package com.hbm.blocks.machine; import com.hbm.blocks.BlockDummyable; import com.hbm.handler.MultiblockHandlerXR; import com.hbm.tileentity.TileEntityProxyCombo; import com.hbm.tileentity.machine.TileEntityMachineExcavator; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class MachineExcavator extends BlockDummyable { public MachineExcavator() { super(Material.iron); } @Override public TileEntity createNewTileEntity(World world, int meta) { if(meta >= 12) return new TileEntityMachineExcavator(); if(meta >= 6) return new TileEntityProxyCombo().power().fluid(); return null; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { return this.standardOpenBehavior(world, x, y, z, player, 0); } @Override public int[] getDimensions() { return new int[] {3, 0, 3, 3, 3, 3}; } @Override public int getOffset() { return 3; } @Override public int getHeightOffset() { return 3; } @Override protected boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) { x += dir.offsetX * o; y += dir.offsetY * o; z += dir.offsetZ * o; return MultiblockHandlerXR.checkSpace(world, x, y, z, getDimensions(), x, y, z, dir); } @Override protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) { x += dir.offsetX * o; y += dir.offsetY * o; z += dir.offsetZ * o; MultiblockHandlerXR.fillSpace(world, x, y, z, getDimensions(), this, dir); MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, 3, -2, 3, -2}, this, dir); MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, 3, -2, -2, 3}, this, dir); MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, -2, 3, 3, 3}, this, dir); ForgeDirection rot = dir.getRotation(ForgeDirection.UP); this.makeExtra(world, x + dir.offsetX * 3 + rot.offsetX, y + 1, z + dir.offsetZ * 3 + rot.offsetZ); this.makeExtra(world, x + dir.offsetX * 3 - rot.offsetX, y + 1, z + dir.offsetZ * 3 - rot.offsetZ); this.makeExtra(world, x + rot.offsetX * 3, y + 1, z + rot.offsetZ * 3); this.makeExtra(world, x - rot.offsetX * 3, y + 1, z - rot.offsetZ * 3); } }