package com.hbm.blocks; import java.util.HashSet; import java.util.List; import java.util.Random; import com.hbm.entity.EntityNuclearCreeper; import com.hbm.entity.EntityNukeCloudSmall; import com.hbm.entity.EntityNukeExplosionAdvanced; import com.hbm.explosion.ExplosionNukeGeneric; import com.hbm.explosion.ExplosionParticle; import com.hbm.interfaces.IReactor; import com.hbm.items.ItemFuelRod; import com.hbm.items.ModItems; import com.hbm.lib.Library; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.passive.EntityMooshroom; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class TileEntityReactorMultiblock extends TileEntity implements ISidedInventory, IReactor { public int water; public final static int waterMax = 10000000; public int cool; public final static int coolMax = 10000000; public int heat; public final static int heatMax = 1000000; public int power; public final static int maxPower = 1000000; private ItemStack slots[]; public boolean isLoaded = false; private String customName; public TileEntityReactorMultiblock() { slots = new ItemStack[34]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.reactorMultiblock"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return true; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return null; } @Override public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_) { return false; } @Override public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_) { return false; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } water = nbt.getShort("water"); cool = nbt.getShort("cool"); power = nbt.getShort("power"); heat = nbt.getShort("heat"); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setShort("water", (short) water); nbt.setShort("cool", (short) cool); nbt.setShort("power", (short) power); nbt.setShort("heat", (short) heat); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public void updateEntity() { if(isStructureValid(worldObj)) { if(!worldObj.isRemote) { if(slots[30] != null && slots[30].getItem() == Items.water_bucket && this.water + 250000 <= waterMax) { this.slots[30].stackSize--; this.water += 250000; if(this.slots[30].stackSize == 0) { this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]); } } if(slots[30] != null && slots[30].getItem() == ModItems.rod_water && this.water + 250000 <= waterMax) { this.slots[30].stackSize--; this.water += 250000; if(this.slots[30].stackSize == 0) { this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]); } } if(slots[30] != null && slots[30].getItem() == ModItems.rod_dual_water && this.water + 500000 <= waterMax) { this.slots[30].stackSize--; this.water += 500000; if(this.slots[30].stackSize == 0) { this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]); } } if(slots[30] != null && slots[30].getItem() == ModItems.rod_quad_water && this.water + 1000000 <= waterMax) { this.slots[30].stackSize--; this.water += 1000000; if(this.slots[30].stackSize == 0) { this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]); } } if(slots[31] != null && slots[31].getItem() == ModItems.rod_coolant && this.cool + 250000 <= coolMax) { this.slots[31].stackSize--; this.cool += 250000; if(this.slots[31].stackSize == 0) { this.slots[31] = this.slots[31].getItem().getContainerItem(this.slots[31]); } } if(slots[31] != null && slots[31].getItem() == ModItems.rod_dual_coolant && this.cool + 500000 <= coolMax) { this.slots[31].stackSize--; this.cool += 500000; if(this.slots[31].stackSize == 0) { this.slots[31] = this.slots[31].getItem().getContainerItem(this.slots[31]); } } if(slots[31] != null && slots[31].getItem() == ModItems.rod_quad_coolant && this.cool + 1000000 <= coolMax) { this.slots[31].stackSize--; this.cool += 1000000; if(this.slots[31].stackSize == 0) { this.slots[31] = this.slots[31].getItem().getContainerItem(this.slots[31]); } } if(slots[33] != null && slots[33].getItem() == ModItems.fuse) { for(int i = 0; i < 30; i++) { if(slots[i] != null && slots[i].getItem() == ModItems.rod_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(10); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(10); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_uranium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(10); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_uranium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(15); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(15); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_plutonium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(2); attemptPower(15); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_plutonium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(5); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(5); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_mox_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(1); attemptPower(5); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_mox_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(25); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_schrabidium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(25); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_dual_schrabidium_fuel_depleted); } } if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_schrabidium_fuel) { int