package com.hbm.main; import net.minecraft.client.renderer.entity.RenderSnowball; import net.minecraft.item.Item; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.common.MinecraftForge; import com.hbm.blocks.ModBlocks; import com.hbm.entity.effect.EntityBlackHole; import com.hbm.entity.effect.EntityCloudFleija; import com.hbm.entity.effect.EntityEMPBlast; import com.hbm.entity.effect.EntityFalloutRain; import com.hbm.entity.effect.EntityNukeCloudBig; import com.hbm.entity.effect.EntityNukeCloudNoShroom; import com.hbm.entity.effect.EntityNukeCloudSmall; import com.hbm.entity.grenade.EntityGrenadeASchrab; import com.hbm.entity.grenade.EntityGrenadeBlackHole; import com.hbm.entity.grenade.EntityGrenadeCluster; import com.hbm.entity.grenade.EntityGrenadeElectric; import com.hbm.entity.grenade.EntityGrenadeFire; import com.hbm.entity.grenade.EntityGrenadeFlare; import com.hbm.entity.grenade.EntityGrenadeFrag; import com.hbm.entity.grenade.EntityGrenadeGas; import com.hbm.entity.grenade.EntityGrenadeGeneric; import com.hbm.entity.grenade.EntityGrenadeLemon; import com.hbm.entity.grenade.EntityGrenadeMk2; import com.hbm.entity.grenade.EntityGrenadeNuclear; import com.hbm.entity.grenade.EntityGrenadeNuke; import com.hbm.entity.grenade.EntityGrenadePlasma; import com.hbm.entity.grenade.EntityGrenadePoison; import com.hbm.entity.grenade.EntityGrenadePulse; import com.hbm.entity.grenade.EntityGrenadeSchrabidium; import com.hbm.entity.grenade.EntityGrenadeShrapnel; import com.hbm.entity.grenade.EntityGrenadeStrong; import com.hbm.entity.grenade.EntityGrenadeTau; import com.hbm.entity.grenade.EntityGrenadeZOMG; import com.hbm.entity.item.EntityMinecartTest; import com.hbm.entity.missile.EntityBombletSelena; import com.hbm.entity.missile.EntityBombletTheta; import com.hbm.entity.missile.EntityMIRV; import com.hbm.entity.missile.EntityMissileAntiBallistic; import com.hbm.entity.missile.EntityMissileBunkerBuster; import com.hbm.entity.missile.EntityMissileBurst; import com.hbm.entity.missile.EntityMissileBusterStrong; import com.hbm.entity.missile.EntityMissileCluster; import com.hbm.entity.missile.EntityMissileClusterStrong; import com.hbm.entity.missile.EntityMissileDoomsday; import com.hbm.entity.missile.EntityMissileDrill; import com.hbm.entity.missile.EntityMissileEndo; import com.hbm.entity.missile.EntityMissileExo; import com.hbm.entity.missile.EntityMissileGeneric; import com.hbm.entity.missile.EntityMissileIncendiary; import com.hbm.entity.missile.EntityMissileIncendiaryStrong; import com.hbm.entity.missile.EntityMissileInferno; import com.hbm.entity.missile.EntityMissileMirv; import com.hbm.entity.missile.EntityMissileNuclear; import com.hbm.entity.missile.EntityMissileRain; import com.hbm.entity.missile.EntityMissileStrong; import com.hbm.entity.missile.EntityTestMissile; import com.hbm.entity.mob.EntityCyberCrab; import com.hbm.entity.mob.EntityHunterChopper; import com.hbm.entity.mob.EntityNuclearCreeper; import com.hbm.entity.particle.EntityBSmokeFX; import com.hbm.entity.particle.EntityDSmokeFX; import com.hbm.entity.particle.EntityGasFX; import com.hbm.entity.particle.EntityGasFlameFX; import com.hbm.entity.particle.EntityOilSpillFX; import com.hbm.entity.particle.EntitySSmokeFX; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.entity.projectile.EntityBaleflare; import com.hbm.entity.projectile.EntityBullet; import com.hbm.entity.projectile.EntityChopperMine; import com.hbm.entity.projectile.EntityCombineBall; import com.hbm.entity.projectile.EntityDischarge; import com.hbm.entity.projectile.EntityFire; import com.hbm.entity.projectile.EntityLN2; import com.hbm.entity.projectile.EntityLaserBeam; import com.hbm.entity.projectile.EntityMinerBeam; import com.hbm.entity.projectile.EntityMiniMIRV; import com.hbm.entity.projectile.EntityMiniNuke; import com.hbm.entity.projectile.EntityNightmareBlast; import com.hbm.entity.projectile.EntityOilSpill; import com.hbm.entity.projectile.EntityPlasmaBeam; import com.hbm.entity.projectile.EntityRainbow; import com.hbm.entity.projectile.EntityRocket; import com.hbm.entity.projectile.EntityRubble; import com.hbm.entity.projectile.EntitySchrab; import com.hbm.entity.projectile.EntityShrapnel; import com.hbm.entity.projectile.EntitySparkBeam; import com.hbm.items.ModItems; import com.hbm.render.entity.BSmokeRenderer; import com.hbm.render.entity.DSmokeRenderer; import com.hbm.render.entity.ElectricityRenderer; import com.hbm.render.entity.GasFlameRenderer; import com.hbm.render.entity.GasRenderer; import com.hbm.render.entity.ModEffectRenderer; import com.hbm.render.entity.RenderBaleflare; import com.hbm.render.entity.RenderBeam; import com.hbm.render.entity.RenderBeam2; import com.hbm.render.entity.RenderBeam3; import com.hbm.render.entity.RenderBeam4; import com.hbm.render.entity.RenderBigNuke; import com.hbm.render.entity.RenderBlackHole; import com.hbm.render.entity.RenderBombletSelena; import com.hbm.render.entity.RenderBombletTheta; import com.hbm.render.entity.RenderChopperMine; import com.hbm.render.entity.RenderCloudFleija; import com.hbm.render.entity.RenderCyberCrab; import com.hbm.render.entity.RenderEMPBlast; import com.hbm.render.entity.RenderEmpty; import com.hbm.render.entity.RenderFallout; import com.hbm.render.entity.RenderFireball; import com.hbm.render.entity.RenderFlare; import com.hbm.render.entity.RenderHunterChopper; import com.hbm.render.entity.RenderLN2; import com.hbm.render.entity.RenderMinecartTest; import com.hbm.render.entity.RenderMiniMIRV; import com.hbm.render.entity.RenderMiniNuke; import com.hbm.render.entity.RenderMirv; import com.hbm.render.entity.RenderMissileDoomsday; import com.hbm.render.entity.RenderMissileGeneric; import com.hbm.render.entity.RenderMissileHuge; import com.hbm.render.entity.RenderMissileMirv; import com.hbm.render.entity.RenderMissileNuclear; import com.hbm.render.entity.RenderMissileStrong; import com.hbm.render.entity.RenderMissileThermo; import com.hbm.render.entity.RenderNoCloud; import com.hbm.render.entity.RenderNuclearCreeper; import com.hbm.render.entity.RenderOminousBullet; import com.hbm.render.entity.RenderRainbow; import com.hbm.render.entity.RenderRocket; import com.hbm.render.entity.RenderRubble; import com.hbm.render.entity.RenderShrapnel; import com.hbm.render.entity.RenderSmallNukeAlt; import com.hbm.render.entity.SSmokeRenderer; import com.hbm.render.entity.SpillRenderer; import com.hbm.render.item.ItemRenderBFLauncher; import com.hbm.render.item.ItemRenderBaleflare; import com.hbm.render.item.ItemRenderBigSword; import com.hbm.render.item.ItemRenderCryolator; import com.hbm.render.item.ItemRenderDecoBlock; import com.hbm.render.item.ItemRenderEMPRay; import com.hbm.render.item.ItemRenderFatMan; import com.hbm.render.item.ItemRenderImmolator; import com.hbm.render.item.ItemRenderMIRV; import com.hbm.render.item.ItemRenderMIRVLauncher; import com.hbm.render.item.ItemRenderMP; import com.hbm.render.item.ItemRenderMP40; import com.hbm.render.item.ItemRenderMiniNuke; import com.hbm.render.item.ItemRenderMultitool; import com.hbm.render.item.ItemRenderOSIPR; import com.hbm.render.item.ItemRenderOverkill; import com.hbm.render.item.ItemRenderPoleTop; import com.hbm.render.item.ItemRenderRedstoneSword; import com.hbm.render.item.ItemRenderRevolver; import com.hbm.render.item.ItemRenderRevolverCursed; import com.hbm.render.item.ItemRenderRevolverGold; import com.hbm.render.item.ItemRenderRevolverInverted; import com.hbm.render.item.ItemRenderRevolverIron; import com.hbm.render.item.ItemRenderRevolverLead; import com.hbm.render.item.ItemRenderRevolverNightmare; import com.hbm.render.item.ItemRenderRevolverSchrabidium; import com.hbm.render.item.ItemRenderRpg; import com.hbm.render.item.ItemRenderSatelliteReceiver; import com.hbm.render.item.ItemRenderSteelPoles; import com.hbm.render.item.ItemRenderTapeRecorder; import com.hbm.render.item.ItemRenderTestBombAdvanced; import com.hbm.render.item.ItemRenderTestContainer; import com.hbm.render.item.ItemRenderUboinik; import com.hbm.render.item.ItemRenderXVL1456; import com.hbm.render.item.ItemRenderZOMG; import com.hbm.render.tileentity.RenderAssembler; import com.hbm.render.tileentity.RenderBombMulti; import com.hbm.render.tileentity.RenderCable; import com.hbm.render.tileentity.RenderCentrifuge; import com.hbm.render.tileentity.RenderChemplant; import com.hbm.render.tileentity.RenderCrashedBomb; import com.hbm.render.tileentity.RenderCyclotron; import com.hbm.render.tileentity.RenderDecoBlock; import com.hbm.render.tileentity.RenderDecoBlockAlt; import com.hbm.render.tileentity.RenderDerrick; import com.hbm.render.tileentity.RenderFlamerTurret; import com.hbm.render.tileentity.RenderFluidDuct; import com.hbm.render.tileentity.RenderFluidTank; import com.hbm.render.tileentity.RenderGasDuct; import com.hbm.render.tileentity.RenderGasFlare; import com.hbm.render.tileentity.RenderHeavyTurret; import