package com.hbm.handler.guncfg; import com.hbm.handler.BulletConfiguration; import com.hbm.inventory.RecipesCommon.ComparableStack; import com.hbm.items.ModItems; @Deprecated public class GunEnergyFactory { public static BulletConfiguration getTurbineConfig() { BulletConfiguration bullet = new BulletConfiguration(); bullet.ammo = new ComparableStack(ModItems.nothing); bullet.dmgMin = 100; bullet.dmgMax = 150; bullet.velocity = 1F; bullet.gravity = 0.0; bullet.maxAge = 200; bullet.style = bullet.STYLE_BLADE; bullet.destroysBlocks = true; bullet.doesRicochet = false; return bullet; } }