package com.hbm.blocks; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import com.hbm.interfaces.IConductor; import com.hbm.items.ModItems; public class TileEntityMachineCoal extends TileEntity implements ISidedInventory, IConductor { private ItemStack slots[]; public int power; public int water; public int burnTime; public static final int maxPower = 10000; public static final int maxWater = 10000; private static final int[] slots_top = new int[] {1}; private static final int[] slots_bottom = new int[] {2}; private static final int[] slots_side = new int[] {0}; private String customName; public TileEntityMachineCoal() { slots = new ItemStack[3]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.machineCoal"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } //You scrubs aren't needed for anything (right now) @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return true; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); this.power = nbt.getShort("powerTime"); this.water = nbt.getShort("water"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setShort("powerTime", (short) power); nbt.setShort("water", (short) water); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return j != 0 || i != 1 || itemStack.getItem() == Items.bucket; } public int getWaterScaled(int i) { return (water * i) / maxWater; } public int getPowerScaled(int i) { return (power * i) / maxPower; } @Override public void updateEntity() { //Water if(slots[0] != null && slots[0].getItem() == Items.water_bucket && this.water + 2500 <= maxWater) { this.slots[0].stackSize--; this.water += 2500; if(this.slots[0].stackSize == 0) { this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]); } } if(slots[0] != null && slots[0].getItem() == ModItems.rod_water && this.water + 2500 <= maxWater) { this.slots[0].stackSize--; this.water += 2500; if(this.slots[0].stackSize == 0) { this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]); } } if(slots[0] != null && slots[0].getItem() == ModItems.rod_dual_water && this.water + 5000 <= maxWater) { this.slots[0].stackSize--; this.water += 5000; if(this.slots[0].stackSize == 0) { this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]); } } if(slots[0] != null && slots[0].getItem() == ModItems.rod_quad_water && this.water + 10000 <= maxWater) { this.slots[0].stackSize--; this.water += 10000; if(this.slots[0].stackSize == 0) { this.slots[0] = this.slots[0].getItem().getContainerItem(this.slots[0]); } } //Battery Item if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.battery_generic && slots[2].getItemDamage() > 0) { power -= 100; slots[2].setItemDamage(slots[2].getItemDamage() - 1); } if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.battery_advanced && slots[2].getItemDamage() > 0) { power -= 100; slots[2].setItemDamage(slots[2].getItemDamage() - 1); } if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.battery_schrabidium && slots[2].getItemDamage() > 0) { power -= 100; slots[2].setItemDamage(slots[2].getItemDamage() - 1); } if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.factory_core_titanium && slots[2].getItemDamage() > 0) { power -= 100; slots[2].setItemDamage(slots[2].getItemDamage() - 1); } if(power - 100 >= 0 && slots[2] != null && slots[2].getItem() == ModItems.factory_core_advanced && slots[2].getItemDamage() > 0) { power -= 100; slots[2].setItemDamage(slots[2].getItemDamage() - 1); } //Electric Furnace if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineElectricFurnace) { TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= TileEntityMachineElectricFurnace.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Wire if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0) { TileEntityWireCoated.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0) { TileEntityWireCoated.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0) { TileEntityWireCoated.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0) { TileEntityWireCoated.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0) { TileEntityWireCoated.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof WireCoated) { TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(TileEntityWireCoated.power + 100 <= TileEntityWireCoated.maxPower && this.power - 100 >= 0) { TileEntityWireCoated.power += 100; this.power -= 100; } } //Deuterium if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineDeuterium) { TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= TileEntityMachineDeuterium.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } //Batteries if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineBattery) { TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof LaunchPad) { TileEntityLaunchPad entity = (TileEntityLaunchPad) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1); if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0) { entity.power += 100; this.power -= 100; } } boolean flag = this.burnTime > 0; boolean flag1 = false; if(!worldObj.isRemote) { boolean trigger = true; if(isItemValid() && this.burnTime == 0) { trigger = false; } if(trigger) { flag1 = true; MachineCoal.updateBlockState(this.burnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord); } } generate(); } public void generate() { if(slots[1] != null && slots[1].getItem() == Items.coal && burnTime <= 0) { slots[1].stackSize -= 1; burnTime = 200; if(slots[1].stackSize == 0) { slots[1] = null; } } if(slots[1] != null && slots[1].getItem() == Item.getItemFromBlock(Blocks.coal_block) && burnTime <= 0) { slots[1].stackSize -= 1; burnTime = 2000; if(slots[1].stackSize == 0) { slots[1] = null; } } if(burnTime > 0) { burnTime--; if(water > 0) { water -= 1; if(power + 1 <= maxPower) { power += 10; } } } } public boolean isItemValid() { if(slots[1] != null && slots[1].getItem() == Items.coal) { return true; } if(slots[1] != null && slots[1].getItem() == Item.getItemFromBlock(Blocks.coal_block)) { return true; } return false; } }