// Date: 11.02.2017 13:00:27 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.hbm.render.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelRubble extends ModelBase { ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; ModelRenderer Shape10; public ModelRubble() { this.textureWidth = 16; this.textureHeight = 16; this.Shape1 = new ModelRenderer(this, 0, 0); this.Shape1.addBox(0F, 0F, 0F, 14, 6, 6); this.Shape1.setRotationPoint(-7F, 1F, 2F); this.Shape1.setTextureSize(64, 32); this.Shape1.mirror = true; setRotation(this.Shape1, 0F, 0F, 0F); this.Shape2 = new ModelRenderer(this, 0, 0); this.Shape2.addBox(0F, 0F, 0F, 6, 13, 5); this.Shape2.setRotationPoint(-7F, -6F, -5F); this.Shape2.setTextureSize(64, 32); this.Shape2.mirror = true; setRotation(this.Shape2, 0F, 0F, 0F); this.Shape3 = new ModelRenderer(this, 0, 0); this.Shape3.addBox(0F, 0F, 0F, 6, 6, 6); this.Shape3.setRotationPoint(1F, 1F, -5F); this.Shape3.setTextureSize(64, 32); this.Shape3.mirror = true; setRotation(this.Shape3, 0F, 0F, 0F); this.Shape4 = new ModelRenderer(this, 0, 0); this.Shape4.addBox(0F, 0F, 0F, 14, 7, 4); this.Shape4.setRotationPoint(-7F, -7F, 2F); this.Shape4.setTextureSize(64, 32); this.Shape4.mirror = true; setRotation(this.Shape4, 0F, 0.4363323F, 0F); this.Shape5 = new ModelRenderer(this, 0, 0); this.Shape5.addBox(0F, 0F, 0F, 6, 6, 11); this.Shape5.setRotationPoint(0F, -6F, -5F); this.Shape5.setTextureSize(64, 32); this.Shape5.mirror = true; setRotation(this.Shape5, 0F, 0F, 0F); this.Shape6 = new ModelRenderer(this, 0, 0); this.Shape6.addBox(0F, 0F, 0F, 8, 8, 8); this.Shape6.setRotationPoint(-4F, -4F, -4F); this.Shape6.setTextureSize(64, 32); this.Shape6.mirror = true; setRotation(this.Shape6, 0F, 0F, 0F); this.Shape7 = new ModelRenderer(this, 0, 0); this.Shape7.addBox(0F, 0F, 0F, 6, 5, 7); this.Shape7.setRotationPoint(-7F, -5F, 1F); this.Shape7.setTextureSize(64, 32); this.Shape7.mirror = true; setRotation(this.Shape7, 0F, 0F, 0F); this.Shape8 = new ModelRenderer(this, 0, 0); this.Shape8.addBox(0F, 0F, 0F, 12, 6, 4); this.Shape8.setRotationPoint(-6F, -1F, 3F); this.Shape8.setTextureSize(64, 32); this.Shape8.mirror = true; setRotation(this.Shape8, 0F, 0F, -0.3490659F); this.Shape9 = new ModelRenderer(this, 0, 0); this.Shape9.addBox(0F, 0F, 0F, 12, 6, 6); this.Shape9.setRotationPoint(-6F, 2F, -3F); this.Shape9.setTextureSize(64, 32); this.Shape9.mirror = true; setRotation(this.Shape9, 0F, -0.2094395F, 0F); this.Shape10 = new ModelRenderer(this, 0, 0); this.Shape10.addBox(0F, 0F, 0F, 6, 10, 4); this.Shape10.setRotationPoint(-5F, -3F, -6F); this.Shape10.setTextureSize(64, 32); this.Shape10.mirror = true; setRotation(this.Shape10, 0F, 0F, -0.3490659F); } @Override public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor) { this.renderAll(scaleFactor); } public void renderAll(float scaleFactor) { this.Shape1.render(scaleFactor); this.Shape2.render(scaleFactor); this.Shape3.render(scaleFactor); this.Shape4.render(scaleFactor); this.Shape5.render(scaleFactor); this.Shape6.render(scaleFactor); this.Shape7.render(scaleFactor); this.Shape8.render(scaleFactor); this.Shape9.render(scaleFactor); this.Shape10.render(scaleFactor); } private static void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }