package com.hbm.handler; import com.hbm.tileentity.IGUIProvider; import cpw.mods.fml.common.network.IGuiHandler; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class GUIHandler implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileEntity = world.getTileEntity(x, y, z); if(tileEntity instanceof IGUIProvider) { return ((IGUIProvider) tileEntity).provideContainer(ID, player, world, x, y, z); } Block block = world.getBlock(x, y, z); if(block instanceof IGUIProvider) { return ((IGUIProvider) block).provideContainer(ID, player, world, x, y, z); } ItemStack item = player.getHeldItem(); if(item != null && item.getItem() instanceof IGUIProvider) { return ((IGUIProvider) item.getItem()).provideContainer(ID, player, world, x, y, z); } Entity entity = player.worldObj.getEntityByID(x); if(entity != null && entity instanceof IGUIProvider) { return ((IGUIProvider) entity).provideContainer(ID, player, world, x, y, z); } //notice: stop doing this, unless you absolutely have to :3 //notice: stop doing this completely, period :P return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tileEntity = world.getTileEntity(x, y, z); if(tileEntity instanceof IGUIProvider) { return ((IGUIProvider) tileEntity).provideGUI(ID, player, world, x, y, z); } Block block = world.getBlock(x, y, z); if(block instanceof IGUIProvider) { return ((IGUIProvider) block).provideGUI(ID, player, world, x, y, z); } ItemStack item = player.getHeldItem(); if(item != null && item.getItem() instanceof IGUIProvider) { return ((IGUIProvider) item.getItem()).provideGUI(ID, player, world, x, y, z); } Entity entity = player.worldObj.getEntityByID(x); if(entity != null && entity instanceof IGUIProvider) { return ((IGUIProvider) entity).provideGUI(ID, player, world, x, y, z); } //stop doing this unless you absolutely have to ;3 //stop doing this, period >:3 return null; } }