com.hbm.render.tileentity.RenderIGenerator; import com.hbm.render.tileentity.RenderLaunchPadTier1; import com.hbm.render.tileentity.RenderLightTurret; import com.hbm.render.tileentity.RenderMiningDrill; import com.hbm.render.tileentity.RenderNukeBoy; import com.hbm.render.tileentity.RenderNukeCustom; import com.hbm.render.tileentity.RenderNukeFleija; import com.hbm.render.tileentity.RenderNukeGadget; import com.hbm.render.tileentity.RenderNukeMan; import com.hbm.render.tileentity.RenderNukeMike; import com.hbm.render.tileentity.RenderNukePrototype; import com.hbm.render.tileentity.RenderNukeTsar; import com.hbm.render.tileentity.RenderOilDuct; import com.hbm.render.tileentity.RenderPoleSatelliteReceiver; import com.hbm.render.tileentity.RenderPoleTop; import com.hbm.render.tileentity.RenderPuF6Tank; import com.hbm.render.tileentity.RenderPumpjack; import com.hbm.render.tileentity.RenderPylon; import com.hbm.render.tileentity.RenderRedBarrel; import com.hbm.render.tileentity.RenderRefinery; import com.hbm.render.tileentity.RenderRocketTurret; import com.hbm.render.tileentity.RenderRotationTester; import com.hbm.render.tileentity.RenderSteelPoles; import com.hbm.render.tileentity.RenderStructureMaker; import com.hbm.render.tileentity.RenderTapeRecorder; import com.hbm.render.tileentity.RenderTauTurret; import com.hbm.render.tileentity.RenderTestBombAdvanced; import com.hbm.render.tileentity.RenderTestContainer; import com.hbm.render.tileentity.RenderTestMissile; import com.hbm.render.tileentity.RenderTestRender; import com.hbm.render.tileentity.RenderTurbofan; import com.hbm.render.tileentity.RenderUF6Tank; import com.hbm.render.tileentity.RenderYellowBarrel; import com.hbm.render.tileentity.RendererObjTester; import com.hbm.tileentity.TileEntityBombMulti; import com.hbm.tileentity.TileEntityCable; import com.hbm.tileentity.TileEntityCrashedBomb; import com.hbm.tileentity.TileEntityDecoBlock; import com.hbm.tileentity.TileEntityDecoBlockAlt; import com.hbm.tileentity.TileEntityDecoBlockAltF; import com.hbm.tileentity.TileEntityDecoBlockAltG; import com.hbm.tileentity.TileEntityDecoBlockAltW; import com.hbm.tileentity.TileEntityDecoPoleSatelliteReceiver; import com.hbm.tileentity.TileEntityDecoPoleTop; import com.hbm.tileentity.TileEntityDecoSteelPoles; import com.hbm.tileentity.TileEntityDecoTapeRecorder; import com.hbm.tileentity.TileEntityFluidDuct; import com.hbm.tileentity.TileEntityGasDuct; import com.hbm.tileentity.TileEntityMachineIGenerator; import com.hbm.tileentity.TileEntityMachineMiningDrill; import com.hbm.tileentity.TileEntityMachineOilWell; import com.hbm.tileentity.TileEntityLaunchPad; import com.hbm.tileentity.TileEntityMachineAssembler; import com.hbm.tileentity.TileEntityMachineCentrifuge; import com.hbm.tileentity.TileEntityMachineChemplant; import com.hbm.tileentity.TileEntityMachineCyclotron; import com.hbm.tileentity.TileEntityMachineFluidTank; import com.hbm.tileentity.TileEntityMachineGasFlare; import com.hbm.tileentity.TileEntityMachinePuF6Tank; import com.hbm.tileentity.TileEntityMachinePumpjack; import com.hbm.tileentity.TileEntityMachineRefinery; import com.hbm.tileentity.TileEntityMachineTurbofan; import com.hbm.tileentity.TileEntityMachineUF6Tank; import com.hbm.tileentity.TileEntityNukeBoy; import com.hbm.tileentity.TileEntityNukeCustom; import com.hbm.tileentity.TileEntityNukeFleija; import com.hbm.tileentity.TileEntityNukeGadget; import com.hbm.tileentity.TileEntityNukeMan; import com.hbm.tileentity.TileEntityNukeMike; import com.hbm.tileentity.TileEntityNukePrototype; import com.hbm.tileentity.TileEntityNukeTsar; import com.hbm.tileentity.TileEntityObjTester; import com.hbm.tileentity.TileEntityOilDuct; import com.hbm.tileentity.TileEntityPylonRedWire; import com.hbm.tileentity.TileEntityRedBarrel; import com.hbm.tileentity.TileEntityRotationTester; import com.hbm.tileentity.TileEntityStructureMarker; import com.hbm.tileentity.TileEntityTestBombAdvanced; import com.hbm.tileentity.TileEntityTestContainer; import com.hbm.tileentity.TileEntityTestRender; import com.hbm.tileentity.TileEntityTurretFlamer; import com.hbm.tileentity.TileEntityTurretHeavy; import com.hbm.tileentity.TileEntityTurretLight; import com.hbm.tileentity.TileEntityTurretRocket; import com.hbm.tileentity.TileEntityTurretTau; import com.hbm.tileentity.TileEntityYellowBarrel; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends ServerProxy { @Override public