package com.hbm.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import com.hbm.blocks.TileEntityMachineGenerator; public class ContainerGenerator extends Container { private TileEntityMachineGenerator diFurnace; private int water; private int cool; private int power; private int heat; public ContainerGenerator(InventoryPlayer invPlayer, TileEntityMachineGenerator tedf) { diFurnace = tedf; this.addSlotToContainer(new Slot(tedf, 0, 116, 36)); this.addSlotToContainer(new Slot(tedf, 1, 134, 36)); this.addSlotToContainer(new Slot(tedf, 2, 152, 36)); this.addSlotToContainer(new Slot(tedf, 3, 116, 54)); this.addSlotToContainer(new Slot(tedf, 4, 134, 54)); this.addSlotToContainer(new Slot(tedf, 5, 152, 54)); this.addSlotToContainer(new Slot(tedf, 6, 116, 72)); this.addSlotToContainer(new Slot(tedf, 7, 134, 72)); this.addSlotToContainer(new Slot(tedf, 8, 152, 72)); this.addSlotToContainer(new Slot(tedf, 9, 8, 90)); this.addSlotToContainer(new Slot(tedf, 10, 26, 90)); this.addSlotToContainer(new Slot(tedf, 11, 62, 90)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56)); } } @Override public void addCraftingToCrafters(ICrafting crafting) { super.addCraftingToCrafters(crafting); crafting.sendProgressBarUpdate(this, 0, this.diFurnace.water); crafting.sendProgressBarUpdate(this, 1, this.diFurnace.cool); crafting.sendProgressBarUpdate(this, 2, this.diFurnace.power); crafting.sendProgressBarUpdate(this, 3, this.diFurnace.heat); } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int p_82846_2_) { return null; } @Override public boolean canInteractWith(EntityPlayer player) { return diFurnace.isUseableByPlayer(player); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); i++) { ICrafting par1 = (ICrafting)this.crafters.get(i); if(this.water != this.diFurnace.water) { par1.sendProgressBarUpdate(this, 0, this.diFurnace.water); } if(this.cool != this.diFurnace.cool) { par1.sendProgressBarUpdate(this, 1, this.diFurnace.cool); } if(this.power != this.diFurnace.power) { par1.sendProgressBarUpdate(this, 2, this.diFurnace.power); } if(this.heat != this.diFurnace.heat) { par1.sendProgressBarUpdate(this, 3, this.diFurnace.heat); } } this.water = this.diFurnace.water; this.cool = this.diFurnace.cool; this.power = this.diFurnace.power; this.heat = this.diFurnace.heat; } @Override public void updateProgressBar(int i, int j) { if(i == 0) { diFurnace.water = j; } if(i == 1) { diFurnace.cool = j; } if(i == 2) { diFurnace.power = j; } if(i == 3) { diFurnace.heat = j; } } }