package com.hbm.entity; import java.util.HashSet; import java.util.List; import com.hbm.items.ModItems; import com.hbm.lib.Library; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackOnCollide; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.passive.EntityCow; import net.minecraft.entity.passive.EntityMooshroom; import net.minecraft.entity.passive.EntityOcelot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class EntityNuclearCreeper extends EntityMob { /** * Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go * weird) */ private int lastActiveTime; /** The amount of time since the creeper was close enough to the player to ignite */ private int timeSinceIgnited; private int fuseTime = 75; /** Explosion radius for this creeper. */ private int explosionRadius = 20; private static final String __OBFID = "CL_00001684"; public EntityNuclearCreeper(World p_i1733_1_) { super(p_i1733_1_); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAINuclearCreeperSwell(this)); this.tasks.addTask(3, new EntityAIAttackOnCollide(this, 1.0D, false)); this.tasks.addTask(4, new EntityAIWander(this, 0.8D)); this.tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true)); this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityOcelot.class, 0, true)); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(50.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.15D); } /** * Returns true if the newer Entity AI code should be run */ @Override public boolean isAIEnabled() { return true; } /** * The number of iterations PathFinder.getSafePoint will execute before giving up. */ @Override public int getMaxSafePointTries() { return this.getAttackTarget() == null ? 3 : 3 + (int)(this.getHealth() - 1.0F); } /** * Called when the mob is falling. Calculates and applies fall damage. */ @Override protected void fall(float p_70069_1_) { super.fall(p_70069_1_); this.timeSinceIgnited = (int)(this.timeSinceIgnited + p_70069_1_ * 1.5F); if (this.timeSinceIgnited > this.fuseTime - 5) { this.timeSinceIgnited = this.fuseTime - 5; } } @Override protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte) - 1)); this.dataWatcher.addObject(17, Byte.valueOf((byte)0)); this.dataWatcher.addObject(18, Byte.valueOf((byte)0)); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ @Override public void writeEntityToNBT(NBTTagCompound p_70014_1_) { super.writeEntityToNBT(p_70014_1_); if (this.dataWatcher.getWatchableObjectByte(17) == 1) { p_70014_1_.setBoolean("powered", true); } p_70014_1_.setShort("Fuse", (short)this.fuseTime); p_70014_1_.setByte("ExplosionRadius", (byte)this.explosionRadius); p_70014_1_.setBoolean("ignited", this.func_146078_ca()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ @Override public void readEntityFromNBT(NBTTagCompound p_70037_1_) { super.readEntityFromNBT(p_70037_1_); this.dataWatcher.updateObject(17, Byte.valueOf((byte)(p_70037_1_.getBoolean("powered") ? 1 : 0))); if (p_70037_1_.hasKey("Fuse", 99)) { this.fuseTime = p_70037_1_.getShort("Fuse"); } if (p_70037_1_.hasKey("ExplosionRadius", 99)) { this.explosionRadius = p_70037_1_.getByte("ExplosionRadius"); } if (p_70037_1_.getBoolean("ignited")) { this.func_146079_cb(); } } /** * Called to update the entity's position/logic. */ @Override public void onUpdate() { if (this.isEntityAlive()) { this.lastActiveTime = this.timeSinceIgnited; if (this.func_146078_ca()) { this.setCreeperState(1); } int i = this.getCreeperState(); if (i > 0 && this.timeSinceIgnited == 0) { this.playSound("creeper.primed", 1.0F * 30 / 75, 0.5F); } this.timeSinceIgnited += i; if (this.timeSinceIgnited < 0) { this.timeSinceIgnited = 0; } if (this.timeSinceIgnited >= this.fuseTime) { this.timeSinceIgnited = this.fuseTime; this.func_146077_cc(); } } int strength = 1; float f = strength; HashSet hashset = new HashSet(); int i; int j; int k; double d5; double d6; double d7; double wat = f*2; boolean isOccupied = false; strength *= 2.0F; i = MathHelper.floor_double(this.posX - wat - 1.0D); j = MathHelper.floor_double(this.posX + wat + 1.0D); k = MathHelper.floor_double(this.posY - wat - 1.0D); int i2 = MathHelper.floor_double(this.posY + wat + 1.0D); int l = MathHelper.floor_double(this.posZ - wat - 1.0D); int j2 = MathHelper.floor_double(this.posZ + wat + 1.0D); List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(i, k, l, j, i2, j2)); Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); for (int i1 = 0; i1 < list.size(); ++i1) { Entity entity = (Entity)list.get(i1); double d4 = entity.getDistance(this.posX, this.posY, this.posZ) / 4; if (d4 <= 1.0D) { d5 = entity.posX - this.posX; d6 = entity.posY + entity.getEyeHeight() - this.posY; d7 = entity.posZ - this.posZ; double d9 = MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7); if (d9 < wat) { if(entity instanceof EntityPlayer && Library.checkForHazmat((EntityPlayer)entity)) { /*Library.damageSuit(((EntityPlayer)entity), 0); Library.damageSuit(((EntityPlayer)entity), 1); Library.damageSuit(((EntityPlayer)entity), 2); Library.damageSuit(((EntityPlayer)entity), 3);*/ } else if(entity instanceof EntityCreeper) { EntityNuclearCreeper creep = new EntityNuclearCreeper(this.worldObj); creep.