package com.hbm.render.item; import org.lwjgl.opengl.GL11; import com.hbm.items.ModItems; import com.hbm.lib.RefStrings; import com.hbm.main.MainRegistry; import com.hbm.main.ResourceManager; import com.hbm.render.model.ModelSword; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.client.IItemRenderer.ItemRendererHelper; public class ItemRenderShim implements IItemRenderer { public ItemRenderShim() { } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: GL11.glPushMatrix(); if(item.getItem() == ModItems.shimmer_sledge) Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.shimmer_sledge_tex); if(item.getItem() == ModItems.shimmer_axe) Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.shimmer_axe_tex); GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glScalef(1.5F, 1.5F, 1.5F); GL11.glTranslatef(0.45F, -0.3F, 0.0F); if(item.getItem() == ModItems.shimmer_sledge) ResourceManager.shimmer_sledge.renderAll(); if(item.getItem() == ModItems.shimmer_axe) ResourceManager.shimmer_axe.renderAll(); GL11.glPopMatrix(); default: break; } } }