package com.hbm.render.block; import org.lwjgl.opengl.GL11; import com.hbm.blocks.generic.DecoBlock; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; public class RenderSteelWall implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; GL11.glTranslatef(-0.5F, -0.5F, -0.9375F); renderer.setRenderBounds(0D, 0D, 0.875D, 1D, 1D, 1D); tessellator.startDrawingQuads(); tessellator.setNormal(0F, 1F, 0F); renderer.renderFaceYPos(block, 0, 0, 0, block.getIcon(0, 0)); tessellator.setNormal(0F, -1F, 0F); renderer.renderFaceYNeg(block, 0, 0, 0, block.getIcon(0, 0)); tessellator.setNormal(1F, 0F, 0F); renderer.renderFaceXPos(block, 0, 0, 0, block.getIcon(0, 0)); tessellator.setNormal(-1F, 0F, 0F); renderer.renderFaceXNeg(block, 0, 0, 0, block.getIcon(0, 0)); tessellator.setNormal(0F, 0F, 1F); renderer.renderFaceZPos(block, 0, 0, 0, block.getIcon(0, 0)); tessellator.setNormal(0F, 0F, -1F); renderer.renderFaceZNeg(block, 0, 0, 0, block.getIcon(0, 0)); tessellator.draw(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); int meta = world.getBlockMetadata(x, y, z); switch(meta) { case 2: renderer.setRenderBounds(0D, 0D, 0.875D, 1D, 1D, 1D); break; case 3: renderer.setRenderBounds(0D, 0D, 0D, 1D, 1D, 0.125D); break; case 4: renderer.setRenderBounds(0.875D, 0D, 0D, 1D, 1D, 1D); break; case 5: renderer.setRenderBounds(0D, 0D, 0D, 0.125D, 1D, 1D); break; } renderer.renderStandardBlock(block, x, y, z); return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return DecoBlock.renderIDWall; } }