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch); //creep.setRotationYawHead(((EntityCreeper)entity).rotationYawHead); if(!entity.isDead) if(!worldObj.isRemote) worldObj.spawnEntityInWorld(creep); entity.setDead(); } else if(entity instanceof EntityLivingBase && !(entity instanceof EntityNuclearCreeper)) { ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.poison.getId(), 5 * 20, 1)); ((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 15 * 20, 0)); } } } } strength = (int)f; super.onUpdate(); } /** * Returns the sound this mob makes when it is hurt. */ @Override protected String getHurtSound() { return "mob.creeper.say"; } /** * Returns the sound this mob makes on death. */ @Override protected String getDeathSound() { return "mob.creeper.death"; } /** * Called when the mob's health reaches 0. */ @Override public void onDeath(DamageSource p_70645_1_) { super.onDeath(p_70645_1_); if (p_70645_1_.getEntity() instanceof EntitySkeleton || (p_70645_1_.isProjectile() && p_70645_1_.getEntity() instanceof EntityArrow && ((EntityArrow)(p_70645_1_.getEntity())).shootingEntity == null)) { int i = rand.nextInt(10); int j = rand.nextInt(3); if(i == 0) this.dropItem(ModItems.nugget_u235, j); if(i == 1) this.dropItem(ModItems.nugget_pu238, j); if(i == 2) this.dropItem(ModItems.nugget_pu239, j); if(i == 3) this.dropItem(ModItems.nugget_neptunium, j); if(i == 4) this.dropItem(ModItems.man_core, 1); if(i == 5) { this.dropItem(ModItems.sulfur, j * 2); this.dropItem(ModItems.niter, j * 2); } if(i == 6) this.dropItem(ModItems.syringe_awesome, 1); if(i == 7) this.dropItem(ModItems.fusion_core, 1); if(i == 8) this.dropItem(ModItems.syringe_metal_stimpak, 1); if(i == 9) { switch(rand.nextInt(4)) { case 0: this.dropItem(ModItems.t45_helmet, 1); break; case 1: this.dropItem(ModItems.t45_plate, 1); break; case 2: this.dropItem(ModItems.t45_legs, 1); break; case 3: this.dropItem(ModItems.t45_boots, 1); break; } this.dropItem(ModItems.fusion_core, 1); } } } @Override public boolean attackEntityAsMob(Entity p_70652_1_) { return true; } /** * Returns true if the creeper is powered by a lightning bolt. */ public boolean getPowered() { return this.dataWatcher.getWatchableObjectByte(17) == 1; } /** * Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited. */ @SideOnly(Side.CLIENT) public float getCreeperFlashIntensity(float p_70831_1_) { return (this.lastActiveTime + (this.timeSinceIgnited - this.lastActiveTime) * p_70831_1_) / (this.fuseTime - 2); } @Override protected Item getDropItem() { return Item.getItemFromBlock(Blocks.tnt); } /** * Returns the current state of creeper, -1 is idle, 1 is 'in fuse' */ public int getCreeperState() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Sets the state of creeper, -1 to idle and 1 to be 'in fuse' */ public void setCreeperState(int p_70829_1_) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)p_70829_1_)); } /** * Called when a lightning bolt hits the entity. */ @Override public void onStruckByLightning(EntityLightningBolt p_70077_1_) { super.onStruckByLightning(p_70077_1_); this.dataWatcher.updateObject(17, Byte.valueOf((byte)1)); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ @Override protected boolean interact(EntityPlayer p_70085_1_) { ItemStack itemstack = p_70085_1_.inventory.getCurrentItem(); if (itemstack != null && itemstack.getItem() == Items.flint_and_steel) { this.worldObj.playSoundEffect(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "fire.ignite", 1.0F, this.rand.nextFloat() * 0.4F + 0.8F); p_70085_1_.swingItem(); if (!this.worldObj.isRemote) { this.func_146079_cb(); itemstack.damageItem(1, p_70085_1_); return true; } } return super.interact(p_70085_1_); } private void func_146077_cc() { if (!this.worldObj.isRemote) { boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"); if (this.getPowered()) { //this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(this.explosionRadius * 2), flag); this.explosionRadius *= 3; } EntityNukeExplosionAdvanced explosion = new EntityNukeExplosionAdvanced(this.worldObj); explosion.speed = 25; explosion.coefficient = 5.0F; explosion.destructionRange = this.explosionRadius; explosion.posX = this.posX; explosion.posY = this.posY; explosion.posZ = this.posZ; this.worldObj.spawnEntityInWorld(explosion); if(this.getPowered()) { EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(this.worldObj, 1000); entity2.posX = this.posX; entity2.posY = this.posY - 11; entity2.posZ = this.posZ; this.worldObj.spawnEntityInWorld(entity2); } this.setDead(); } } public boolean func_146078_ca() { return this.dataWatcher.getWatchableObjectByte(18) != 0; } public void func_146079_cb() { this.dataWatcher.updateObject(18, Byte.valueOf((byte)1)); } public void setPowered(int power) { this.dataWatcher.updateObject(17, power); } }