package com.hbm.blocks.generic; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.hbm.items.ModItems; import net.minecraft.block.BlockFalling; import net.minecraft.block.material.Material; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.ChatComponentText; import net.minecraft.world.World; public class BlockCrate extends BlockFalling { public BlockCrate(Material p_i45394_1_) { super(p_i45394_1_); } @Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return null; } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) { if(player.getHeldItem() != null && player.getHeldItem().getItem().equals(ModItems.crowbar)) { dropItems(world, x, y, z); world.setBlockToAir(x, y, z); world.playSoundEffect(x, y, z, "hbm:block.crateBreak", 0.5F, 1.0F); return true; } else { if(world.isRemote) { player.addChatMessage(new ChatComponentText("I'll need a crate opening device to get the loot, smashing the whole thing won't work...")); } } return true; } public void dropItems(World world, int x, int y, int z) { Random rand = new Random(); List list1 = new ArrayList(); list1 = BlockCrate.addToListWithWeight(list1, ModItems.syringe_metal_stimpak, 10); list1 = BlockCrate.addToListWithWeight(list1, ModItems.syringe_antidote, 5); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_iron, 9); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver, 7); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_gold, 4); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_lead, 6); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_schrabidium, 1); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_cursed, 5); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_nightmare, 3); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_nightmare2, 2); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_rpg, 5); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_fatman, 3); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_mirv, 1); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_bf, 0); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_mp40, 7); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_uboinik, 7); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_lever_action, 5); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_bolt_action, 5); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_osipr, 7); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_immolator, 4); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_cryolator, 4); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_mp, 3); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_xvl1456, 5); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_emp, 3); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_defabricator, 3); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_euthanasia, 2); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_hp, 2); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_jack, 2); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_revolver_pip, 3); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_spark, 2); list1 = BlockCrate.addToListWithWeight(list1, ModItems.clip_stinger, 5); list1 = BlockCrate.addToListWithWeight(list1, ModItems.grenade_generic, 8); list1 = BlockCrate.addToListWithWeight(list1, ModItems.grenade_strong, 6); list1 = BlockCrate.addToListWithWeight(list1, ModItems.grenade_mk2, 4); list1 = BlockCrate.addToListWithWeight(list1, ModItems.grenade_flare, 4); list1 = BlockCrate.addToListWithWeight(list1, ModItems.ammo_container, 2); List list = new ArrayList(); int i = rand.nextInt(3) + 3; for(int j = 0; j < i; j++) list.add(list1.get(rand.nextInt(list1.size()))); for(Item stack : list) { float f = rand.nextFloat() * 0.8F + 0.1F; float f1 = rand.nextFloat() * 0.8F + 0.1F; float f2 = rand.nextFloat() * 0.8F + 0.1F; EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(stack)); float f3 = 0.05F; entityitem.motionX = (float)rand.nextGaussian() * f3; entityitem.motionY = (float)rand.nextGaussian() * f3 + 0.2F; entityitem.motionZ = (float)rand.nextGaussian() * f3; if(!world.isRemote) world.spawnEntityInWorld(entityitem); } } public static List addToListWithWeight(List list, Item item, int weight) { for(int i = 0; i < weight; i++) list.add(item); return list; } }