void registerRenderInfo() { MinecraftForge.EVENT_BUS.register(new ModEventHandlerClient()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTestRender.class, new RenderTestRender()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTestContainer.class, new RenderTestContainer()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.test_container), new ItemRenderTestContainer()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTestBombAdvanced.class, new RenderTestBombAdvanced()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.test_bomb_advanced), new ItemRenderTestBombAdvanced()); MinecraftForgeClient.registerItemRenderer(ModItems.redstone_sword, new ItemRenderRedstoneSword()); MinecraftForgeClient.registerItemRenderer(ModItems.big_sword, new ItemRenderBigSword()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRotationTester.class, new RenderRotationTester()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityObjTester.class, new RendererObjTester()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeGadget.class, new RenderNukeGadget()); //MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.nuke_gadget), new ItemRenderNukeGadget()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeBoy.class, new RenderNukeBoy()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeCustom.class, new RenderNukeCustom()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineCentrifuge.class, new RenderCentrifuge()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeMan.class, new RenderNukeMan()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineUF6Tank.class, new RenderUF6Tank()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachinePuF6Tank.class, new RenderPuF6Tank()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineIGenerator.class, new RenderIGenerator()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineCyclotron.class, new RenderCyclotron()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineOilWell.class, new RenderDerrick()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineGasFlare.class, new RenderGasFlare()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineMiningDrill.class, new RenderMiningDrill()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineAssembler.class, new RenderAssembler()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineChemplant.class, new RenderChemplant()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineFluidTank.class, new RenderFluidTank()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineRefinery.class, new RenderRefinery()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTurretHeavy.class, new RenderHeavyTurret()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTurretRocket.class, new RenderRocketTurret()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTurretLight.class, new RenderLightTurret()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTurretFlamer.class, new RenderFlamerTurret()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTurretTau.class, new RenderTauTurret()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachinePumpjack.class, new RenderPumpjack()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityMachineTurbofan.class, new RenderTurbofan()); //RenderingRegistry.registerEntityRenderingHandler(EntityRocket.class, new RenderRocket()); RenderingRegistry.registerEntityRenderingHandler(EntityRocket.class, new RenderSnowball(ModItems.man_core)); MinecraftForgeClient.registerItemRenderer(ModItems.gun_rpg, new ItemRenderRpg()); //MinecraftForgeClient.registerItemRenderer(ModItems.gun_rpg_ammo, new ItemRenderRocket()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBombMulti.class, new RenderBombMulti()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeMike.class, new RenderNukeMike()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeTsar.class, new RenderNukeTsar()); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeGeneric.class, new RenderSnowball(ModItems.grenade_generic)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeStrong.class, new RenderSnowball(ModItems.grenade_strong)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeFrag.class, new RenderSnowball(ModItems.grenade_frag)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeFire.class, new RenderSnowball(ModItems.grenade_fire)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeCluster.class, new RenderSnowball(ModItems.grenade_cluster)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeFlare.class, new