## Changed * .75 bolts now work as advertised * Updated lead pipe texture * Removed recipes from a few ancient melee weapons, as well as the creative tab listing * Removed flat magnets * Taint should now also affect non-solid blocks that are full cubes * Reduced the AoE size of 7.62mm, .50 BMG and 10 gauge explosive projectiles * Removed the old gun mechanism items, turrets now use the new cast parts * A secret weapon and its variant have become craftable * NEI now shows RBMK fuel rod recycling and cooling * Removed most of the old unused siege mobs * Two weapons with built-in scopes now use the scope item in the crafting recipe ## Fixed * Fixed taint destroying bedrock * Fixed ferrouranium plate not being castable * Fixed bayonet not rendering properly in third person * Fixed xenon poison gauge in the RBMK control panel not showing up on columns (oops) * Fixed hitscan projectiles colliding with dead mobs * Fixed GL state leak caused by blocks with a look overlay