j = slots[i].getItemDamage(); this.slots[i].setItemDamage(j += 1); attemptHeat(10); attemptPower(25); if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage()) { this.slots[i] = new ItemStack(ModItems.rod_quad_schrabidium_fuel_depleted); } } } } if(this.power > maxPower) { this.power = maxPower; } if(this.heat > heatMax) { this.explode(); } if(((slots[0] != null && slots[0].getItem() instanceof ItemFuelRod) || slots[0] == null) && ((slots[1] != null && !(slots[1].getItem() instanceof ItemFuelRod)) || slots[1] == null) && ((slots[2] != null && !(slots[2].getItem() instanceof ItemFuelRod)) || slots[2] == null) && ((slots[3] != null && !(slots[3].getItem() instanceof ItemFuelRod)) || slots[3] == null) && ((slots[4] != null && !(slots[4].getItem() instanceof ItemFuelRod)) || slots[4] == null) && ((slots[5] != null && !(slots[5].getItem() instanceof ItemFuelRod)) || slots[5] == null) && ((slots[6] != null && !(slots[6].getItem() instanceof ItemFuelRod)) || slots[6] == null) && ((slots[7] != null && !(slots[7].getItem() instanceof ItemFuelRod)) || slots[7] == null) && ((slots[8] != null && !(slots[8].getItem() instanceof ItemFuelRod)) || slots[8] == null) && ((slots[9] != null && !(slots[9].getItem() instanceof ItemFuelRod)) || slots[9] == null) && ((slots[10] != null && !(slots[10].getItem() instanceof ItemFuelRod)) || slots[10] == null) && ((slots[11] != null && !(slots[11].getItem() instanceof ItemFuelRod)) || slots[11] == null) && ((slots[12] != null && !(slots[12].getItem() instanceof ItemFuelRod)) || slots[12] == null) && ((slots[13] != null && !(slots[13].getItem() instanceof ItemFuelRod)) || slots[13] == null) && ((slots[14] != null && !(slots[14].getItem() instanceof ItemFuelRod)) || slots[14] == null) && ((slots[15] != null && !(slots[15].getItem() instanceof ItemFuelRod)) || slots[15] == null) && ((slots[16] != null && !(slots[16].getItem() instanceof ItemFuelRod)) || slots[16] == null) && ((slots[17] != null && !(slots[17].getItem() instanceof ItemFuelRod)) || slots[17] == null) && ((slots[18] != null && !(slots[18].getItem() instanceof ItemFuelRod)) || slots[18] == null) && ((slots[19] != null && !(slots[19].getItem() instanceof ItemFuelRod)) || slots[19] == null) && ((slots[20] != null && !(slots[20].getItem() instanceof ItemFuelRod)) || slots[20] == null) && ((slots[21] != null && !(slots[21].getItem() instanceof ItemFuelRod)) || slots[21] == null) && ((slots[22] != null && !(slots[22].getItem() instanceof ItemFuelRod)) || slots[22] == null) && ((slots[23] != null && !(slots[23].getItem() instanceof ItemFuelRod)) || slots[23] == null) && ((slots[24] != null && !(slots[24].getItem() instanceof ItemFuelRod)) || slots[24] == null) && ((slots[25] != null && !(slots[25].getItem() instanceof ItemFuelRod)) || slots[25] == null) && ((slots[26] != null && !(slots[26].getItem() instanceof ItemFuelRod)) || slots[26] == null) && ((slots[27] != null && !(slots[27].getItem() instanceof ItemFuelRod)) || slots[27] == null) && ((slots[28] != null && !(slots[28].getItem() instanceof ItemFuelRod)) || slots[28] == null) && ((slots[29] != null && !(slots[29].getItem() instanceof ItemFuelRod)) || slots[29] == null)) { if(this.heat - 10 >= 0 && this.cool - 10 >= 0) { this.heat -= 10; this.cool -= 10; } if(this.heat < 10 && this.cool != 0) { this.heat--; this.cool--; } if(this.heat != 0 && this.cool == 0) { this.heat--; } if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator) isLoaded = false; } else { if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator) isLoaded = true; if(!this.isCoatingValid(worldObj)) { int strength = 20; float f = strength; HashSet hashset = new HashSet(); int i; int j; int k; double d5; double d6; double d7; double wat = 20; boolean isOccupied = false; i = MathHelper.floor_double(this.xCoord - wat - 1.0D); j = MathHelper.floor_double(this.xCoord + wat + 1.0D); k = MathHelper.floor_double(this.yCoord - wat - 1.0D); int i2 = MathHelper.floor_double(this.yCoord + wat + 1.0D); int l = MathHelper.floor_double(this.zCoord - wat - 1.0D); int j2 = MathHelper.floor_double(this.zCoord + wat + 1.0D); List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(i, k, l, j, i2, j2)); Vec3 vec3 = Vec3.createVectorHelper(this.xCoord, this.yCoord, this.zCoord); for (int i1 = 0; i1 < list.size(); ++i1) { Entity entity = (Entity)list.get(i1); double d4 = entity.getDistance(this.xCoord, this.yCoord, this.zCoord) / 4; if (d4 <= 20) { d5 = entity.posX - this.xCoord; d6 = entity.posY + entity.getEyeHeight() - this.yCoord; d7 = entity.posZ - this.zCoord; double d9 = MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7); if (d9 < wat) { if(entity instanceof EntityPlayer && Library.checkForHazmat((EntityPlayer)entity)) { /*Library.damageSuit(((EntityPlayer)entity), 0); Library.damageSuit(((EntityPlayer)entity), 1); Library.damageSuit(((EntityPlayer)entity), 2); Library.damageSuit(((EntityPlayer)entity), 3);*/ } else if(entity instanceof EntityCreeper) { EntityNuclearCreeper creep = new EntityNuclearCreeper(this.worldObj); creep.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch); //creep.setRotationYawHead(((EntityCreeper)entity).rotationYawHead); if(!entity.isDead) if(!worldObj.isRemote) worldObj.spawnEntityInWorld(creep); entity.setDead(); } else if(entity instanceof EntityLivingBase && !(entity instanceof EntityNuclearCreeper) && !(entity instanceof EntityMooshroom)) { ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.poison.getId(), 2 * 60 * 20, 2)); ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.wither.getId(), 20, 4)); ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 1 * 60 * 20, 1)); } } } } } } //Batteries if(power - 100 >= 0 && slots[32] != null && slots[32].getItem() == ModItems.battery_generic && slots[32].getItemDamage() > 0) { power -= 100; slots[32].setItemDamage(slots[32].getItemDamage() - 1); } if(power - 100 >= 0 && slots[32] != null && slots[32].getItem() == ModItems.battery_advanced && slots[32].getItemDamage() > 0) { power -= 100; slots[32].setItemDamage(slots[32].getItemDamage() - 1); } if(power - 100 >= 0 && slots[32] != null && slots[32].getItem() == ModItems.battery_schrabidium && slots[32].getItemDamage() > 0) { power -= 100; slots[32].setItemDamage(slots[32].getItemDamage() - 1); } if(power - 100 >= 0 && slots[32] != null && slots[32].getItem() == ModItems.factory_core_titanium && slots[32].getItemDamage() > 0) { power -= 100; slots[32].setItemDamage(slots[32].getItemDamage() - 1); } if(power - 100 >= 0 && slots[32] != null && slots[32].getItem() == ModItems.factory_core_advanced && slots[32].getItemDamage() > 0) { power -= 100; slots[32].setItemDamage(slots[32].getItemDamage() - 1); } } } } @Override public boolean isStructureValid(World world) { if(world.getBlock(this.xCoord, this.yCoord, this.zCoord) == ModBlocks.reactor_computer && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_conductor && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_conductor && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_control && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_element && world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord) == ModBlocks.reactor_hatch && world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord) == ModBlocks.reactor_hatch && world.getBlock(this.xCoord, this.yCoord, this.zCoord + 2) == ModBlocks.reactor_hatch && world.getBlock(this.xCoord, this.yCoord, this.zCoord - 2) == ModBlocks.reactor_hatch) { return true; } return false; } @Override public boolean isCoatingValid(World world) { if(world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord + 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord - 1)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete && world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete) { return true; } return false; } @Override public int getWaterScaled(int i) { return (water * i) / waterMax; } @Override public int getCoolantScaled(int i) { return (cool * i) / coolMax; } @Override public int getPowerScaled(int i) { return (power * i) / maxPower; } @Override public int getHeatScaled(int i) { return (heat * i) / heatMax; } @Override public boolean hasFuse() { return false; } public void attemptPower(int i) { if(this.water - i >= 0) { this.power += i; this.water -= i; } } public void attemptHeat(int i) { Random rand = new Random(); int j = rand.nextInt(i); if(this.cool - j >= 0) { this.cool -= j; } else { this.heat += i; } } public void explode() { for(int i = 0; i < slots.length; i++) { this.slots[i] = null; } EntityNukeExplosionAdvanced explosion = new EntityNukeExplosionAdvanced(this.worldObj); explosion.speed = 25; explosion.coefficient = 5.0F; explosion.destructionRange = 35; explosion.posX = this.xCoord; explosion.posY = this.yCoord; explosion.posZ = this.zCoord; this.worldObj.spawnEntityInWorld(explosion); ExplosionParticle.spawnMush(this.worldObj, (int)this.xCoord, (int)this.yCoord - 3, (int)this.zCoord); } }