RenderFlare()); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeElectric.class, new RenderSnowball(ModItems.grenade_electric)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadePoison.class, new RenderSnowball(ModItems.grenade_poison)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeGas.class, new RenderSnowball(ModItems.grenade_gas)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeSchrabidium.class, new RenderSnowball(ModItems.grenade_schrabidium)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeNuke.class, new RenderSnowball(ModItems.grenade_nuke)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeNuclear.class, new RenderSnowball(ModItems.grenade_nuclear)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadePlasma.class, new RenderSnowball(ModItems.grenade_plasma)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeTau.class, new RenderSnowball(ModItems.grenade_tau)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeLemon.class, new RenderSnowball(ModItems.grenade_lemon)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeMk2.class, new RenderSnowball(ModItems.grenade_mk2)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeZOMG.class, new RenderSnowball(ModItems.grenade_zomg)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeASchrab.class, new RenderSnowball(ModItems.grenade_aschrab)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadePulse.class, new RenderSnowball(ModItems.grenade_pulse)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeShrapnel.class, new RenderSnowball(ModItems.grenade_shrapnel)); RenderingRegistry.registerEntityRenderingHandler(EntityGrenadeBlackHole.class, new RenderSnowball(ModItems.grenade_black_hole)); RenderingRegistry.registerEntityRenderingHandler(EntitySchrab.class, new RenderFlare()); RenderingRegistry.registerEntityRenderingHandler(EntityTestMissile.class, new RenderTestMissile()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukeFleija.class, new RenderNukeFleija()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCrashedBomb.class, new RenderCrashedBomb()); RenderingRegistry.registerEntityRenderingHandler(EntityNukeCloudSmall.class, new RenderSmallNukeAlt()); RenderingRegistry.registerEntityRenderingHandler(EntityNukeCloudBig.class, new RenderBigNuke()); RenderingRegistry.registerEntityRenderingHandler(EntityCloudFleija.class, new RenderCloudFleija()); RenderingRegistry.registerEntityRenderingHandler(EntityNukeCloudNoShroom.class, new RenderNoCloud()); RenderingRegistry.registerEntityRenderingHandler(EntityFalloutRain.class, new RenderFallout()); RenderingRegistry.registerEntityRenderingHandler(EntityBlackHole.class, new RenderBlackHole()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoTapeRecorder.class, new RenderTapeRecorder()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoSteelPoles.class, new RenderSteelPoles()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoPoleTop.class, new RenderPoleTop()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoPoleSatelliteReceiver.class, new RenderPoleSatelliteReceiver()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.tape_recorder), new ItemRenderTapeRecorder()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_poles), new ItemRenderSteelPoles()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.pole_top), new ItemRenderPoleTop()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.pole_satellite_receiver), new ItemRenderSatelliteReceiver()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver, new ItemRenderRevolver()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_iron, new ItemRenderRevolverIron()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_gold, new ItemRenderRevolverGold()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_lead, new ItemRenderRevolverLead()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_schrabidium, new ItemRenderRevolverSchrabidium()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_cursed, new ItemRenderRevolverCursed()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_nightmare, new ItemRenderRevolverNightmare(ModItems.gun_revolver_nightmare)); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_nightmare2, new ItemRenderRevolverNightmare(ModItems.gun_revolver_nightmare2)); MinecraftForgeClient.registerItemRenderer(ModItems.gun_fatman, new ItemRenderFatMan()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_mirv, new