package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.BlockDummyable; import com.hbm.main.ResourceManager; import com.hbm.render.util.RenderSparks; import com.hbm.tileentity.machine.TileEntityMachineReactorBreeding; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderBreeder extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(90, 0F, 1F, 0F); switch(tile.getBlockMetadata() - BlockDummyable.offset) { case 2: GL11.glRotatef(0, 0F, 1F, 0F); break; case 4: GL11.glRotatef(90, 0F, 1F, 0F); break; case 3: GL11.glRotatef(180, 0F, 1F, 0F); break; case 5: GL11.glRotatef(270, 0F, 1F, 0F); break; } TileEntityMachineReactorBreeding breeder = (TileEntityMachineReactorBreeding) tile; if(breeder.progress > 0.0F) for(int i = 0; i < 3; i++) { GL11.glPushMatrix(); GL11.glRotatef((float) (Math.PI * i), 0F, 1F, 0F); RenderSparks.renderSpark((int) ((System.currentTimeMillis() % 10000) / 100 + i), 0, 1.875, 0, 0.15F, 3, 4, 0x00ff00, 0xffffff); GL11.glPopMatrix(); } bindTexture(ResourceManager.breeder_tex); GL11.glShadeModel(GL11.GL_SMOOTH); ResourceManager.breeder.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); } }