package com.hbm.inventory.gui; import com.hbm.lib.RefStrings; import com.hbm.tileentity.turret.TileEntityTurretBaseNT; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GUITurretTauon extends GUITurretBase { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/weapon/gui_turret_tau.png"); public GUITurretTauon(InventoryPlayer invPlayer, TileEntityTurretBaseNT tedf) { super(invPlayer, tedf); } protected ResourceLocation getTexture() { return texture; } }