ItemRenderMIRVLauncher()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_bf, new ItemRenderBFLauncher()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_xvl1456, new ItemRenderXVL1456()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_zomg, new ItemRenderZOMG()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_osipr, new ItemRenderOSIPR()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_mp, new ItemRenderMP()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_revolver_inverted, new ItemRenderRevolverInverted()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_mp40, new ItemRenderMP40()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_emp, new ItemRenderEMPRay()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_immolator, new ItemRenderImmolator()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_cryolator, new ItemRenderCryolator()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_uboinik, new ItemRenderUboinik()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_jack, new ItemRenderOverkill()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_spark, new ItemRenderOverkill()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_hp, new ItemRenderOverkill()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_euthanasia, new ItemRenderOverkill()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_defabricator, new ItemRenderOverkill()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_dig, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_silk, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_ext, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_miner, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_hit, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_beam, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_sky, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_mega, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_joule, new ItemRenderMultitool()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_decon, new ItemRenderMultitool()); RenderingRegistry.registerEntityRenderingHandler(EntityBullet.class, new RenderRocket()); RenderingRegistry.registerEntityRenderingHandler(EntityMiniNuke.class, new RenderMiniNuke()); RenderingRegistry.registerEntityRenderingHandler(EntityMiniMIRV.class, new RenderMiniMIRV()); RenderingRegistry.registerEntityRenderingHandler(EntityBaleflare.class, new RenderBaleflare()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_fatman_ammo, new ItemRenderMiniNuke()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_mirv_ammo, new ItemRenderMIRV()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_bf_ammo, new ItemRenderBaleflare()); RenderingRegistry.registerEntityRenderingHandler(EntityRainbow.class, new RenderRainbow()); RenderingRegistry.registerEntityRenderingHandler(EntityNightmareBlast.class, new RenderOminousBullet()); RenderingRegistry.registerEntityRenderingHandler(EntityFire.class, new RenderFireball(ModItems.energy_ball)); RenderingRegistry.registerEntityRenderingHandler(EntityPlasmaBeam.class, new RenderBeam()); RenderingRegistry.registerEntityRenderingHandler(EntityLaserBeam.class, new RenderBeam2()); RenderingRegistry.registerEntityRenderingHandler(EntityMinerBeam.class, new RenderBeam3()); RenderingRegistry.registerEntityRenderingHandler(EntitySparkBeam.class, new RenderBeam4()); RenderingRegistry.registerEntityRenderingHandler(EntityLN2.class, new RenderLN2(ModItems.energy_ball)); RenderingRegistry.registerEntityRenderingHandler(EntityMinecartTest.class, new RenderMinecartTest()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNukePrototype.class, new RenderNukePrototype()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRedBarrel.class, new RenderRedBarrel()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityYellowBarrel.class, new RenderYellowBarrel()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLaunchPad.class, new RenderLaunchPadTier1()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCable.class, new RenderCable()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityOilDuct.class, new RenderOilDuct()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityGasDuct.class, new RenderGasDuct()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityFluidDuct.class, new RenderFluidDuct()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityPylonRedWire.class, new RenderPylon()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityStructureMarker.class, new RenderStructureMaker()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileGeneric.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileAntiBallistic.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileIncendiary.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileCluster.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileBunkerBuster.class, new RenderMissileGeneric()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileIncendiaryStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileClusterStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileBusterStrong.class, new RenderMissileStrong()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileBurst.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileInferno.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileRain.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileDrill.class, new RenderMissileHuge()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileNuclear.class, new RenderMissileNuclear()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileMirv.class, new RenderMissileMirv()); RenderingRegistry.registerEntityRenderingHandler(EntityMIRV.class, new RenderMirv()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileDoomsday.class, new RenderMissileDoomsday()); RenderingRegistry.registerEntityRenderingHandler(EntityBombletTheta.class, new RenderBombletTheta()); RenderingRegistry.registerEntityRenderingHandler(EntityBombletSelena.class, new RenderBombletSelena()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileEndo.class, new RenderMissileThermo()); RenderingRegistry.registerEntityRenderingHandler(EntityMissileExo.class, new RenderMissileThermo()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlock.class, new RenderDecoBlock()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAlt.class, new RenderDecoBlockAlt()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAltG.class, new RenderDecoBlockAlt()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAltW.class, new RenderDecoBlockAlt()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityDecoBlockAltF.class, new RenderDecoBlockAlt()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_wall), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_corner), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_roof), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_beam), new ItemRenderDecoBlock()); MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(ModBlocks.steel_scaffold), new ItemRenderDecoBlock()); RenderingRegistry.registerEntityRenderingHandler(EntityNuclearCreeper.class, new RenderNuclearCreeper()); RenderingRegistry.registerEntityRenderingHandler(EntityHunterChopper.class, new RenderHunterChopper()); RenderingRegistry.registerEntityRenderingHandler(EntityCyberCrab.class, new RenderCyberCrab()); RenderingRegistry.registerEntityRenderingHandler(EntityChopperMine.class, new RenderChopperMine()); RenderingRegistry.registerEntityRenderingHandler(EntityRubble.class, new RenderRubble()); RenderingRegistry.registerEntityRenderingHandler(EntityShrapnel.class, new RenderShrapnel()); RenderingRegistry.registerEntityRenderingHandler(EntityOilSpill.class, new RenderEmpty()); RenderingRegistry.registerEntityRenderingHandler(EntitySmokeFX.class, new ModEffectRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityBSmokeFX.class, new BSmokeRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityDSmokeFX.class, new DSmokeRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntitySSmokeFX.class, new SSmokeRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityOilSpillFX.class, new SpillRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityGasFX.class, new GasRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityGasFlameFX.class, new GasFlameRenderer(ModItems.nuclear_waste)); RenderingRegistry.registerEntityRenderingHandler(EntityCombineBall.class, new RenderSnowball(ModItems.energy_ball)); RenderingRegistry.registerEntityRenderingHandler(EntityDischarge.class, new ElectricityRenderer(ModItems.discharge)); RenderingRegistry.registerEntityRenderingHandler(EntityEMPBlast.class, new RenderEMPBlast()); RenderingRegistry.addNewArmourRendererPrefix("5"); RenderingRegistry.addNewArmourRendererPrefix("6"); RenderingRegistry.addNewArmourRendererPrefix("7"); RenderingRegistry.addNewArmourRendererPrefix("8"); RenderingRegistry.addNewArmourRendererPrefix("9"); } @Override public void registerTileEntitySpecialRenderer() { } }