3] == null) && ((slots[4] != null && !(slots[4].getItem() instanceof ItemFuelRod)) || slots[4] == null) && ((slots[5] != null && !(slots[5].getItem() instanceof ItemFuelRod)) || slots[5] == null) && ((slots[6] != null && !(slots[6].getItem() instanceof ItemFuelRod)) || slots[6] == null) && ((slots[7] != null && !(slots[7].getItem() instanceof ItemFuelRod)) || slots[7] == null) && ((slots[8] != null && !(slots[8].getItem() instanceof ItemFuelRod)) || slots[8] == null)) { if(this.heat - 10 >= 0 && this.cool - 10 >= 0) { this.heat -= 10; this.cool -= 10; } if(this.heat < 10 && this.cool != 0) { this.heat--; this.cool--; } if(this.heat != 0 && this.cool == 0) { this.heat--; } if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator) this.isLoaded = false; } else { if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator) this.isLoaded = true; } } /*//Electric Furnace if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Wire if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Deuterium if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Batteries if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } }*/ //Energy distributing algorithm V2.1 TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); TileEntity entity; for(int i = 0; i < 6; i++) { entity = entity0; if(i == 1) entity = entity1; if(i == 2) entity = entity2; if(i == 3) entity = entity3; if(i == 4) entity = entity4; if(i == 5) entity = entity5; if(entity instanceof TileEntityMachineElectricFurnace || entity instanceof TileEntityWireCoated || entity instanceof TileEntityMachineDeuterium || entity instanceof TileEntityMachineBattery || entity instanceof TileEntityLaunchPad) { if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= TileEntityMachineElectricFurnace.maxPower) { ((TileEntityMachineElectricFurnace)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityWireCoated && TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower) { TileEntityWireCoated.power += 100; this.power -= 100; } else if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= TileEntityMachineDeuterium.maxPower) { ((TileEntityMachineDeuterium)entity).power += 100; this.power -= 100; } else if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower && !((TileEntityMachineBattery)entity).conducts) { ((TileEntityMachineBattery)entity).power += 100; this.power -= 100; } } } //Batteries if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_generic && slots[11].getItemDamage() > 0) { power -= 100; slots[11].setItemDamage(slots[11].getItemDamage() - 1); } if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_advanced && slots[11].getItemDamage() > 0) { power -= 100; slots[11].setItemDamage(slots[11].getItemDamage() - 1); } if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_schrabidium && slots[11].getItemDamage() > 0) { power -= 100; slots[11].setItemDamage(slots[11].getItemDamage() - 1); } if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.factory_core_titanium && slots[11].getItemDamage() > 0) { power -= 100; slots[11].setItemDamage(slots[11].getItemDamage() - 1); } if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.factory_core_advanced && slots[11].getItemDamage() > 0) { power -= 100; slots[11].setItemDamage(slots[11].getItemDamage() - 1); } } public void attemptPower(int i) { if(this.water - i >= 0) { this.power += i; this.water -= i; } } public void attemptHeat(int i) { Random rand = new Random(); int j = rand.nextInt(i); if(this.cool - j >= 0) { this.cool -= j; } else { this.heat += i; } } public void explode() { for(int i = 0; i < slots.length; i++) { this.slots[i] = null; } worldObj.createExplosion(null, this.xCoord, this.yCoord, this.zCoord, 18.0F, true); ExplosionNukeGeneric.waste(worldObj, this.xCoord, this.yCoord, this.zCoord, 35); worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, Blocks.flowing_lava); } }