package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import com.hbm.tileentity.machine.pile.TileEntityPileVent; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderPileVent extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); GL11.glShadeModel(GL11.GL_SMOOTH); switch(te.getBlockMetadata() % 4) { case 0: GL11.glRotated(90, 0, 1, 0); break; case 1: GL11.glRotated(270, 0, 1, 0); break; case 2: GL11.glRotated(180, 0, 1, 0); break; case 3: GL11.glRotated(0, 0, 1, 0); break; } TileEntityPileVent vent = (TileEntityPileVent) te; float rot = vent.lastFan + (vent.fan - vent.lastFan) * interp; bindTexture(ResourceManager.pile_vent_tex); ResourceManager.pile_vent.renderPart("Pipe"); GL11.glRotated(rot, 0, 1, 0); ResourceManager.pile_vent.renderPart("Fan"); GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); } }